Player Matchup

Osiris
Osiris
Bandicoot802
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,090 Elo+
Party 2
Eset
Eset
KathSilver
Eset
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,334 Elo+
Party 2
Heimdallr
Heimdallr
M3guel
Heimdallr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 63L
1,311 Elo+
Party 1
Nemesis
Nemesis
hauntedmuzik
Nemesis
Level 146
God Stats
6W - 3L
1,644 SR
Queue Stats
487W - 517L
1,379 Elo+
Party 1
Janus
Janus
xZrioo
Janus
Level 108
God Stats
5W - 1L
1,560 SR
Queue Stats
181W - 187L
1,398 Elo+
Solo
Team Averages
Level 71
1,541 SR
1,302 Elo+

VS

Team Averages
Level 91
1,490 SR
1,332 Elo+
Shiva
Shiva
Blossomswilt
Shiva
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 11L
1,284 Elo+
Party 3
Vulcan
Vulcan
Kill3rBarbie297
Vulcan
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
165W - 185L
1,395 Elo+
Solo
Cupid
Cupid
Reaper_Vath
Cupid
Level 120
God Stats
3W - 0L
1,701 SR
Queue Stats
56W - 55L
1,403 Elo+
Solo
Thanatos
Thanatos
TTcruiser
Thanatos
Level 124
God Stats
4W - 5L
1,248 SR
Queue Stats
288W - 277L
1,452 Elo+
Solo
Surtr
Surtr
TwolfHunter
Surtr
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 22L
1,124 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 6 / 6
6,701
670
3,701
11,551
10,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 6
8,339
834
6,629
10,698
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
M3guel
Heimdallr
12
0 / 10 / 6
6,892
689
2,095
14,813
6,014
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
hauntedmuzik
Nemesis
14
3 / 6 / 6
8,200
820
6,624
12,042
5,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
xZrioo
Janus
16
5 / 4 / 4
8,258
826
12,683
8,746
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 18
10,258
1,026
12,166
12,508
13,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 21
9,692
969
16,299
5,473
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 1 / 19
8,963
896
6,720
6,728
2,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
TTcruiser
Thanatos
17
15 / 3 / 12
10,699
1,070
13,217
12,262
6,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 20
8,357
836
4,993
10,930
11,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
121
12
Kills
31
31
Deaths
12
28
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
6
6
0.67
W
7
3
18
5.33
L
3
5
6
1.2
W
5
1
21
15.5
L
Heimdallr
M3guel
Heimdallr
0
10
6
0.3
W
3
1
19
12.5
W
Thanatos
TTcruiser
Thanatos
15
3
12
7
W
1
4
20
2.75
L
Nemesis
hauntedmuzik
Nemesis
3
6
6
1
L
Janus
xZrioo
Janus
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
53,395
57,850
Taken
47,901
29,941
Mitigated
38,029
7,162
Healing
19,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,701
653
0
311
11,551
10,261
0
1,795
9,413
0
6,985
W
12,166
978
679
2,888
12,508
13,997
732
5,984
6,023
1,683
21,238
L
6,629
1,222
558
1,361
10,698
4,473
0
4,816
5,634
14,148
0
W
16,299
9,927
411
975
5,473
2,726
1,431
1,285
4,102
37,092
0
L
Heimdallr
M3guel
Heimdallr
2,095
215
273
739
14,813
6,014
0
4,562
9,986
0
5,461
W
6,720
2,267
1,979
1,810
6,728
2,924
2,444
3,827
2,765
0
18,553
W
Thanatos
TTcruiser
Thanatos
13,217
4,130
1,597
7,774
12,262
6,609
1,661
3,614
8,206
0
20,800
W
4,993
1,320
130
1,628
10,930
11,773
748
4,046
6,362
939
11,337
L
Nemesis
hauntedmuzik
Nemesis
6,624
1,876
564
2,322
12,042
5,717
0
3,937
7,586
0
16,296
L
Janus
xZrioo
Janus
12,683
196
55
979
8,746
3,476
0
2,260
6,212
30,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
47,969
95
Minions Killed
126
0
Camps Cleared
0
873,869
Distance Traveled
1,165,088
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,701
670
9
1
0
158,962
0
W
Shiva
10,258
1,026
20
2
0
253,329
0
L
Eset
8,339
834
22
2
0
139,087
0
W
Vulcan
9,692
969
49
5
0
228,224
0
L
Heimdallr
6,892
689
4
0
0
181,568
0
W
Cupid
8,963
896
31
3
0
218,939
0
W
Thanatos
10,699
1,070
16
2
0
238,644
0
W
Surtr
8,357
836
10
1
0
225,952
0
L
Nemesis
8,200
820
26
3
0
196,455
0
L
Janus
8,258
826
34
3
0
197,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role