Player Matchup

Yu Huang
Yu Huang
Bakerboy5550
Yu Huang
Level 128
God Stats
1W - 3L
1,411 SR
Queue Stats
191W - 227L
1,395 Elo+
Party 2
Charon
Charon
NobbTheGoblin
Charon
Level 114
God Stats
4W - 13L
1,379 SR
Queue Stats
191W - 225L
1,396 Elo+
Party 2
Neith
Neith
PandaKing7866
Neith
Level 18
God Stats
8W - 21L
1,354 SR
Queue Stats
14W - 38L
1,329 Elo+
Party 2
Mercury
Mercury
PrinceFlumph
Mercury
Level 105
God Stats
5W - 8L
1,517 SR
Queue Stats
191W - 227L
1,395 Elo+
Party 2
Amaterasu
Amaterasu
SweeTooth2
Amaterasu
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 129L
1,399 Elo+
Party 2
Team Averages
Level 82
1,432 SR
1,383 Elo+

VS

Team Averages
Level 78
1,635 SR
1,504 Elo+
Charon
Charon
ClaraBis
Charon
Level 43
God Stats
7W - 2L
1,870 SR
Queue Stats
91W - 85L
1,594 Elo+
Solo
Kali
Kali
Rakjaar
Kali
Level 87
God Stats
8W - 6L
1,714 SR
Queue Stats
647W - 619L
1,418 Elo+
Party 3
Baron Samedi
Baron Samedi
TGOPRiME
Baron Samedi
Level 104
God Stats
4W - 5L
1,594 SR
Queue Stats
51W - 52L
1,520 Elo+
Party 1
Anhur
Anhur
siromar03
Anhur
Level 126
God Stats
9W - 6L
1,599 SR
Queue Stats
131W - 137L
1,502 Elo+
Party 1
Horus
Horus
zGxlien
Horus
Level 28
God Stats
4W - 4L
1,397 SR
Queue Stats
224W - 200L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bakerboy5550
Yu Huang
10
1 / 2 / 0
6,025
603
4,683
4,450
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 2
5,115
512
3,488
9,296
6,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 1
5,212
521
3,145
6,418
1,665
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
PrinceFlumph
Mercury
8
1 / 5 / 1
5,066
507
2,786
8,518
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
SweeTooth2
Amaterasu
12
2 / 0 / 0
6,303
630
6,257
10,026
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
ClaraBis
Charon
11
0 / 2 / 0
6,287
629
6,483
9,265
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
Rakjaar
Kali
10
4 / 1 / 3
6,299
630
3,649
7,583
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TGOPRiME
Baron Samedi
11
5 / 1 / 3
6,585
659
5,431
5,762
2,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
siromar03
Anhur
11
5 / 0 / 1
6,720
672
5,678
6,106
2,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
zGxlien
Horus
10
0 / 0 / 11
6,201
620
4,329
7,827
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
14
14
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Bakerboy5550
Yu Huang
1
2
0
0.5
W
Charon
ClaraBis
Charon
0
2
0
0
L
0
4
2
0.25
L
0
3
1
0.17
L
Mercury
PrinceFlumph
Mercury
1
5
1
0.3
W
Kali
Rakjaar
Kali
4
1
3
5.5
L
Amaterasu
SweeTooth2
Amaterasu
2
0
0
2
W
Baron Samedi
TGOPRiME
Baron Samedi
5
1
3
6.5
W
Anhur
siromar03
Anhur
5
0
1
5.5
W
Horus
zGxlien
Horus
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,359
Damage
25,570
38,708
Taken
36,543
17,692
Mitigated
19,318
6,338
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Bakerboy5550
Yu Huang
4,683
290
0
700
4,450
1,375
413
576
3,802
44,124
0
W
Charon
ClaraBis
Charon
6,483
1,163
0
2,299
9,265
5,265
0
16
9,241
44,079
124
L
3,488
948
0
1,172
9,296
6,141
0
2,033
7,067
16,936
0
L
3,145
1,149
0
897
6,418
1,665
0
218
6,182
0
34,255
L
Mercury
PrinceFlumph
Mercury
2,786
1,160
0
250
8,518
2,866
0
2,569
5,771
0
26,875
W
Kali
Rakjaar
Kali
3,649
2,350
0
5,110
7,583
2,961
0
1,596
5,787
0
33,968
L
Amaterasu
SweeTooth2
Amaterasu
6,257
2,189
0
3,319
10,026
5,645
0
5,544
3,958
0
40,824
W
Baron Samedi
TGOPRiME
Baron Samedi
5,431
552
300
2,052
5,762
2,794
0
2,577
3,177
43,575
0
W
Anhur
siromar03
Anhur
5,678
3,301
0
3,483
6,106
2,366
774
740
5,366
0
44,912
W
Horus
zGxlien
Horus
4,329
1,728
929
3,519
7,827
5,932
0
2,766
4,773
0
17,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,721
Gold Earned
32,092
277
Minions Killed
317
0
Camps Cleared
0
1,084,281
Distance Traveled
1,069,063
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,025
603
87
9
0
200,859
0
W
Charon
6,287
629
77
8
0
192,277
0
L
Charon
5,115
512
11
1
0
209,428
0
L
Neith
5,212
521
61
6
0
189,182
0
L
Mercury
5,066
507
44
4
0
258,462
0
W
Kali
6,299
630
59
6
0
255,836
0
L
Amaterasu
6,303
630
74
7
0
226,350
0
W
Baron Samedi
6,585
659
76
8
0
201,779
1
W
Anhur
6,720
672
81
8
0
194,024
1
W
Horus
6,201
620
24
2
0
225,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role