Player Matchup

Charon
Charon
BawwsaqqTime
Charon
Level 101
God Stats
3W - 2L
1,438 SR
Queue Stats
165W - 170L
1,395 Elo+
Party 1
Ah Puch
Ah Puch
Dk00de
Ah Puch
Level 66
God Stats
1W - 2L
1,303 SR
Queue Stats
76W - 94L
1,403 Elo+
Party 2
Jing Wei
Jing Wei
HideyoshiC3
Jing Wei
Level 114
God Stats
3W - 3L
1,440 SR
Queue Stats
55W - 68L
1,331 Elo+
Party 1
Ao Kuang
Ao Kuang
Mb58
Ao Kuang
Level 128
God Stats
3W - 1L
1,878 SR
Queue Stats
76W - 84L
1,461 Elo+
Party 2
Horus
Horus
MunsterMefod
Horus
Level 27
God Stats
24W - 23L
1,565 SR
Queue Stats
47W - 62L
1,341 Elo+
Party 1
Team Averages
Level 87
1,524 SR
1,386 Elo+

VS

Team Averages
Level 56
1,596 SR
1,560 Elo+
Eset
Eset
C0unt3rOW
Eset
Level 88
God Stats
0W - 1L
1,784 SR
Queue Stats
43W - 37L
1,579 Elo+
Party 3
Cthulhu
Cthulhu
Caboose0117
Cthulhu
Level 25
God Stats
9W - 7L
1,569 SR
Queue Stats
37W - 36L
1,478 Elo+
Solo
Martichoras
Martichoras
LeBronze76
Martichoras
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,611 Elo+
Party 3
Sun Wukong
Sun Wukong
WhoseverKibbles
Sun Wukong
Level 79
God Stats
1W - 1L
1,605 SR
Queue Stats
39W - 34L
1,579 Elo+
Party 3
Thanatos
Thanatos
drdeath002inaz
Thanatos
Level 47
God Stats
0W - 4L
1,521 SR
Queue Stats
14W - 18L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 1 / 8
8,026
669
4,877
5,969
5,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Puch
Dk00de
Ah Puch
15
0 / 1 / 8
8,205
684
12,617
5,488
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
HideyoshiC3
Jing Wei
14
0 / 0 / 4
7,607
634
4,966
9,647
4,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
Mb58
Ao Kuang
18
9 / 2 / 2
10,041
837
10,874
10,409
5,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 5
7,779
648
2,500
9,689
5,155
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
2 / 3 / 2
8,473
706
12,939
8,777
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Caboose0117
Cthulhu
10
0 / 0 / 0
6,648
554
892
1,067
514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Martichoras
LeBronze76
Martichoras
14
0 / 2 / 2
7,516
626
4,897
8,167
3,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
WhoseverKibbles
Sun Wukong
14
1 / 2 / 2
7,868
656
11,373
13,359
10,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
14
1 / 5 / 0
8,262
689
3,021
12,837
5,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
12
Kills
4
4
Deaths
12
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charon
1
1
8
5
L
Eset
2
3
2
1
L
Cthulhu
Caboose0117
Cthulhu
0
0
0
0
W
Ah Puch
Dk00de
Ah Puch
0
1
8
4
W
Jing Wei
HideyoshiC3
Jing Wei
0
0
4
2
L
Martichoras
LeBronze76
Martichoras
0
2
2
0.5
W
Ao Kuang
Mb58
Ao Kuang
9
2
2
5
W
2
0
5
4.5
L
Sun Wukong
WhoseverKibbles
Sun Wukong
1
2
2
1
L
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,834
Damage
33,122
41,202
Taken
44,207
22,355
Mitigated
23,312
14,880
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
4,877
743
0
883
5,969
5,243
0
1,273
4,393
15,590
0
L
Eset
12,939
591
155
1,265
8,777
4,099
0
5,089
3,223
33,763
0
L
Cthulhu
Caboose0117
Cthulhu
892
424
0
55
1,067
514
0
537
416
1,235
0
W
Ah Puch
Dk00de
Ah Puch
12,617
256
0
1,190
5,488
2,492
405
990
4,281
31,360
0
W
Jing Wei
HideyoshiC3
Jing Wei
4,966
3,979
0
1,598
9,647
4,131
846
3,152
5,933
0
19,880
L
Martichoras
LeBronze76
Martichoras
4,897
856
0
1,927
8,167
3,379
0
6,509
1,084
0
18,386
W
Ao Kuang
Mb58
Ao Kuang
10,874
2,647
0
2,595
10,409
5,334
0
4,166
5,654
40,675
0
W
2,500
1,448
4,080
4,534
9,689
5,155
0
3,438
5,804
0
4,670
L
Sun Wukong
WhoseverKibbles
Sun Wukong
11,373
1,168
0
2,984
13,359
10,125
0
7,536
4,990
0
20,328
L
Thanatos
3,021
105
0
3,400
12,837
5,195
312
6,141
6,091
0
28,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,658
Gold Earned
38,767
200
Minions Killed
175
0
Camps Cleared
0
1,229,399
Distance Traveled
965,802
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,026
669
20
2
0
242,444
0
L
Eset
8,473
706
58
5
0
235,750
0
L
Cthulhu
6,648
554
2
0
0
27,268
0
W
Ah Puch
8,205
684
67
6
0
241,179
0
W
Jing Wei
7,607
634
34
3
0
236,512
0
L
Martichoras
7,516
626
37
3
0
222,256
0
W
Ao Kuang
10,041
837
70
6
0
273,249
0
W
Horus
7,779
648
9
1
0
236,015
0
L
Sun Wukong
7,868
656
29
2
0
254,847
0
L
Thanatos
8,262
689
49
4
0
225,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role