Player Matchup

Charon
Charon
Abduljabar_27
Charon
Level 127
God Stats
7W - 10L
1,399 SR
Queue Stats
253W - 237L
1,464 Elo+
Party 2
Poseidon
Poseidon
FacSoDADDY239
Poseidon
Level 94
God Stats
14W - 11L
1,686 SR
Queue Stats
303W - 278L
1,432 Elo+
Party 2
Tyr
Tyr
Sniperxshiko
Tyr
Level 66
God Stats
1W - 1L
1,578 SR
Queue Stats
125W - 125L
1,463 Elo+
Party 2
Anubis
Anubis
YT_SirCharliePT_
Anubis
Level 83
God Stats
14W - 20L
1,436 SR
Queue Stats
181W - 183L
1,431 Elo+
Party 2
Arachne
Arachne
curry_FlyFry
Arachne
Level 22
God Stats
1W - 3L
1,444 SR
Queue Stats
6W - 6L
1,390 Elo+
Party 2
Team Averages
Level 78
1,509 SR
1,436 Elo+

VS

Team Averages
Level 73
1,574 SR
1,458 Elo+
Bacchus
Bacchus
ColonelChav
Bacchus
Level 42
God Stats
3W - 1L
1,534 SR
Queue Stats
52W - 77L
1,353 Elo+
Party 3
Skadi
Skadi
GhostlyEntity
Skadi
Level 125
God Stats
4W - 5L
1,596 SR
Queue Stats
23W - 34L
1,415 Elo+
Party 3
Anubis
Anubis
StewardMan
Anubis
Level 60
God Stats
21W - 17L
1,480 SR
Queue Stats
128W - 132L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
thetool88
Morgan Le Fay
Level 75
God Stats
10W - 7L
1,552 SR
Queue Stats
148W - 128L
1,462 Elo+
Party 1
Fenrir
Fenrir
xRyan12
Fenrir
Level 64
God Stats
2W - 1L
1,706 SR
Queue Stats
56W - 47L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,783
517
6,166
14,366
11,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
FacSoDADDY239
Poseidon
16
3 / 5 / 2
9,486
558
12,475
12,817
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 7 / 2
7,611
448
3,282
16,203
6,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 9 / 0
9,261
545
11,851
17,464
7,733
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
curry_FlyFry
Arachne
12
0 / 7 / 2
6,800
400
5,417
16,353
4,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ColonelChav
Bacchus
13
3 / 5 / 11
9,055
533
5,997
15,780
15,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
5 / 3 / 4
9,954
586
9,739
13,167
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
StewardMan
Anubis
16
4 / 1 / 4
10,425
613
17,205
8,252
4,692
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
thetool88
Morgan Le Fay
16
9 / 0 / 3
10,337
608
14,674
11,448
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
xRyan12
Fenrir
17
10 / 1 / 7
10,225
601
13,036
13,948
8,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
9
Kills
31
31
Deaths
10
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Bacchus
ColonelChav
Bacchus
3
5
11
1.7
L
Poseidon
FacSoDADDY239
Poseidon
3
5
2
0.8
W
5
3
4
2.33
L
0
7
2
0.14
W
Anubis
StewardMan
Anubis
4
1
4
6
L
4
9
0
0.44
L
Arachne
curry_FlyFry
Arachne
0
7
2
0.14
W
Morgan Le Fay
thetool88
Morgan Le Fay
9
0
3
10.5
W
Fenrir
xRyan12
Fenrir
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,191
Damage
60,651
77,203
Taken
62,595
35,763
Mitigated
37,109
10,658
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,166
797
0
1,789
14,366
11,612
0
7,288
7,078
36,805
0
W
Bacchus
ColonelChav
Bacchus
5,997
725
0
2,280
15,780
15,273
0
7,506
8,274
26,736
0
L
Poseidon
FacSoDADDY239
Poseidon
12,475
2,112
0
587
12,817
5,148
0
6,700
6,117
91,267
0
W
9,739
3,702
0
4,925
13,167
4,324
624
8,509
4,658
0
87,668
L
3,282
545
0
2,213
16,203
6,372
748
8,432
7,771
0
33,818
W
Anubis
StewardMan
Anubis
17,205
372
0
4,818
8,252
4,692
635
2,638
5,614
88,893
0
L
11,851
725
0
5,925
17,464
7,733
994
5,780
11,684
68,186
0
L
Arachne
curry_FlyFry
Arachne
5,417
4,690
0
144
16,353
4,898
0
9,850
6,503
0
30,099
W
Morgan Le Fay
thetool88
Morgan Le Fay
14,674
755
0
2,299
11,448
4,765
0
7,493
3,955
89,762
0
W
Fenrir
xRyan12
Fenrir
13,036
2,545
0
4,423
13,948
8,055
225
4,460
9,488
0
64,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,941
Gold Earned
49,996
397
Minions Killed
549
0
Camps Cleared
0
1,673,236
Distance Traveled
1,729,605
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,783
517
39
2
0
335,379
1
W
Bacchus
9,055
533
34
2
0
325,258
3
L
Poseidon
9,486
558
138
8
0
347,040
0
W
Skadi
9,954
586
134
8
0
310,100
4
L
Tyr
7,611
448
56
3
0
325,281
0
W
Anubis
10,425
613
138
8
0
315,172
0
L
Anubis
9,261
545
115
7
0
299,921
0
L
Arachne
6,800
400
49
3
0
365,615
0
W
Morgan Le Fay
10,337
608
154
9
0
381,316
6
W
Fenrir
10,225
601
89
5
0
397,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role