Player Matchup

Skadi
Skadi
Djwarbs
Skadi
Level 142
God Stats
2W - 1L
1,868 SR
Queue Stats
112W - 113L
1,434 Elo+
Solo
Izanami
Izanami
HinneyGrasper
Izanami
Level 99
God Stats
2W - 1L
1,525 SR
Queue Stats
161W - 184L
1,470 Elo+
Party 2
Chaac
Chaac
MikeHailstorm
Chaac
Level 127
God Stats
12W - 8L
1,654 SR
Queue Stats
438W - 420L
1,467 Elo+
Party 2
Artio
Artio
Moonkid_79
Artio
Level 26
God Stats
1W - 2L
1,732 SR
Queue Stats
63W - 51L
1,526 Elo+
Solo
Anhur
Anhur
justtdf55
Anhur
Level 85
God Stats
5W - 3L
1,708 SR
Queue Stats
267W - 289L
1,497 Elo+
Solo
Team Averages
Level 96
1,698 SR
1,479 Elo+

VS

Team Averages
Level 99
1,472 SR
1,505 Elo+
Ix Chel
Ix Chel
Cuttyy
Ix Chel
Level 157
God Stats
1W - 0L
1,392 SR
Queue Stats
68W - 66L
1,494 Elo+
Party 1
Vulcan
Vulcan
SaucyEightyFive
Vulcan
Level 97
God Stats
1W - 1L
1,516 SR
Queue Stats
49W - 66L
1,412 Elo+
Party 1
Ymir
Ymir
Tophward
Ymir
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 69L
1,531 Elo+
Solo
Hou Yi
Hou Yi
kovry
Hou Yi
Level 119
God Stats
5W - 1L
1,500 SR
Queue Stats
227W - 232L
1,537 Elo+
Solo
Ganesha
Ganesha
thinLord
Ganesha
Level 29
God Stats
6W - 7L
1,452 SR
Queue Stats
204W - 226L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Djwarbs
Skadi
18
6 / 5 / 4
10,450
804
16,037
11,813
5,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
15
2 / 5 / 2
8,348
642
11,104
12,640
5,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 2 / 8
9,221
709
15,814
17,934
22,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
15
2 / 8 / 4
8,847
681
6,875
19,351
18,184
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
justtdf55
Anhur
14
1 / 8 / 4
7,963
613
6,258
15,463
6,284
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Cuttyy
Ix Chel
17
5 / 2 / 15
9,996
769
13,283
11,815
6,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 3 / 10
9,814
755
13,274
9,704
5,633
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
18
5 / 1 / 19
10,903
839
9,591
17,876
24,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
kovry
Hou Yi
18
13 / 4 / 8
11,294
869
19,304
12,393
7,127
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
thinLord
Ganesha
17
0 / 3 / 24
10,368
798
13,022
17,426
26,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
104
12
Kills
28
28
Deaths
13
22
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
Cuttyy
Ix Chel
5
2
15
6.25
L
Skadi
Djwarbs
Skadi
6
5
4
1.6
L
Izanami
2
5
2
0.6
L
1
2
8
2.5
L
Artio
2
8
4
0.5
W
5
3
10
3.33
W
Ymir
5
1
19
14.5
L
Anhur
justtdf55
Anhur
1
8
4
0.38
W
Hou Yi
kovry
Hou Yi
13
4
8
4.25
W
Ganesha
thinLord
Ganesha
0
3
24
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,088
Damage
68,474
77,201
Taken
69,214
57,265
Mitigated
69,463
21,933
Healing
23,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
Cuttyy
Ix Chel
13,283
1,323
5,169
3,143
11,815
6,503
590
629
10,775
30,125
0
L
Skadi
Djwarbs
Skadi
16,037
3,305
0
700
11,813
5,295
0
7,600
3,981
0
34,106
L
Izanami
11,104
7,038
836
2,539
12,640
5,293
0
7,714
4,846
0
24,510
L
15,814
730
1,839
9,269
17,934
22,209
0
11,587
5,972
0
34,997
L
Artio
6,875
894
2,230
1,881
19,351
18,184
0
11,728
7,611
13,151
0
W
13,274
6,697
1,338
737
9,704
5,633
739
343
9,305
25,441
0
W
Ymir
9,591
1,701
1,084
2,554
17,876
24,120
310
2,995
14,757
13,523
0
L
Anhur
justtdf55
Anhur
6,258
1,813
208
2,431
15,463
6,284
0
9,870
5,307
0
15,918
W
Hou Yi
kovry
Hou Yi
19,304
8,120
2,677
2,420
12,393
7,127
0
842
11,404
0
39,330
W
Ganesha
thinLord
Ganesha
13,022
973
2,507
2,246
17,426
26,080
396
2,151
15,267
25,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
52,375
147
Minions Killed
156
0
Camps Cleared
0
1,176,796
Distance Traveled
1,244,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,996
769
52
4
0
250,056
0
L
Skadi
10,450
804
49
4
0
244,384
0
L
Izanami
8,348
642
30
2
0
211,390
0
L
Chaac
9,221
709
30
2
0
270,147
0
L
Artio
8,847
681
15
1
0
218,668
0
W
Vulcan
9,814
755
37
3
0
258,282
0
W
Ymir
10,903
839
15
1
0
256,130
0
L
Anhur
7,963
613
23
2
0
232,207
0
W
Hou Yi
11,294
869
52
4
0
238,026
0
W
Ganesha
10,368
798
0
0
0
242,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role