Player Matchup

Chronos
Chronos
 
Chronos
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BinggBongg
Sol
Level 81
God Stats
7W - 12L
1,370 SR
Queue Stats
281W - 231L
1,572 Elo+
Solo
Cu Chulainn
Cu Chulainn
QandAngus
Cu Chulainn
Level 139
God Stats
3W - 7L
1,601 SR
Queue Stats
169W - 178L
1,512 Elo+
Solo
Ne Zha
Ne Zha
mistahhurtzurfac
Ne Zha
Level 103
God Stats
2W - 3L
1,390 SR
Queue Stats
144W - 124L
1,497 Elo+
Party 2
Martichoras
Martichoras
warlord59045
Martichoras
Level 142
God Stats
6W - 6L
1,557 SR
Queue Stats
59W - 61L
1,504 Elo+
Party 2
Team Averages
Level 109
1,484 SR
1,517 Elo+

VS

Team Averages
Level 148
1,619 SR
1,474 Elo+
Ymir
Ymir
AgossyV2
Ymir
Level 127
God Stats
15W - 18L
1,508 SR
Queue Stats
22W - 21L
1,465 Elo+
Solo
King Arthur
King Arthur
FOOLKILLAH
King Arthur
Level 178
God Stats
13W - 14L
1,585 SR
Queue Stats
373W - 408L
1,478 Elo+
Party 1
Chang'e
Chang'e
Fr0styTree
Chang'e
Level 127
God Stats
2W - 1L
1,476 SR
Queue Stats
76W - 89L
1,457 Elo+
Party 1
Cupid
Cupid
HebrewHammer290
Cupid
Level 113
God Stats
1W - 0L
1,961 SR
Queue Stats
158W - 173L
1,464 Elo+
Party 1
Poseidon
Poseidon
bigpapa_K
Poseidon
Level 197
God Stats
108W - 90L
1,564 SR
Queue Stats
373W - 412L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
3
0 / 2 / 0
5,038
315
0
1,770
379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 2 / 0
8,963
560
16,351
10,984
4,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
QandAngus
Cu Chulainn
10
0 / 3 / 4
7,152
447
7,324
18,033
16,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 1 / 3
7,441
465
4,563
12,579
5,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
warlord59045
Martichoras
14
3 / 3 / 1
8,227
514
7,557
11,172
5,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 3 / 5
7,948
497
3,620
16,692
14,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
FOOLKILLAH
King Arthur
14
4 / 1 / 3
9,203
575
13,312
15,857
16,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Fr0styTree
Chang'e
14
2 / 0 / 3
8,005
500
8,329
13,039
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
7,810
488
3,343
9,810
3,802
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
bigpapa_K
Poseidon
15
2 / 0 / 4
8,803
550
8,955
9,320
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
11
11
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
2
0
0
W
Ymir
2
3
5
1.5
L
5
2
0
2.5
W
King Arthur
FOOLKILLAH
King Arthur
4
1
3
5.5
W
Chang'e
Fr0styTree
Chang'e
2
0
3
3.5
W
1
4
1
0.38
L
Cu Chulainn
QandAngus
Cu Chulainn
0
3
4
0.67
W
Poseidon
bigpapa_K
Poseidon
2
0
4
4
L
0
1
3
1.5
L
Martichoras
warlord59045
Martichoras
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,795
Damage
37,559
54,538
Taken
64,718
31,454
Mitigated
43,750
14,426
Healing
27,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
0
0
0
210
1,770
379
0
0
1,770
5,618
0
W
Ymir
3,620
1,115
424
4,054
16,692
14,806
58
5,407
11,285
18,513
0
L
16,351
6,865
0
3,730
10,984
4,631
847
3,199
7,785
89,254
0
W
King Arthur
FOOLKILLAH
King Arthur
13,312
614
0
2,169
15,857
16,682
326
4,892
10,965
0
70,249
W
Chang'e
Fr0styTree
Chang'e
8,329
592
3,829
7,847
13,039
5,196
0
1,161
11,878
58,441
0
W
3,343
1,632
244
2,932
9,810
3,802
813
4,101
5,709
0
52,507
L
Cu Chulainn
QandAngus
Cu Chulainn
7,324
826
1,450
2,365
18,033
16,054
0
9,953
8,080
0
29,138
W
Poseidon
bigpapa_K
Poseidon
8,955
1,797
0
6,422
9,320
3,264
1,831
1,546
7,774
84,826
0
L
4,563
910
0
4,797
12,579
5,037
0
2,733
9,846
0
51,769
L
Martichoras
warlord59045
Martichoras
7,557
2,463
0
1,874
11,172
5,353
118
5,019
6,153
0
64,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,821
Gold Earned
41,769
371
Minions Killed
434
0
Camps Cleared
0
1,270,833
Distance Traveled
1,630,492
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,038
315
7
0
0
45,586
1
W
Ymir
7,948
497
21
1
0
319,679
0
L
Sol
8,963
560
148
9
0
308,847
3
W
King Arthur
9,203
575
100
6
0
308,402
0
W
Chang'e
8,005
500
95
6
0
345,997
0
W
Cupid
7,810
488
80
5
0
306,520
0
L
Cu Chulainn
7,152
447
34
2
0
292,404
2
W
Poseidon
8,803
550
138
9
0
349,894
0
L
Ne Zha
7,441
465
82
5
0
353,519
2
L
Martichoras
8,227
514
100
6
0
270,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role