Player Matchup

Ravana
Ravana
ANGELJULIAN
Ravana
Level 146
God Stats
5W - 3L
1,678 SR
Queue Stats
83W - 65L
1,683 Elo+
Party 2
Charon
Charon
Kochi6
Charon
Level 104
God Stats
2W - 1L
1,895 SR
Queue Stats
19W - 11L
1,601 Elo+
Party 2
Charybdis
Charybdis
Rippingrapid
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,698 Elo+
Party 2
Team Averages
Level 106
1,691 SR
1,661 Elo+

VS

Team Averages
Level 126
1,637 SR
1,576 Elo+
Hun Batz
Hun Batz
Declan Dont
Hun Batz
Level 126
God Stats
1W - 0L
1,656 SR
Queue Stats
23W - 20L
1,554 Elo+
Party 1
Baron Samedi
Baron Samedi
SoldMomForMMR
Baron Samedi
Level 124
God Stats
9W - 3L
1,772 SR
Queue Stats
309W - 211L
1,596 Elo+
Solo
Charon
Charon
Survivor381
Charon
Level 127
God Stats
2W - 2L
1,483 SR
Queue Stats
42W - 37L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
0 / 2 / 1
6,722
672
5,163
7,204
5,549
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charon
Kochi6
Charon
10
1 / 4 / 0
7,066
707
7,006
8,297
5,285
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
Rippingrapid
Charybdis
9
0 / 4 / 1
6,626
663
5,453
6,681
2,240
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Declan Dont
Hun Batz
11
3 / 0 / 6
7,945
795
4,655
8,156
4,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
SoldMomForMMR
Baron Samedi
11
2 / 1 / 6
7,765
777
6,234
7,592
3,555
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon
12
5 / 0 / 5
8,620
862
7,901
9,035
4,257
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
0
2
1
0.25
W
Hun Batz
Declan Dont
Hun Batz
3
0
6
6
L
Charon
Kochi6
Charon
1
4
0
0.25
L
Charybdis
Rippingrapid
Charybdis
0
4
1
0.13
W
Baron Samedi
SoldMomForMMR
Baron Samedi
2
1
6
5
W
Charon
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,622
Damage
18,790
22,182
Taken
24,783
13,074
Mitigated
12,488
610
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
5,163
724
0
610
7,204
5,549
0
3,826
3,245
537
20,806
W
Hun Batz
Declan Dont
Hun Batz
4,655
597
0
0
8,156
4,676
404
2,189
5,967
0
21,008
L
Charon
Kochi6
Charon
7,006
1,120
0
0
8,297
5,285
0
6,310
1,987
21,631
0
L
Charybdis
Rippingrapid
Charybdis
5,453
3,278
0
0
6,681
2,240
0
4,392
2,289
0
27,949
W
Baron Samedi
SoldMomForMMR
Baron Samedi
6,234
178
1,084
2,680
7,592
3,555
296
2,535
5,057
33,174
0
W
Charon
7,901
895
0
3,459
9,035
4,257
0
3,243
5,792
31,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,414
Gold Earned
24,330
106
Minions Killed
122
0
Camps Cleared
0
534,775
Distance Traveled
585,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,722
672
28
3
0
187,270
0
W
Hun Batz
7,945
795
29
3
0
203,212
0
L
Charon
7,066
707
31
3
0
170,740
0
L
Charybdis
6,626
663
47
5
0
176,765
0
W
Baron Samedi
7,765
777
41
4
0
191,723
0
W
Charon
8,620
862
52
5
0
190,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role