Player Matchup

Surtr
Surtr
 
Surtr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Hess916
Anhur
Level 44
God Stats
7W - 6L
1,411 SR
Queue Stats
105W - 110L
1,460 Elo+
Solo
Charon
Charon
Onetrickheal
Charon
Level 57
God Stats
27W - 15L
1,669 SR
Queue Stats
299W - 250L
1,456 Elo+
Solo
Fenrir
Fenrir
PapaTut9701
Fenrir
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 76L
1,398 Elo+
Party 1
Tiamat
Tiamat
PooleParty4676
Tiamat
Level 104
God Stats
2W - 1L
1,408 SR
Queue Stats
97W - 90L
1,412 Elo+
Party 1
Team Averages
Level 78
1,498 SR
1,445 Elo+

VS

Team Averages
Level 71
1,654 SR
1,479 Elo+
Hachiman
Hachiman
Barberick12__
Hachiman
Level 30
God Stats
1W - 1L
1,706 SR
Queue Stats
57W - 41L
1,518 Elo+
Party 3
Janus
Janus
Elite_Milo24
Janus
Level 109
God Stats
22W - 18L
1,583 SR
Queue Stats
228W - 201L
1,483 Elo+
Party 2
Thor
Thor
Eyes0fTheW0rld
Thor
Level 60
God Stats
1W - 2L
1,661 SR
Queue Stats
155W - 183L
1,442 Elo+
Solo
Shiva
Shiva
MentxllyUnstable
Shiva
Level 67
God Stats
11W - 10L
1,586 SR
Queue Stats
125W - 142L
1,436 Elo+
Party 2
Bacchus
Bacchus
oHighlitez--
Bacchus
Level 88
God Stats
17W - 8L
1,732 SR
Queue Stats
207W - 159L
1,517 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
7
0 / 0 / 0
3,875
775
0
1,760
817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Hess916
Anhur
5
0 / 0 / 0
3,314
663
2,320
3,502
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
5
1 / 0 / 0
3,720
744
1,953
2,826
1,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
6
1 / 0 / 1
3,939
788
610
3,130
1,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 0 / 1
4,072
814
921
1,477
587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Barberick12__
Hachiman
4
0 / 1 / 0
2,913
583
1,337
3,392
868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

1
0 / 0 / 0
2,480
496
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 2 / 0
3,099
620
1,142
4,338
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,477
495
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
oHighlitez--
Bacchus
5
0 / 0 / 0
3,366
673
1,666
3,575
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
0
0
0
0
L
Hachiman
Barberick12__
Hachiman
0
1
0
0
L
0
0
0
0
L
0
2
0
0
W
Anhur
Hess916
Anhur
0
0
0
0
L
0
0
0
0
W
Charon
1
0
0
1
W
Fenrir
1
0
1
1.5
W
1
0
1
1.5
L
Bacchus
oHighlitez--
Bacchus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,804
Damage
4,145
12,695
Taken
11,305
4,473
Mitigated
4,518
5,584
Healing
2,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
0
0
0
928
1,760
817
0
0
1,760
186
15,959
L
Hachiman
Barberick12__
Hachiman
1,337
704
0
620
3,392
868
0
869
2,523
0
7,630
L
0
0
0
0
0
0
0
0
0
0
0
L
1,142
168
0
410
4,338
1,295
0
1,124
3,118
0
11,183
W
Anhur
Hess916
Anhur
2,320
1,943
0
1,171
3,502
997
0
1,220
2,282
0
16,048
L
0
0
0
0
0
0
0
0
0
0
0
W
Charon
1,953
362
638
1,267
2,826
1,012
0
387
2,439
9,636
0
W
Fenrir
610
96
0
1,245
3,130
1,060
0
59
3,071
0
19,190
W
921
124
0
335
1,477
587
234
75
1,402
16,208
0
L
Bacchus
oHighlitez--
Bacchus
1,666
241
0
1,722
3,575
2,355
0
731
2,790
10,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,920
Gold Earned
14,335
143
Minions Killed
52
0
Camps Cleared
0
478,507
Distance Traveled
341,297
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
3,875
775
29
6
0
81,560
0
L
Hachiman
2,913
583
14
3
0
100,424
0
L
Janus
2,480
496
0
0
0
10,966
0
L
Thor
3,099
620
25
5
0
105,056
0
W
Anhur
3,314
663
29
6
0
89,602
2
L
Shiva
2,477
495
0
0
0
14,457
0
W
Charon
3,720
744
11
2
0
102,525
0
W
Fenrir
3,939
788
34
7
0
108,710
2
W
Tiamat
4,072
814
40
8
0
96,110
0
L
Bacchus
3,366
673
13
3
0
110,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role