Player Matchup

Charon
Charon
BlkDiablo
Charon
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,408 Elo+
Solo
Anubis
Anubis
ReigningNereid
Anubis
Level 20
God Stats
2W - 2L
1,804 SR
Queue Stats
35W - 51L
1,264 Elo+
Party 1
Jing Wei
Jing Wei
UNIT Redline
Jing Wei
Level 47
God Stats
8W - 10L
1,510 SR
Queue Stats
59W - 65L
1,310 Elo+
Party 1
Team Averages
Level 55
1,605 SR
1,327 Elo+

VS

Team Averages
Level 53
1,516 SR
1,210 Elo+
Maui
Maui
GroovyJ31
Maui
Level 58
God Stats
3W - 2L
1,637 SR
Queue Stats
55W - 76L
1,237 Elo+
Solo
Danzaburou
Danzaburou
LivingDeadKid72
Danzaburou
Level 42
God Stats
5W - 3L
1,351 SR
Queue Stats
5W - 12L
986 Elo+
Party 2
Ra
Ra
illLucidAdapt
Ra
Level 59
God Stats
12W - 11L
1,560 SR
Queue Stats
12W - 12L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
BlkDiablo
Charon
13
1 / 2 / 3
10,622
664
9,434
19,632
25,234
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 8 / 1
10,969
686
11,076
14,574
8,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
UNIT Redline
Jing Wei
14
2 / 3 / 1
11,329
708
12,507
17,081
7,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
14
2 / 0 / 7
11,397
712
2,768
12,169
11,370
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
LivingDeadKid72
Danzaburou
16
11 / 3 / 2
13,800
863
25,767
17,994
9,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 2 / 11
11,846
740
16,478
12,142
5,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
13
13
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charon
BlkDiablo
Charon
1
2
3
1.25
W
Maui
2
0
7
5.5
W
Danzaburou
LivingDeadKid72
Danzaburou
11
3
2
4
L
2
8
1
0.31
L
Jing Wei
UNIT Redline
Jing Wei
2
3
1
0.83
W
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,017
Damage
45,013
51,287
Taken
42,305
41,385
Mitigated
26,085
11,429
Healing
16,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
BlkDiablo
Charon
9,434
2,602
56
723
19,632
25,234
330
7,317
11,697
23,499
299
W
Maui
2,768
623
707
2,317
12,169
11,370
342
6,471
5,422
8,463
0
W
Danzaburou
LivingDeadKid72
Danzaburou
25,767
12,272
0
3,609
17,994
9,111
1,834
7,038
10,393
0
72,625
L
11,076
741
235
2,125
14,574
8,226
25
4,080
10,345
50,513
0
L
Jing Wei
UNIT Redline
Jing Wei
12,507
10,470
462
7,828
17,081
7,925
160
7,663
9,233
0
43,772
W
16,478
349
3,549
6,225
12,142
5,604
535
6,717
5,425
67,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,920
Gold Earned
37,043
134
Minions Killed
158
0
Camps Cleared
0
710,328
Distance Traveled
881,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
10,622
664
15
1
0
257,038
0
W
Maui
11,397
712
13
1
0
299,027
0
W
Danzaburou
13,800
863
63
4
0
267,356
0
L
Anubis
10,969
686
70
4
0
200,968
0
L
Jing Wei
11,329
708
49
3
0
252,322
0
W
Ra
11,846
740
82
5
0
314,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role