Player Matchup

Nike
Nike
BOSSIERFIND040
Nike
Level 143
God Stats
5W - 2L
1,501 SR
Queue Stats
155W - 182L
1,460 Elo+
Solo
Chang'e
Chang'e
LJSlays6362
Chang'e
Level 100
God Stats
1W - 1L
1,733 SR
Queue Stats
3W - 6L
1,357 Elo+
Solo
Xbalanque
Xbalanque
UrinalDookie
Xbalanque
Level 158
God Stats
4W - 3L
1,834 SR
Queue Stats
366W - 396L
1,523 Elo+
Solo
Gilgamesh
Gilgamesh
choombawoo
Gilgamesh
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
339W - 331L
1,359 Elo+
Party 1
Khepri
Khepri
tickleit123
Khepri
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 207L
1,359 Elo+
Party 1
Team Averages
Level 107
1,614 SR
1,412 Elo+

VS

Team Averages
Level 103
1,441 SR
1,425 Elo+
Nox
Nox
ChaoticKoala7
Nox
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
141W - 143L
1,456 Elo+
Party 2
Ne Zha
Ne Zha
Garrian
Ne Zha
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,132 Elo+
Solo
Terra
Terra
LiberalDOOM
Terra
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 155L
1,448 Elo+
Party 2
Janus
Janus
OldGreggles
Janus
Level 83
God Stats
4W - 0L
1,500 SR
Queue Stats
114W - 90L
1,538 Elo+
Party 3
Bellona
Bellona
spaceL00p
Bellona
Level 122
God Stats
3W - 4L
1,204 SR
Queue Stats
177W - 169L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
7,998
727
6,723
13,454
13,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
LJSlays6362
Chang'e
13
1 / 5 / 4
7,429
675
7,011
11,626
4,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
UrinalDookie
Xbalanque
13
1 / 1 / 2
7,329
666
7,574
4,782
1,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
choombawoo
Gilgamesh
16
5 / 6 / 2
8,626
784
14,947
17,798
17,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
15
2 / 6 / 5
8,519
774
4,365
16,997
17,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 14
8,604
782
9,350
7,023
3,807
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Garrian
Ne Zha
16
8 / 5 / 8
9,286
844
11,900
12,089
6,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 15
8,908
810
6,817
13,414
14,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
8 / 1 / 13
10,150
923
17,162
8,015
3,831
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
spaceL00p
Bellona
14
2 / 2 / 14
8,288
753
12,767
14,965
16,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
86
10
Kills
22
22
Deaths
11
20
Assists
64
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
2
2
14
4.5
W
Ne Zha
Garrian
Ne Zha
8
5
8
2.4
L
Chang'e
LJSlays6362
Chang'e
1
5
4
0.6
W
2
1
15
9.5
W
8
1
13
14.5
L
Xbalanque
UrinalDookie
Xbalanque
1
1
2
2
L
Gilgamesh
choombawoo
Gilgamesh
5
6
2
1
W
Bellona
spaceL00p
Bellona
2
2
14
4.5
L
Khepri
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,620
Damage
57,996
64,657
Taken
55,506
55,432
Mitigated
45,080
14,176
Healing
21,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,723
817
350
1,980
13,454
13,699
0
7,385
5,550
0
12,478
W
9,350
419
1,838
847
7,023
3,807
708
1,717
5,220
25,252
0
W
Ne Zha
Garrian
Ne Zha
11,900
3,469
0
1,712
12,089
6,439
0
2,013
9,861
0
21,463
L
Chang'e
LJSlays6362
Chang'e
7,011
1,534
3,565
2,761
11,626
4,927
0
5,926
5,569
18,426
0
W
6,817
1,401
2,637
3,018
13,414
14,347
211
2,857
10,310
11,062
672
W
17,162
3,083
969
1,627
8,015
3,831
462
1,674
6,022
30,952
0
L
Xbalanque
UrinalDookie
Xbalanque
7,574
2,968
517
1,134
4,782
1,944
0
2,391
2,311
0
16,479
L
Gilgamesh
choombawoo
Gilgamesh
14,947
2,466
676
1,966
17,798
17,608
0
8,776
8,106
0
24,910
W
Bellona
spaceL00p
Bellona
12,767
4,172
3,219
5,921
14,965
16,656
182
3,321
11,006
0
19,689
L
Khepri
4,365
147
188
1,039
16,997
17,254
0
7,908
8,314
8,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,901
Gold Earned
45,236
94
Minions Killed
126
0
Camps Cleared
0
806,510
Distance Traveled
1,067,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,998
727
9
1
0
189,202
0
W
Nox
8,604
782
35
3
0
209,469
0
W
Ne Zha
9,286
844
16
1
0
213,578
0
L
Chang'e
7,429
675
28
3
0
168,909
0
W
Terra
8,908
810
11
1
0
189,930
0
W
Janus
10,150
923
40
4
0
216,679
0
L
Xbalanque
7,329
666
28
3
0
98,517
0
L
Gilgamesh
8,626
784
25
2
0
185,814
0
W
Bellona
8,288
753
24
2
0
238,019
0
L
Khepri
8,519
774
4
0
0
164,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role