Player Matchup

Horus
Horus
AceInMyHoles
Horus
Level 46
God Stats
3W - 7L
1,289 SR
Queue Stats
15W - 31L
1,287 Elo+
Solo
Thor
Thor
Czybyk
Thor
Level 108
God Stats
13W - 17L
1,570 SR
Queue Stats
276W - 284L
1,463 Elo+
Solo
Nu Wa
Nu Wa
LilRambo1998
Nu Wa
Level 117
God Stats
6W - 6L
1,552 SR
Queue Stats
150W - 154L
1,408 Elo+
Party 3
Charybdis
Charybdis
crownedclown123
Charybdis
Level 107
God Stats
2W - 5L
1,487 SR
Queue Stats
195W - 228L
1,449 Elo+
Solo
Charon
Charon
otakuGamingx
Charon
Level 102
God Stats
0W - 2L
1,362 SR
Queue Stats
108W - 115L
1,384 Elo+
Party 3
Team Averages
Level 96
1,452 SR
1,398 Elo+

VS

Team Averages
Level 85
1,424 SR
1,456 Elo+
Hachiman
Hachiman
Cake_Sir10
Hachiman
Level 15
God Stats
1W - 1L
1,471 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
CrazyNinja666
Scylla
Level 120
God Stats
1W - 0L
1,591 SR
Queue Stats
14W - 15L
1,581 Elo+
Party 1
Kali
Kali
Riffn
Kali
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 76L
1,520 Elo+
Solo
Hercules
Hercules
Sike420219
Hercules
Level 67
God Stats
8W - 16L
1,321 SR
Queue Stats
40W - 46L
1,348 Elo+
Party 2
Ymir
Ymir
dragonbornkil981
Ymir
Level 118
God Stats
2W - 3L
1,239 SR
Queue Stats
38W - 54L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
6,608
734
2,674
11,809
5,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
Czybyk
Thor
12
2 / 6 / 0
6,236
693
6,576
11,447
4,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 2 / 3
6,341
705
10,476
5,843
1,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
crownedclown123
Charybdis
10
0 / 1 / 0
5,655
628
1,937
2,795
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Charon
12
1 / 1 / 1
6,585
732
3,434
8,502
5,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cake_Sir10
Hachiman
12
1 / 0 / 5
6,193
688
3,289
6,561
1,727
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
8 / 0 / 1
8,091
899
10,151
4,498
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
Riffn
Kali
13
3 / 3 / 0
7,034
782
2,836
9,561
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
Sike420219
Hercules
13
3 / 1 / 7
7,073
786
8,824
10,537
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 0 / 10
6,454
717
6,723
6,788
5,368
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
15
15
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Hachiman
Cake_Sir10
Hachiman
1
0
5
3.5
W
8
0
1
8.5
L
Thor
Czybyk
Thor
2
6
0
0.33
L
0
2
3
0.75
W
Kali
Riffn
Kali
3
3
0
1
W
Hercules
Sike420219
Hercules
3
1
7
6.5
L
Charybdis
crownedclown123
Charybdis
0
1
0
0
W
0
0
10
5
L
Charon
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
31,823
40,396
Taken
37,945
19,200
Mitigated
18,927
8,213
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,674
1,447
2,418
2,006
11,809
5,572
40
3,462
8,347
0
8,555
W
Hachiman
Cake_Sir10
Hachiman
3,289
1,887
0
986
6,561
1,727
1,104
3,520
2,712
0
15,549
W
10,151
1,243
0
770
4,498
1,574
350
1,601
2,763
34,338
0
L
Thor
Czybyk
Thor
6,576
1,435
0
970
11,447
4,842
0
5,785
5,662
110
14,116
L
10,476
3,234
0
0
5,843
1,956
0
2,143
3,700
24,846
0
W
Kali
Riffn
Kali
2,836
473
0
1,511
9,561
3,885
1,214
2,022
7,436
0
20,674
W
Hercules
Sike420219
Hercules
8,824
3,392
368
4,391
10,537
6,373
1,057
3,264
6,829
0
23,765
L
Charybdis
crownedclown123
Charybdis
1,937
1,134
0
836
2,795
1,039
0
1,607
1,188
0
8,546
W
6,723
1,246
381
1,131
6,788
5,368
203
2,492
4,152
14,466
0
L
Charon
3,434
840
712
1,271
8,502
5,791
0
3,946
4,556
15,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,425
Gold Earned
34,845
125
Minions Killed
190
0
Camps Cleared
0
731,762
Distance Traveled
848,579
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,608
734
10
1
0
171,587
0
W
Hachiman
6,193
688
24
3
0
128,692
0
W
Scylla
8,091
899
72
8
0
184,239
0
L
Thor
6,236
693
19
2
0
165,466
0
L
Nu Wa
6,341
705
47
5
0
159,322
0
W
Kali
7,034
782
44
5
0
210,772
0
W
Hercules
7,073
786
35
4
0
156,320
0
L
Charybdis
5,655
628
21
2
0
61,052
0
W
Ymir
6,454
717
15
2
0
168,556
0
L
Charon
6,585
732
28
3
0
174,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role