Player Matchup

Charon
Charon
BlackTig3r13
Charon
Level 126
God Stats
0W - 1L
1,501 SR
Queue Stats
121W - 83L
1,616 Elo+
Party 1
Thanatos
Thanatos
CloseOsprey5388
Thanatos
Level 87
God Stats
9W - 11L
1,290 SR
Queue Stats
56W - 60L
1,403 Elo+
Party 2
Neith
Neith
Crik0zo
Neith
Level 101
God Stats
8W - 7L
1,524 SR
Queue Stats
40W - 47L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
ZanyHyena
Sun Wukong
Level 124
God Stats
2W - 5L
1,467 SR
Queue Stats
167W - 143L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
lavanchh4
Baron Samedi
Level 105
God Stats
6W - 17L
1,391 SR
Queue Stats
321W - 308L
1,476 Elo+
Solo
Team Averages
Level 109
1,435 SR
1,492 Elo+

VS

Team Averages
Level 118
1,427 SR
1,454 Elo+
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
MargicMakers
Tsukuyomi
Level 127
God Stats
1W - 6L
1,048 SR
Queue Stats
73W - 88L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
Rulex 3
Zhong Kui
Level 122
God Stats
3W - 2L
1,574 SR
Queue Stats
608W - 535L
1,480 Elo+
Solo
Vulcan
Vulcan
kurdforlife1995
Vulcan
Level 109
God Stats
14W - 14L
1,461 SR
Queue Stats
351W - 336L
1,439 Elo+
Solo
Ishtar
Ishtar
mugue26333
Ishtar
Level 124
God Stats
17W - 11L
1,555 SR
Queue Stats
317W - 305L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
9
1 / 3 / 1
5,988
499
4,075
12,427
8,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
10
1 / 3 / 0
5,781
482
3,111
9,663
3,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Crik0zo
Neith
10
0 / 2 / 1
5,737
478
4,678
6,058
2,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
ZanyHyena
Sun Wukong
10
1 / 3 / 1
6,190
516
7,416
14,037
11,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
lavanchh4
Baron Samedi
12
1 / 4 / 1
6,567
547
3,893
9,062
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 0 / 5
7,680
640
6,423
9,137
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MargicMakers
Tsukuyomi
13
7 / 1 / 2
7,854
655
7,105
9,776
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Rulex 3
Zhong Kui
11
2 / 1 / 4
6,705
559
7,927
7,884
6,496
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 1 / 5
6,903
575
7,072
4,786
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
mugue26333
Ishtar
12
1 / 1 / 2
6,906
576
4,639
7,153
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
4
Kills
15
15
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
0
5
6.5
L
Charon
1
3
1
0.5
L
Thanatos
1
3
0
0.33
L
Neith
Crik0zo
Neith
0
2
1
0.25
W
Tsukuyomi
MargicMakers
Tsukuyomi
7
1
2
8
W
Zhong Kui
Rulex 3
Zhong Kui
2
1
4
4
L
Sun Wukong
ZanyHyena
Sun Wukong
1
3
1
0.5
W
1
1
5
3.5
L
Baron Samedi
lavanchh4
Baron Samedi
1
4
1
0.38
W
Ishtar
mugue26333
Ishtar
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,173
Damage
33,166
51,247
Taken
38,736
29,366
Mitigated
23,821
14,531
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,423
2,916
0
2,636
9,137
8,760
216
1,621
7,400
28,867
0
L
Charon
4,075
493
1,317
2,275
12,427
8,281
22
6,400
6,027
21,578
0
L
Thanatos
3,111
1,208
0
3,337
9,663
3,301
0
1,120
8,543
0
35,022
L
Neith
Crik0zo
Neith
4,678
2,413
0
1,947
6,058
2,204
0
1,326
4,732
0
37,398
W
Tsukuyomi
MargicMakers
Tsukuyomi
7,105
2,209
0
5,178
9,776
4,035
0
2,517
7,139
0
61,636
W
Zhong Kui
Rulex 3
Zhong Kui
7,927
728
0
2,261
7,884
6,496
0
1,129
6,755
37,175
0
L
Sun Wukong
ZanyHyena
Sun Wukong
7,416
928
0
3,441
14,037
11,714
0
7,475
6,562
0
41,556
W
7,072
3,191
0
783
4,786
1,931
260
2,230
2,258
48,575
0
L
Baron Samedi
lavanchh4
Baron Samedi
3,893
312
64
2,150
9,062
3,866
0
5,350
3,712
42,959
0
W
Ishtar
mugue26333
Ishtar
4,639
2,355
0
3,226
7,153
2,599
1,114
0
7,153
0
50,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,263
Gold Earned
36,048
276
Minions Killed
365
0
Camps Cleared
0
1,224,838
Distance Traveled
1,237,670
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,680
640
33
3
0
262,572
0
L
Charon
5,988
499
22
2
0
237,424
3
L
Thanatos
5,781
482
53
4
0
275,701
4
L
Neith
5,737
478
54
5
0
240,472
2
W
Tsukuyomi
7,854
655
100
8
0
259,427
0
W
Zhong Kui
6,705
559
64
5
0
232,833
3
L
Sun Wukong
6,190
516
66
6
0
229,090
2
W
Vulcan
6,903
575
84
7
0
250,376
1
L
Baron Samedi
6,567
547
81
7
0
242,151
1
W
Ishtar
6,906
576
84
7
0
232,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role