Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
L0urd3s-1b4n3z
Janus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,027 Elo+
Party 2
Izanami
Izanami
Matasuegras3000
Izanami
Level 29
God Stats
1W - 5L
1,116 SR
Queue Stats
5W - 22L
1,199 Elo+
Party 2
Lancelot
Lancelot
PKFelipe
Lancelot
Level 106
God Stats
4W - 4L
1,379 SR
Queue Stats
190W - 187L
1,484 Elo+
Solo
Hercules
Hercules
valencolella
Hercules
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 10L
1,116 Elo+
Party 2
Team Averages
Level 87
1,399 SR
1,265 Elo+

VS

Team Averages
Level 91
1,547 SR
1,397 Elo+
Nu Wa
Nu Wa
Hospedeira
Nu Wa
Level 87
God Stats
4W - 2L
1,627 SR
Queue Stats
13W - 11L
1,261 Elo+
Solo
Surtr
Surtr
KLordeK
Surtr
Level 37
God Stats
1W - 1L
1,609 SR
Queue Stats
22W - 19L
1,282 Elo+
Solo
Cabrakan
Cabrakan
LsxBcm
Cabrakan
Level 139
God Stats
3W - 0L
1,500 SR
Queue Stats
121W - 116L
1,458 Elo+
Solo
Chernobog
Chernobog
NazaLCH
Chernobog
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 37L
1,444 Elo+
Party 1
Bakasura
Bakasura
Zagathork
Bakasura
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 2 / 3
7,664
451
8,044
16,259
17,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
7,165
421
6,648
3,909
1,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 1
7,877
463
7,046
12,070
4,473
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
PKFelipe
Lancelot
13
2 / 4 / 0
7,787
458
6,782
14,058
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
valencolella
Hercules
12
1 / 4 / 2
7,659
451
4,640
15,201
10,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 1 / 8
8,748
515
10,117
6,675
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
KLordeK
Surtr
15
3 / 2 / 4
9,654
568
12,506
17,034
12,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cabrakan
LsxBcm
Cabrakan
12
1 / 0 / 5
7,981
469
3,858
11,663
9,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
NazaLCH
Chernobog
15
4 / 0 / 6
9,132
537
8,163
8,359
3,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Zagathork
Bakasura
16
6 / 1 / 2
9,598
565
4,787
15,459
6,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
15
15
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
3
0.75
W
Nu Wa
1
1
8
5
W
Surtr
KLordeK
Surtr
3
2
4
2.5
L
0
0
0
0
W
Cabrakan
LsxBcm
Cabrakan
1
0
5
3.5
L
1
5
1
0.3
W
Chernobog
NazaLCH
Chernobog
4
0
6
7
L
Lancelot
PKFelipe
Lancelot
2
4
0
0.5
W
Bakasura
Zagathork
Bakasura
6
1
2
7
L
Hercules
valencolella
Hercules
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,160
Damage
39,431
61,497
Taken
59,190
39,673
Mitigated
33,832
10,921
Healing
16,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,044
779
0
4,106
16,259
17,015
0
4,036
11,994
44,453
0
W
Nu Wa
10,117
1,254
0
18
6,675
2,234
659
1,812
4,671
57,181
0
W
Surtr
KLordeK
Surtr
12,506
4,729
0
5,250
17,034
12,155
778
3,162
13,830
1,345
67,190
L
6,648
353
0
500
3,909
1,380
0
1,651
2,248
49,782
0
W
Cabrakan
LsxBcm
Cabrakan
3,858
584
0
3,714
11,663
9,403
0
4,073
7,421
20,631
0
L
7,046
5,088
0
2,472
12,070
4,473
0
3,325
8,388
0
60,605
W
Chernobog
NazaLCH
Chernobog
8,163
5,163
0
3,825
8,359
3,286
766
2,088
6,271
0
69,414
L
Lancelot
PKFelipe
Lancelot
6,782
819
0
280
14,058
6,378
0
3,668
10,320
0
68,461
W
Bakasura
Zagathork
Bakasura
4,787
3,434
0
3,300
15,459
6,754
144
3,484
11,662
0
78,371
L
Hercules
valencolella
Hercules
4,640
637
0
3,563
15,201
10,427
0
1,878
13,067
0
43,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
45,113
430
Minions Killed
431
0
Camps Cleared
0
1,689,457
Distance Traveled
1,745,041
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,664
451
49
3
0
334,057
2
W
Nu Wa
8,748
515
96
6
0
314,553
0
W
Surtr
9,654
568
94
6
0
324,675
0
L
Janus
7,165
421
99
6
0
304,190
4
W
Cabrakan
7,981
469
21
1
0
343,975
4
L
Izanami
7,877
463
110
6
0
310,949
0
W
Chernobog
9,132
537
110
6
0
358,344
0
L
Lancelot
7,787
458
95
6
0
393,415
0
W
Bakasura
9,598
565
110
6
0
403,494
0
L
Hercules
7,659
451
77
5
0
346,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role