Player Matchup

Thanatos
Thanatos
ImABadNugget
Thanatos
Level 122
God Stats
31W - 19L
1,676 SR
Queue Stats
65W - 61L
1,769 Elo+
Party 1
Apollo
Apollo
Natester27an
Apollo
Level 123
God Stats
12W - 8L
1,882 SR
Queue Stats
229W - 206L
1,567 Elo+
Solo
Charon
Charon
Soysweater
Charon
Level 110
God Stats
3W - 5L
1,404 SR
Queue Stats
430W - 439L
1,483 Elo+
Solo
Achilles
Achilles
oofthathurt
Achilles
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 43L
1,652 Elo+
Solo
Vulcan
Vulcan
sagginyag
Vulcan
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 21L
1,876 Elo+
Party 1
Team Averages
Level 91
1,592 SR
1,670 Elo+

VS

Team Averages
Level 84
1,590 SR
1,529 Elo+
Serqet
Serqet
Gible16
Serqet
Level 113
God Stats
78W - 60L
1,623 SR
Queue Stats
276W - 217L
1,544 Elo+
Party 2
Surtr
Surtr
LetJarJarB
Surtr
Level 82
God Stats
5W - 5L
1,491 SR
Queue Stats
298W - 278L
1,525 Elo+
Party 2
Chronos
Chronos
PumpkinEmu59406
Chronos
Level 65
God Stats
51W - 35L
1,551 SR
Queue Stats
358W - 335L
1,504 Elo+
Solo
Hachiman
Hachiman
ZF Demigod
Hachiman
Level 89
God Stats
9W - 7L
1,689 SR
Queue Stats
382W - 329L
1,548 Elo+
Party 2
Horus
Horus
ZF Slime
Horus
Level 69
God Stats
2W - 5L
1,595 SR
Queue Stats
149W - 138L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImABadNugget
Thanatos
14
5 / 2 / 3
8,321
640
8,068
13,045
5,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
13
2 / 4 / 2
7,542
580
5,875
13,239
4,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
Soysweater
Charon
12
3 / 2 / 5
8,251
635
5,767
9,897
5,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
oofthathurt
Achilles
14
8 / 0 / 4
9,028
694
15,750
14,549
15,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Vulcan
sagginyag
Vulcan
11
0 / 4 / 2
6,774
521
6,578
9,774
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gible16
Serqet
12
4 / 4 / 3
7,230
556
7,314
14,142
7,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
10
0 / 4 / 0
6,507
501
2,197
10,467
4,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 4 / 2
7,339
565
12,829
13,462
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
ZF Demigod
Hachiman
13
3 / 4 / 1
7,191
553
9,643
10,671
4,431
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
ZF Slime
Horus
9
1 / 2 / 5
6,518
501
4,015
11,177
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
18
Kills
11
12
Deaths
18
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
Gible16
Serqet
4
4
3
1.38
W
Thanatos
ImABadNugget
Thanatos
5
2
3
3.25
L
Surtr
0
4
0
0
W
Apollo
2
4
2
0.75
L
3
4
2
1
W
Charon
Soysweater
Charon
3
2
5
2.75
L
Hachiman
ZF Demigod
Hachiman
3
4
1
0.88
L
Horus
ZF Slime
Horus
1
2
5
1.75
W
Achilles
oofthathurt
Achilles
8
0
4
10
W
Vulcan
sagginyag
Vulcan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,038
Damage
35,998
60,504
Taken
59,919
34,823
Mitigated
31,482
26,502
Healing
17,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Gible16
Serqet
7,314
1,328
0
2,196
14,142
7,649
0
1,609
12,533
119
48,553
W
Thanatos
ImABadNugget
Thanatos
8,068
2,941
0
12,357
13,045
5,579
686
2,641
10,108
0
59,965
L
Surtr
2,197
929
0
3,674
10,467
4,887
384
274
10,193
376
38,781
W
Apollo
5,875
3,676
0
4,581
13,239
4,657
523
312
12,683
0
64,828
L
12,829
878
0
3,263
13,462
5,731
0
4,922
8,540
54,091
0
W
Charon
Soysweater
Charon
5,767
679
2,045
1,780
9,897
5,979
156
1,331
8,202
20,313
0
L
Hachiman
ZF Demigod
Hachiman
9,643
5,136
0
4,100
10,671
4,431
0
2,558
8,113
0
63,069
L
Horus
ZF Slime
Horus
4,015
1,597
842
3,875
11,177
8,784
168
4,646
6,531
29
10,098
W
Achilles
oofthathurt
Achilles
15,750
3,200
0
4,829
14,549
15,395
0
2,826
11,048
2,339
53,987
W
Vulcan
sagginyag
Vulcan
6,578
3,343
0
910
9,774
3,213
322
6,215
3,092
43,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,916
Gold Earned
34,785
391
Minions Killed
346
0
Camps Cleared
0
1,322,482
Distance Traveled
1,285,021
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,230
556
70
5
0
313,009
0
W
Thanatos
8,321
640
103
8
0
302,182
3
L
Surtr
6,507
501
60
5
0
229,648
0
W
Apollo
7,542
580
102
8
0
225,236
0
L
Chronos
7,339
565
106
8
0
257,855
2
W
Charon
8,251
635
22
2
0
273,613
0
L
Hachiman
7,191
553
97
7
0
216,485
0
L
Horus
6,518
501
13
1
0
268,024
0
W
Achilles
9,028
694
90
7
0
284,279
3
W
Vulcan
6,774
521
74
6
0
237,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role