Player Matchup

Charon
Charon
E1yks
Charon
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 27L
1,627 Elo+
Party 1
Xbalanque
Xbalanque
FreeSoulMusic
Xbalanque
Level 129
God Stats
8W - 0L
1,765 SR
Queue Stats
50W - 37L
1,534 Elo+
Solo
King Arthur
King Arthur
commitnotalive
King Arthur
Level 109
God Stats
8W - 7L
1,590 SR
Queue Stats
84W - 59L
1,634 Elo+
Party 1
Ah Puch
Ah Puch
k3lp214
Ah Puch
Level 106
God Stats
10W - 4L
2,007 SR
Queue Stats
82W - 69L
1,613 Elo+
Party 1
Agni
Agni
moomoobull
Agni
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 60L
1,637 Elo+
Party 1
Team Averages
Level 111
1,672 SR
1,609 Elo+

VS

Team Averages
Level 133
1,532 SR
1,552 Elo+
King Arthur
King Arthur
 
King Arthur
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
CraftBeerGod
Charon
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 61L
1,619 Elo+
Party 2
Arachne
Arachne
Noxious Narhwal
Arachne
Level 172
God Stats
0W - 1L
1,349 SR
Queue Stats
174W - 183L
1,552 Elo+
Party 2
Skadi
Skadi
SystemData
Skadi
Level 94
God Stats
32W - 36L
1,477 SR
Queue Stats
511W - 481L
1,473 Elo+
Solo
Ix Chel
Ix Chel
TheCoach521
Ix Chel
Level 158
God Stats
5W - 4L
1,834 SR
Queue Stats
183W - 186L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
E1yks
Charon
11
0 / 0 / 5
6,088
1,218
3,187
2,294
1,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
FreeSoulMusic
Xbalanque
11
2 / 1 / 5
6,297
1,259
4,570
5,254
1,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
commitnotalive
King Arthur
11
1 / 1 / 5
5,867
1,173
6,309
6,205
3,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
k3lp214
Ah Puch
11
1 / 1 / 6
5,835
1,167
4,813
2,077
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 3
6,286
1,257
7,105
2,329
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

386

VS

Team 2 Tickets

361

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 1
5,058
1,012
1,580
4,338
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
11
0 / 0 / 3
6,261
1,252
3,048
4,932
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
3 / 3 / 0
6,090
1,218
3,517
10,250
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
10
0 / 1 / 3
5,623
1,125
4,716
3,243
1,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ix Chel
TheCoach521
Ix Chel
10
0 / 2 / 1
5,407
1,081
3,436
5,864
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
7
Kills
3
3
Deaths
7
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
1
0.5
L
Charon
0
0
3
1.5
W
Charon
E1yks
Charon
0
0
5
2.5
W
Xbalanque
FreeSoulMusic
Xbalanque
2
1
5
4.5
L
3
3
0
1
L
Skadi
0
1
3
1.5
L
Ix Chel
TheCoach521
Ix Chel
0
2
1
0.25
W
King Arthur
commitnotalive
King Arthur
1
1
5
3.5
W
Ah Puch
k3lp214
Ah Puch
1
1
6
4
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,984
Damage
16,297
18,159
Taken
28,627
8,956
Mitigated
19,051
2,288
Healing
2,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,580
194
0
120
4,338
2,484
0
2,168
2,056
0
3,238
L
Charon
3,048
515
0
950
4,932
4,434
0
1,908
2,918
10,838
0
W
Charon
E1yks
Charon
3,187
486
0
619
2,294
1,766
0
1,386
747
8,481
0
W
Xbalanque
FreeSoulMusic
Xbalanque
4,570
2,767
0
1,247
5,254
1,886
0
2,445
2,627
0
19,965
L
3,517
2,334
0
1,015
10,250
8,418
0
5,899
3,863
0
4,728
L
Skadi
4,716
1,105
0
0
3,243
1,322
0
1,544
1,597
0
15,345
L
Ix Chel
TheCoach521
Ix Chel
3,436
769
374
456
5,864
2,393
0
2,690
3,058
16,201
0
W
King Arthur
commitnotalive
King Arthur
6,309
1,115
0
0
6,205
3,769
0
1,272
4,733
0
11,895
W
Ah Puch
k3lp214
Ah Puch
4,813
659
0
422
2,077
771
0
990
996
14,636
0
W
7,105
1,150
0
0
2,329
764
0
88
2,159
12,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
28,439
114
Minions Killed
88
5
Camps Cleared
4
497,059
Distance Traveled
441,246
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,058
1,012
3
1
0
53,839
0
L
Charon
6,261
1,252
9
2
1
93,178
0
W
Charon
6,088
1,218
7
1
0
78,771
0
W
Xbalanque
6,297
1,259
34
7
3
103,864
0
L
Arachne
6,090
1,218
0
0
0
103,712
0
L
Skadi
5,623
1,125
33
7
2
97,345
2
L
Ix Chel
5,407
1,081
43
9
1
93,172
0
W
King Arthur
5,867
1,173
11
2
0
110,046
0
W
Ah Puch
5,835
1,167
36
7
2
103,089
0
W
Agni
6,286
1,257
26
5
0
101,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role