Player Matchup

Kukulkan
Kukulkan
I-KILL-Ux2
Kukulkan
Level 3
God Stats
4W - 3L
1,330 SR
Queue Stats
6W - 8L
1,204 Elo+
Party 2
Izanami
Izanami
gamesfinishers
Izanami
Level 66
God Stats
5W - 2L
1,599 SR
Queue Stats
32W - 34L
1,352 Elo+
Party 2
Bellona
Bellona
mexican7204
Bellona
Level 66
God Stats
3W - 4L
1,602 SR
Queue Stats
38W - 44L
1,392 Elo+
Party 2
Team Averages
Level 45
1,510 SR
1,316 Elo+

VS

Team Averages
Level 26
1,244 SR
1,324 Elo+
Cthulhu
Cthulhu
DogtorJ
Cthulhu
Level 25
God Stats
7W - 7L
1,450 SR
Queue Stats
26W - 34L
1,228 Elo+
Party 1
Fenrir
Fenrir
Ruttinbuck22
Fenrir
Level 18
God Stats
0W - 1L
1,052 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
SolWorsham
Nu Wa
Level 35
God Stats
0W - 1L
1,229 SR
Queue Stats
34W - 41L
1,242 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
I-KILL-Ux2
Kukulkan
13
12 / 1 / 4
10,344
940
12,204
6,600
2,694
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 2 / 13
9,604
873
10,481
8,800
3,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
mexican7204
Bellona
12
2 / 0 / 13
8,829
803
6,169
11,983
10,229
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DogtorJ
Cthulhu
11
2 / 6 / 1
8,397
763
8,466
16,792
14,179
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
10
0 / 7 / 2
7,281
662
3,481
11,323
4,473
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
10
0 / 4 / 2
7,525
684
7,107
8,016
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
17
Kills
2
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DogtorJ
Cthulhu
2
6
1
0.42
W
Kukulkan
I-KILL-Ux2
Kukulkan
12
1
4
14
L
Fenrir
0
7
2
0.14
L
Nu Wa
0
4
2
0.25
W
3
2
13
4.75
W
Bellona
mexican7204
Bellona
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,854
Damage
19,054
27,383
Taken
36,131
16,565
Mitigated
21,152
3,877
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DogtorJ
Cthulhu
8,466
728
759
2,558
16,792
14,179
0
7,032
9,616
23,236
0
W
Kukulkan
I-KILL-Ux2
Kukulkan
12,204
1,952
0
651
6,600
2,694
137
4,663
1,733
26,651
0
L
Fenrir
3,481
1,357
0
1,018
11,323
4,473
0
2,815
8,508
0
11,382
L
Nu Wa
7,107
1,832
0
45
8,016
2,500
0
2,532
5,358
22,198
0
W
10,481
5,474
0
2,583
8,800
3,642
1,141
4,472
4,312
0
58,913
W
Bellona
mexican7204
Bellona
6,169
1,790
83
560
11,983
10,229
110
6,767
4,803
0
25,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
23,203
148
Minions Killed
70
0
Camps Cleared
0
557,862
Distance Traveled
528,921
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,397
763
35
3
0
178,994
0
W
Kukulkan
10,344
940
46
4
0
166,319
0
L
Fenrir
7,281
662
14
1
0
180,161
0
L
Nu Wa
7,525
684
21
2
0
169,766
0
W
Izanami
9,604
873
77
7
0
191,369
0
W
Bellona
8,829
803
25
2
0
200,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role