Player Matchup

Shiva
Shiva
DannyMon924
Shiva
Level 35
God Stats
22W - 27L
1,409 SR
Queue Stats
29W - 52L
1,309 Elo+
Party 2
Yu Huang
Yu Huang
Donjuljalen5
Yu Huang
Level 25
God Stats
0W - 1L
1,719 SR
Queue Stats
17W - 31L
1,340 Elo+
Party 2
Sun Wukong
Sun Wukong
MooGoo Pie
Sun Wukong
Level 36
God Stats
14W - 14L
1,422 SR
Queue Stats
16W - 30L
1,307 Elo+
Party 2
Neith
Neith
scofS
Neith
Level 4
God Stats
1W - 2L
1,666 SR
Queue Stats
2W - 5L
1,334 Elo+
Party 2
Janus
Janus
xxSucio
Janus
Level 41
God Stats
1W - 3L
1,248 SR
Queue Stats
23W - 44L
1,312 Elo+
Party 2
Team Averages
Level 28
1,493 SR
1,320 Elo+

VS

Team Averages
Level 51
1,496 SR
1,396 Elo+
Fenrir
Fenrir
AhegAraRa
Fenrir
Level 44
God Stats
4W - 6L
1,437 SR
Queue Stats
261W - 261L
1,339 Elo+
Solo
Danzaburou
Danzaburou
CCube69
Danzaburou
Level 65
God Stats
2W - 5L
1,533 SR
Queue Stats
257W - 223L
1,451 Elo+
Party 1
Shiva
Shiva
DaggBruh
Shiva
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 64L
1,387 Elo+
Party 1
Set
Set
Poodaaaa
Set
Level 95
God Stats
7W - 10L
1,511 SR
Queue Stats
145W - 146L
1,378 Elo+
Party 3
He Bo
He Bo
ttvHeimsDemise
He Bo
Level 34
God Stats
4W - 3L
1,500 SR
Queue Stats
69W - 86L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
4,468
447
2,604
7,240
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Donjuljalen5
Yu Huang
7
0 / 4 / 0
4,633
463
1,121
5,479
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
MooGoo Pie
Sun Wukong
9
0 / 1 / 0
4,638
464
3,269
7,611
5,298
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Neith
scofS
Neith
6
0 / 7 / 0
4,292
429
1,917
7,913
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
xxSucio
Janus
9
0 / 0 / 0
5,058
506
2,704
5,526
1,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AhegAraRa
Fenrir
10
2 / 0 / 1
5,657
566
1,973
6,832
2,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
CCube69
Danzaburou
11
7 / 0 / 1
7,112
711
9,678
6,138
2,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
DaggBruh
Shiva
11
0 / 0 / 1
6,322
632
4,588
7,122
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
3 / 1 / 2
5,700
570
3,441
6,811
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
1 / 0 / 3
5,352
535
2,509
3,759
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
0
Kills
13
14
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AhegAraRa
Fenrir
2
0
1
2.5
W
Danzaburou
CCube69
Danzaburou
7
0
1
7.5
W
Shiva
DaggBruh
Shiva
0
0
1
0.5
L
0
2
1
0.25
L
Yu Huang
Donjuljalen5
Yu Huang
0
4
0
0
L
Sun Wukong
MooGoo Pie
Sun Wukong
0
1
0
0
W
3
1
2
4
L
Neith
scofS
Neith
0
7
0
0
W
1
0
3
2.5
L
Janus
xxSucio
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,615
Damage
22,189
33,769
Taken
30,662
15,738
Mitigated
13,434
6,223
Healing
7,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AhegAraRa
Fenrir
1,973
562
0
1,166
6,832
2,564
0
260
6,572
0
37,550
W
Danzaburou
CCube69
Danzaburou
9,678
6,095
0
3,497
6,138
2,654
264
50
6,088
0
49,903
W
Shiva
DaggBruh
Shiva
4,588
575
0
1,840
7,122
4,106
0
0
7,122
0
46,348
L
2,604
572
0
1,469
7,240
5,276
0
7
7,233
0
16,721
L
Yu Huang
Donjuljalen5
Yu Huang
1,121
233
0
250
5,479
1,421
180
1,634
3,701
22,130
0
L
Sun Wukong
MooGoo Pie
Sun Wukong
3,269
479
0
2,700
7,611
5,298
0
0
7,611
0
28,762
W
3,441
1,192
0
490
6,811
2,883
450
740
6,071
0
37,676
L
Neith
scofS
Neith
1,917
1,003
0
150
7,913
2,095
0
0
7,913
0
16,806
W
2,509
64
0
890
3,759
1,227
0
2,825
934
25,401
0
L
Janus
xxSucio
Janus
2,704
86
0
1,654
5,526
1,648
0
657
4,795
36,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,089
Gold Earned
30,143
206
Minions Killed
329
0
Camps Cleared
0
884,162
Distance Traveled
955,652
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,657
566
61
6
0
205,587
0
W
Danzaburou
7,112
711
76
8
0
166,475
0
W
Shiva
6,322
632
76
8
0
194,400
0
L
Shiva
4,468
447
22
2
0
158,799
0
L
Yu Huang
4,633
463
38
4
0
187,093
2
L
Sun Wukong
4,638
464
45
5
0
200,794
0
W
Set
5,700
570
57
6
0
207,181
0
L
Neith
4,292
429
41
4
0
145,778
0
W
He Bo
5,352
535
59
6
0
182,009
0
L
Janus
5,058
506
60
6
0
191,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role