Player Matchup

Ullr
Ullr
ClxssiK
Ullr
Level 86
God Stats
5W - 3L
1,602 SR
Queue Stats
63W - 54L
1,433 Elo+
Party 2
Amaterasu
Amaterasu
DashedFire
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 17L
1,562 Elo+
Party 1
Lancelot
Lancelot
Hooray4DNA
Lancelot
Level 62
God Stats
0W - 3L
1,253 SR
Queue Stats
40W - 22L
1,522 Elo+
Party 1
Ares
Ares
SaysoTheMacShow
Ares
Level 22
God Stats
6W - 6L
1,569 SR
Queue Stats
58W - 53L
1,346 Elo+
Party 2
Hel
Hel
zymistTM
Hel
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,530 Elo+
Party 1
Team Averages
Level 61
1,485 SR
1,479 Elo+

VS

Team Averages
Level 85
1,456 SR
1,427 Elo+
Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
R3PT1LL14N
Medusa
Level 96
God Stats
23W - 22L
1,483 SR
Queue Stats
142W - 125L
1,389 Elo+
Solo
Pele
Pele
ROBSARSE
Pele
Level 62
God Stats
6W - 3L
1,632 SR
Queue Stats
10W - 7L
1,442 Elo+
Solo
Mulan
Mulan
TALONTED_AK
Mulan
Level 47
God Stats
53W - 48L
1,473 SR
Queue Stats
113W - 148L
1,383 Elo+
Solo
Freya
Freya
er1ckluna
Freya
Level 94
God Stats
7W - 6L
1,191 SR
Queue Stats
138W - 112L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ClxssiK
Ullr
10
0 / 0 / 0
5,104
464
1,785
5,580
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
DashedFire
Amaterasu
9
2 / 3 / 0
5,866
533
4,224
10,441
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
Hooray4DNA
Lancelot
9
1 / 1 / 0
5,325
484
3,274
9,032
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
5,110
465
1,260
6,668
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 4 / 2
5,690
517
6,032
8,259
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
1 / 0 / 2
6,083
553
4,318
6,491
3,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
R3PT1LL14N
Medusa
9
0 / 0 / 2
5,193
472
2,576
2,975
952
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
12
2 / 0 / 3
6,721
611
1,972
7,065
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

11
4 / 1 / 2
6,723
611
6,588
8,786
7,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
er1ckluna
Freya
10
2 / 2 / 4
6,229
566
8,126
7,369
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
2
2
L
Ullr
ClxssiK
Ullr
0
0
0
0
L
Amaterasu
DashedFire
Amaterasu
2
3
0
0.67
L
Lancelot
Hooray4DNA
Lancelot
1
1
0
1
W
Medusa
R3PT1LL14N
Medusa
0
0
2
1
W
Pele
2
0
3
3.5
L
0
1
1
0.5
W
4
1
2
5
W
Freya
er1ckluna
Freya
2
2
4
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,575
Damage
23,580
39,980
Taken
32,686
17,569
Mitigated
18,132
12,395
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,318
362
1,231
1,440
6,491
3,962
0
1,369
5,122
20,816
225
L
Ullr
ClxssiK
Ullr
1,785
667
0
3,010
5,580
1,884
0
1,195
4,385
0
35,483
L
Amaterasu
DashedFire
Amaterasu
4,224
1,827
92
2,979
10,441
4,723
0
408
10,028
0
26,022
L
Lancelot
Hooray4DNA
Lancelot
3,274
632
0
1,640
9,032
3,615
0
3,026
5,876
0
31,724
W
Medusa
R3PT1LL14N
Medusa
2,576
897
64
772
2,975
952
564
59
2,916
0
36,070
W
Pele
1,972
408
0
1,859
7,065
2,743
401
902
6,163
0
48,407
L
1,260
115
0
796
6,668
4,348
0
2,919
3,665
12,367
0
W
6,588
1,520
0
1,637
8,786
7,596
440
887
7,899
0
40,229
W
Freya
er1ckluna
Freya
8,126
2,602
0
2,760
7,369
2,879
0
4,106
3,263
38,218
0
L
6,032
278
873
3,005
8,259
2,999
0
4,196
3,765
45,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,095
Gold Earned
30,949
258
Minions Killed
283
0
Camps Cleared
0
1,168,944
Distance Traveled
1,097,093
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,083
553
26
2
0
200,523
3
L
Ullr
5,104
464
62
6
0
206,429
5
L
Amaterasu
5,866
533
36
3
0
244,049
0
L
Lancelot
5,325
484
47
4
0
285,032
0
W
Medusa
5,193
472
49
4
0
212,127
4
W
Pele
6,721
611
90
8
0
271,220
4
L
Ares
5,110
465
20
2
0
230,642
0
W
Mulan
6,723
611
56
5
0
201,634
0
W
Freya
6,229
566
62
6
0
211,589
3
L
Hel
5,690
517
93
8
0
202,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role