Player Matchup

Kali
Kali
Silver I
 
Kali
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Gold III
 
Ares
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Silver I
CheeseHead23
Odin
Silver I
Level 108
God Stats
6W - 6L
1,436 SR
Queue Stats
269W - 279L
1,155 MMR
Party 2
Izanami
Izanami
Silver IV
LaughingTundra1
Izanami
Silver IV
Level 107
God Stats
8W - 8L
1,733 SR
Queue Stats
29W - 33L
1,333 MMR
Party 1
Tiamat
Tiamat
Gold V
tjomom
Tiamat
Gold V
Level 127
God Stats
2W - 2L
1,285 SR
Queue Stats
100W - 111L
1,320 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,491 SR
1,362 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,653 SR
1,330 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Bronze IV
BOPscythe
Cupid
Bronze IV
Level 86
God Stats
0W - 1L
1,729 SR
Queue Stats
9W - 18L
1,274 MMR
Party 3
Jormungandr
Jormungandr
Gold III
Darkblave
Jormungandr
Gold III
Level 186
God Stats
0W - 1L
1,982 SR
Queue Stats
141W - 135L
1,320 MMR
Solo
Loki
Loki
Bronze IV
S4INT AVENGED7x
Loki
Bronze IV
Level 67
God Stats
0W - 1L
1,411 SR
Queue Stats
8W - 17L
1,274 MMR
Party 3
Hades
Hades
Silver I
Swaggy_petey
Hades
Silver I
Level 117
God Stats
0W - 2L
1,644 SR
Queue Stats
15W - 22L
1,280 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
1 / 0 / 2
5,894
536
5,307
9,476
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
 
Ares
8
0 / 2 / 0
4,906
446
1,792
9,419
6,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 0
6,338
576
4,079
6,632
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 1 / 1
6,201
564
4,430
6,990
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
tjomom
Tiamat
10
2 / 0 / 0
5,860
533
4,578
5,325
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
Ao KuangRavanaFenrir

VS

Bans
MartichorasHachimanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 0 / 1
6,449
586
5,208
5,180
1,785
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
BOPscythe
Cupid
10
0 / 2 / 2
5,507
501
3,980
6,472
2,288
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Darkblave
Jormungandr
8
2 / 0 / 1
5,780
525
4,453
7,627
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 1
5,116
465
4,338
6,664
1,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 1 / 0
5,872
534
3,072
7,129
3,992
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
3
3
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
1
0
2
2
W
Ares
 
Ares
0
2
0
0
L
Nu Wa
 
Nu Wa
1
0
1
1.5
L
Cupid
BOPscythe
Cupid
0
2
2
0.5
W
1
0
0
1
L
Jormungandr
Darkblave
Jormungandr
2
0
1
2.5
W
1
1
1
1.5
L
0
2
1
0.25
L
0
1
0
0
W
Tiamat
tjomom
Tiamat
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,186
Damage
21,051
37,842
Taken
33,072
19,263
Mitigated
14,980
10,586
Healing
12,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,307
1,692
0
2,770
9,476
3,991
0
1,809
7,667
0
45,421
W
Ares
 
Ares
1,792
57
0
1,729
9,419
6,465
0
2,958
6,461
20,575
0
L
Nu Wa
 
Nu Wa
5,208
1,869
0
1,687
5,180
1,785
22
1,569
3,349
47,581
0
L
Cupid
BOPscythe
Cupid
3,980
2,391
248
2,269
6,472
2,288
0
136
6,296
0
41,174
W
4,079
1,020
0
1,288
6,632
3,463
0
3,163
3,469
0
44,802
L
Jormungandr
Darkblave
Jormungandr
4,453
1,122
0
1,386
7,627
4,930
0
2,709
4,738
26,307
0
W
4,430
3,495
0
2,375
6,990
2,366
0
1,332
5,658
0
54,252
L
4,338
882
0
2,955
6,664
1,985
0
1,464
5,071
0
30,631
L
3,072
538
20
4,404
7,129
3,992
0
0
7,129
40,223
0
W
Tiamat
tjomom
Tiamat
4,578
320
0
2,424
5,325
2,978
0
3,583
1,742
39,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,199
Gold Earned
28,724
347
Minions Killed
320
0
Camps Cleared
0
1,089,364
Distance Traveled
1,071,380
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,894
536
72
7
0
259,761
0
W
Ares
4,906
446
16
1
0
221,752
0
L
Nu Wa
6,449
586
63
6
0
209,610
2
L
Cupid
5,507
501
71
6
0
189,537
1
W
Odin
6,338
576
77
7
0
203,762
2
L
Jormungandr
5,780
525
40
4
0
226,847
5
W
Izanami
6,201
564
98
9
0
195,861
0
L
Loki
5,116
465
60
5
0
250,051
0
L
Hades
5,872
534
86
8
0
195,335
3
W
Tiamat
5,860
533
84
8
0
208,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role