Player Matchup

Anubis
Anubis
Continuezz
Anubis
Level 86
God Stats
1W - 1L
1,488 SR
Queue Stats
9W - 15L
1,305 Elo+
Party 1
Ishtar
Ishtar
Doggliff
Ishtar
Level 37
God Stats
12W - 25L
1,264 SR
Queue Stats
22W - 44L
1,162 Elo+
Solo
Ravana
Ravana
Gift of Lahk
Ravana
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
Ve3B
Gilgamesh
Level 27
God Stats
2W - 1L
1,838 SR
Queue Stats
6W - 12L
1,276 Elo+
Party 1
Ares
Ares
zombiekillerrrz
Ares
Level 44
God Stats
0W - 2L
1,172 SR
Queue Stats
6W - 12L
1,309 Elo+
Party 1
Team Averages
Level 43
1,453 SR
1,292 Elo+

VS

Team Averages
Level 63
1,418 SR
1,346 Elo+
Neith
Neith
 
Neith
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
Drecess
Maui
Level 64
God Stats
3W - 2L
1,532 SR
Queue Stats
162W - 192L
1,372 Elo+
Solo
Charon
Charon
GamingNerd667
Charon
Level 88
God Stats
4W - 3L
1,205 SR
Queue Stats
55W - 47L
1,413 Elo+
Solo
Kukulkan
Kukulkan
Rabbit_go_BOOM
Kukulkan
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 19L
1,094 Elo+
Solo
Odin
Odin
vHachimanv1405
Odin
Level 43
God Stats
13W - 13L
1,351 SR
Queue Stats
224W - 254L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Continuezz
Anubis
17
4 / 4 / 0
10,795
491
17,959
19,314
12,590
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
Doggliff
Ishtar
14
1 / 6 / 0
8,712
396
7,853
18,527
8,317
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
0 / 6 / 1
8,604
391
8,272
14,737
6,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Gilgamesh
Ve3B
Gilgamesh
15
1 / 3 / 0
9,401
427
11,919
24,316
17,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 5 / 3
9,599
436
8,371
21,384
24,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
7 / 2 / 8
11,208
509
21,225
14,263
6,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
Drecess
Maui
16
1 / 3 / 12
10,612
482
4,537
17,100
12,483
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 0 / 5
11,569
526
14,656
19,882
9,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
18
7 / 2 / 3
11,402
518
15,266
12,652
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
2 / 1 / 4
11,072
503
14,513
19,333
20,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
8
Kills
24
24
Deaths
8
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
8
5.5
L
Anubis
Continuezz
Anubis
4
4
0
1
L
Ishtar
Doggliff
Ishtar
1
6
0
0.17
W
Maui
Drecess
Maui
1
3
12
2.33
W
7
0
5
9.5
L
Ravana
0
6
1
0.08
W
Kukulkan
7
2
3
4.25
L
Gilgamesh
Ve3B
Gilgamesh
1
3
0
0.33
W
2
1
4
4
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,374
Damage
70,197
98,278
Taken
83,230
70,155
Mitigated
54,357
25,173
Healing
20,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,225
9,822
0
2,414
14,263
6,323
2,298
5,145
9,118
0
91,424
L
Anubis
Continuezz
Anubis
17,959
286
0
8,670
19,314
12,590
0
11,814
7,500
96,772
0
L
Ishtar
Doggliff
Ishtar
7,853
4,257
0
5,850
18,527
8,317
272
4,912
13,615
0
67,344
W
Maui
Drecess
Maui
4,537
1,227
2,680
4,063
17,100
12,483
162
7,619
9,377
26,163
0
W
14,656
1,994
0
6,547
19,882
9,710
597
5,249
14,591
110,424
0
L
Ravana
8,272
2,806
0
2,619
14,737
6,787
0
6,372
8,365
0
63,737
W
Kukulkan
15,266
1,078
0
1,933
12,652
5,680
818
7,732
4,920
84,204
0
L
Gilgamesh
Ve3B
Gilgamesh
11,919
3,425
179
6,255
24,316
17,992
0
4,175
20,141
0
68,486
W
14,513
2,024
0
3,000
19,333
20,161
0
746
17,184
2,745
82,043
L
8,371
1,044
0
1,600
21,384
24,469
0
8,180
13,204
37,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,111
Gold Earned
55,863
481
Minions Killed
570
0
Camps Cleared
0
2,038,321
Distance Traveled
2,002,528
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,208
509
139
6
0
390,080
0
L
Anubis
10,795
491
147
7
0
386,100
0
L
Ishtar
8,712
396
113
5
0
374,656
0
W
Maui
10,612
482
34
2
0
359,097
4
W
Charon
11,569
526
137
6
0
456,604
0
L
Ravana
8,604
391
90
4
0
421,986
0
W
Kukulkan
11,402
518
134
6
0
398,443
0
L
Gilgamesh
9,401
427
91
4
0
429,207
0
W
Odin
11,072
503
126
6
0
398,304
0
L
Ares
9,599
436
40
2
0
426,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role