Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SoccerFam FC
Fenrir
Level 22
God Stats
3W - 4L
1,288 SR
Queue Stats
159W - 169L
1,431 Elo+
Party 3
Charon
Charon
Tinsujin
Charon
Level 126
God Stats
1W - 2L
1,241 SR
Queue Stats
8W - 12L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
VII Angelic
Ah Puch
Level 129
God Stats
2W - 1L
1,249 SR
Queue Stats
190W - 171L
1,460 Elo+
Party 3
Bastet
Bastet
zzXBlackOutXzz
Bastet
Level 158
God Stats
23W - 19L
1,633 SR
Queue Stats
374W - 364L
1,507 Elo+
Solo
Team Averages
Level 118
1,382 SR
1,476 Elo+

VS

Team Averages
Level 66
1,508 SR
1,507 Elo+
Sobek
Sobek
GangstahBizzle
Sobek
Level 88
God Stats
6W - 5L
1,469 SR
Queue Stats
362W - 316L
1,537 Elo+
Solo
Tyr
Tyr
MrRevenant241
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 74L
1,498 Elo+
Party 1
Nemesis
Nemesis
punisher1522
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 103L
1,505 Elo+
Party 1
Persephone
Persephone
warfidenblack
Persephone
Level 89
God Stats
6W - 2L
1,934 SR
Queue Stats
342W - 304L
1,521 Elo+
Solo
Ullr
Ullr
xxxxKillerExxxx
Ullr
Level 41
God Stats
6W - 12L
1,138 SR
Queue Stats
176W - 164L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
1 / 1 / 2
7,402
569
7,228
7,767
2,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
4 / 2 / 1
7,797
600
4,569
11,776
5,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charon
Tinsujin
Charon
11
2 / 0 / 6
7,388
568
4,759
5,280
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
VII Angelic
Ah Puch
12
1 / 2 / 1
7,720
594
9,624
6,575
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
6 / 0 / 0
9,670
744
10,828
7,370
3,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
6,821
525
4,442
15,062
12,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 6 / 0
6,177
475
3,780
15,525
10,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
punisher1522
Nemesis
10
0 / 0 / 2
5,766
444
2,495
6,714
2,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Persephone
warfidenblack
Persephone
12
2 / 2 / 1
7,147
550
4,746
9,537
3,666
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 0
6,529
502
5,388
9,469
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
14
Kills
5
5
Deaths
14
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
2
2
L
2
4
2
0.75
L
0
6
0
0
W
Fenrir
4
2
1
2.25
W
Charon
Tinsujin
Charon
2
0
6
5
W
Ah Puch
VII Angelic
Ah Puch
1
2
1
0.75
L
Nemesis
punisher1522
Nemesis
0
0
2
1
L
Persephone
warfidenblack
Persephone
2
2
1
1.25
L
1
2
0
0.5
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,008
Damage
20,851
38,768
Taken
56,307
18,237
Mitigated
32,335
14,556
Healing
15,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
7,228
4,674
0
2,629
7,767
2,940
733
746
7,021
0
50,547
L
4,442
327
0
4,092
15,062
12,794
0
7,414
7,648
26,238
0
L
3,780
320
0
2,959
15,525
10,032
0
0
15,525
0
43,781
W
Fenrir
4,569
1,249
0
2,496
11,776
5,306
0
2,117
9,659
0
58,492
W
Charon
Tinsujin
Charon
4,759
815
410
2,634
5,280
4,218
240
1,843
3,437
19,819
0
W
Ah Puch
VII Angelic
Ah Puch
9,624
791
0
1,986
6,575
2,641
285
4,515
2,060
57,400
0
L
Nemesis
punisher1522
Nemesis
2,495
749
0
2,269
6,714
2,068
15
991
5,723
0
24,809
L
Persephone
warfidenblack
Persephone
4,746
414
0
4,115
9,537
3,666
0
4,722
4,763
55,284
0
L
5,388
1,799
0
1,635
9,469
3,775
0
1,289
8,180
0
47,089
W
10,828
2,202
0
4,401
7,370
3,132
333
119
7,251
0
72,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,977
Gold Earned
32,440
430
Minions Killed
344
0
Camps Cleared
0
1,362,066
Distance Traveled
1,335,988
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,402
569
83
6
0
249,566
3
L
Sobek
6,821
525
32
2
0
274,618
2
L
Tyr
6,177
475
69
5
0
285,040
0
W
Fenrir
7,797
600
71
5
0
303,120
0
W
Charon
7,388
568
20
2
0
270,173
0
W
Ah Puch
7,720
594
114
9
0
272,870
3
L
Nemesis
5,766
444
52
4
0
307,562
0
L
Persephone
7,147
550
109
8
0
252,684
0
L
Ullr
6,529
502
82
6
0
216,084
0
W
Bastet
9,670
744
142
11
0
266,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role