Player Matchup

Chiron
Chiron
AKingAtHeart
Chiron
Level 157
God Stats
3W - 3L
1,274 SR
Queue Stats
153W - 137L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
Alex The Jaguar
Hun Batz
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,274 Elo+
Party 2
Charon
Charon
PsYCH0PaTHx
Charon
Level 126
God Stats
2W - 1L
1,751 SR
Queue Stats
89W - 76L
1,472 Elo+
Party 2
Anubis
Anubis
TartanBubbles10
Anubis
Level 145
God Stats
3W - 0L
1,803 SR
Queue Stats
105W - 94L
1,436 Elo+
Party 2
Osiris
Osiris
Zarareis
Osiris
Level 190
God Stats
3W - 5L
1,457 SR
Queue Stats
121W - 115L
1,463 Elo+
Party 1
Team Averages
Level 152
1,557 SR
1,429 Elo+

VS

Team Averages
Level 146
1,608 SR
1,487 Elo+
Charon
Charon
Blaqk Daddy
Charon
Level 157
God Stats
9W - 11L
1,500 SR
Queue Stats
500W - 491L
1,488 Elo+
Party 3
Martichoras
Martichoras
DarckMons
Martichoras
Level 128
God Stats
3W - 5L
1,559 SR
Queue Stats
350W - 319L
1,514 Elo+
Solo
King Arthur
King Arthur
ENVY316LEGEND
King Arthur
Level 161
God Stats
6W - 6L
1,607 SR
Queue Stats
650W - 642L
1,474 Elo+
Party 3
Nu Wa
Nu Wa
EnVyLeGeNd316
Nu Wa
Level 178
God Stats
25W - 25L
1,552 SR
Queue Stats
526W - 517L
1,468 Elo+
Party 3
Ao Kuang
Ao Kuang
alphamegax
Ao Kuang
Level 107
God Stats
7W - 2L
1,822 SR
Queue Stats
192W - 176L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
4 / 0 / 1
6,020
602
4,490
5,610
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
9
1 / 0 / 2
5,093
509
1,948
4,615
1,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charon
9
2 / 1 / 0
5,392
539
3,307
5,435
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
6 / 3 / 1
7,214
721
7,931
8,556
3,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Zarareis
Osiris
8
1 / 0 / 2
4,891
489
4,822
7,177
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 2 / 0
4,867
487
2,112
9,355
4,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
DarckMons
Martichoras
8
0 / 2 / 0
4,914
491
2,344
6,631
2,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
ENVY316LEGEND
King Arthur
10
1 / 7 / 2
6,021
602
4,737
11,944
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

9
1 / 2 / 0
5,212
521
5,901
4,628
1,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
alphamegax
Ao Kuang
9
2 / 1 / 0
5,540
554
3,783
7,756
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
14
Kills
4
4
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
0
1
4.5
W
Hun Batz
1
0
2
2
L
Charon
0
2
0
0
L
Martichoras
DarckMons
Martichoras
0
2
0
0
L
King Arthur
ENVY316LEGEND
King Arthur
1
7
2
0.29
L
1
2
0
0.5
W
Charon
2
1
0
2
W
6
3
1
2.17
W
Osiris
Zarareis
Osiris
1
0
2
2
L
Ao Kuang
alphamegax
Ao Kuang
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,498
Damage
18,877
31,393
Taken
40,314
14,185
Mitigated
15,694
12,863
Healing
6,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
4,490
1,980
336
1,743
5,610
1,971
750
2,853
2,757
0
40,254
W
Hun Batz
1,948
278
0
2,950
4,615
1,534
0
2,053
2,562
0
24,386
L
Charon
2,112
743
70
1,907
9,355
4,760
0
628
8,316
15,605
0
L
Martichoras
DarckMons
Martichoras
2,344
1,178
0
789
6,631
2,552
0
0
6,464
0
39,435
L
King Arthur
ENVY316LEGEND
King Arthur
4,737
384
0
1,893
11,944
4,164
0
7,969
3,915
0
35,819
L
5,901
2,962
0
1,177
4,628
1,542
0
2,270
2,073
34,284
0
W
Charon
3,307
97
0
500
5,435
2,061
0
3,090
2,345
30,899
0
W
7,931
472
0
4,521
8,556
3,478
0
666
7,842
48,215
0
W
Osiris
Zarareis
Osiris
4,822
1,284
182
2,631
7,177
5,141
0
3,267
3,910
3,119
20,074
L
Ao Kuang
alphamegax
Ao Kuang
3,783
685
0
962
7,756
2,676
0
325
7,281
34,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,610
Gold Earned
26,554
292
Minions Killed
270
0
Camps Cleared
0
932,100
Distance Traveled
977,442
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,020
602
70
7
0
172,501
2
W
Hun Batz
5,093
509
46
5
0
218,341
0
L
Charon
4,867
487
23
2
0
199,536
2
L
Martichoras
4,914
491
63
6
0
182,231
0
L
King Arthur
6,021
602
72
7
0
184,881
0
L
Nu Wa
5,212
521
56
6
0
210,141
3
W
Charon
5,392
539
67
7
0
173,294
0
W
Anubis
7,214
721
85
9
0
147,912
0
W
Osiris
4,891
489
24
2
0
220,052
2
L
Ao Kuang
5,540
554
56
6
0
200,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role