Player Matchup

Charon
Charon
 
Charon
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
KaputSquirrel51
Bacchus
Level 82
God Stats
2W - 4L
1,290 SR
Queue Stats
397W - 369L
1,463 Elo+
Solo
Mercury
Mercury
XpX_Hugo
Mercury
Level 37
God Stats
0W - 2L
1,644 SR
Queue Stats
3W - 7L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
xPRx_Ghost_Xx
Ao Kuang
Level 80
God Stats
11W - 6L
1,722 SR
Queue Stats
61W - 59L
1,455 Elo+
Solo
Team Averages
Level 65
1,531 SR
1,460 Elo+

VS

Team Averages
Level 66
1,474 SR
1,383 Elo+
Loki
Loki
D0N MARI0
Loki
Level 48
God Stats
200W - 186L
1,413 SR
Queue Stats
347W - 374L
1,312 Elo+
Solo
Neith
Neith
Fraaannnks
Neith
Level 71
God Stats
2W - 4L
1,260 SR
Queue Stats
33W - 56L
1,370 Elo+
Solo
Nu Wa
Nu Wa
GottiR20llxn
Nu Wa
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
106W - 108L
1,251 Elo+
Solo
Cu Chulainn
Cu Chulainn
THEPASTA11
Cu Chulainn
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,479 Elo+
Solo
Ymir
Ymir
lINotedll
Ymir
Level 66
God Stats
4W - 2L
1,696 SR
Queue Stats
88W - 75L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 1 / 2
8,667
510
8,896
10,843
5,721
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
14
0 / 4 / 1
7,996
470
4,265
9,292
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 2
7,804
459
6,197
16,993
16,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
XpX_Hugo
Mercury
11
0 / 5 / 1
6,758
398
3,068
9,652
3,140
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
xPRx_Ghost_Xx
Ao Kuang
14
6 / 4 / 1
9,060
533
9,170
16,882
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
5 / 3 / 1
9,423
554
3,281
9,521
3,658
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
14
8 / 2 / 4
9,264
545
10,338
9,086
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 1 / 9
9,944
585
16,858
7,745
2,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
THEPASTA11
Cu Chulainn
14
0 / 2 / 0
8,619
507
4,172
11,829
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
15
5 / 2 / 8
9,222
542
10,380
16,812
8,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
20
20
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
1
2
2
L
Merlin
 
Merlin
0
4
1
0.13
W
Loki
5
3
1
1.83
W
Neith
8
2
4
5
W
2
1
9
6.5
L
2
6
2
0.5
W
Cu Chulainn
THEPASTA11
Cu Chulainn
0
2
0
0
L
Mercury
XpX_Hugo
Mercury
0
5
1
0.1
W
Ymir
5
2
8
4.5
L
Ao Kuang
xPRx_Ghost_Xx
Ao Kuang
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,596
Damage
45,029
63,662
Taken
54,993
33,537
Mitigated
25,528
12,029
Healing
9,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,896
1,371
0
3,846
10,843
5,721
0
2,871
7,972
59,965
0
L
Merlin
 
Merlin
4,265
466
0
1,769
9,292
2,845
538
6,586
2,706
64,045
0
W
Loki
3,281
1,089
0
246
9,521
3,658
257
2,410
7,111
0
60,991
W
Neith
10,338
4,687
20
2,167
9,086
3,302
3,167
4,633
4,240
0
54,715
W
16,858
5,035
0
2,286
7,745
2,900
13
4,059
3,276
96,732
0
L
6,197
1,048
0
3,015
16,993
16,537
111
7,539
9,310
29,002
0
W
Cu Chulainn
THEPASTA11
Cu Chulainn
4,172
390
0
2,102
11,829
7,188
249
8,244
3,585
2,721
52,413
L
Mercury
XpX_Hugo
Mercury
3,068
1,136
0
262
9,652
3,140
843
3,317
6,335
0
30,041
W
Ymir
10,380
3,324
0
2,248
16,812
8,480
460
8,641
8,003
46,618
0
L
Ao Kuang
xPRx_Ghost_Xx
Ao Kuang
9,170
2,336
0
3,137
16,882
5,294
0
7,929
8,953
69,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
46,472
394
Minions Killed
470
0
Camps Cleared
0
1,445,319
Distance Traveled
1,431,867
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,667
510
92
5
0
244,092
2
L
Merlin
7,996
470
123
7
0
270,306
0
W
Loki
9,423
554
101
6
0
284,358
0
W
Neith
9,264
545
79
5
0
281,751
2
W
Nu Wa
9,944
585
133
8
0
292,410
4
L
Bacchus
7,804
459
21
1
0
303,772
0
W
Cu Chulainn
8,619
507
92
5
0
279,245
5
L
Mercury
6,758
398
46
3
0
315,483
4
W
Ymir
9,222
542
65
4
0
294,103
0
L
Ao Kuang
9,060
533
112
7
0
311,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role