Player Matchup

Chaac
Chaac
Gold V
 
Chaac
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Gold IV
ROADMERCS
Anubis
Gold IV
Level 126
God Stats
20W - 10L
1,700 SR
Queue Stats
43W - 34L
1,564 MMR
Party 1
Izanami
Izanami
Silver III
VasVegas03
Izanami
Silver III
Level 58
God Stats
1W - 0L
1,251 SR
Queue Stats
11W - 14L
1,253 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 91
1,484 SR
1,439 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 74
1,525 SR
1,382 MMR
Sobek
Sobek
Silver III
Charlesdanger1
Sobek
Silver III
Level 89
God Stats
3W - 4L
1,497 SR
Queue Stats
7W - 9L
1,420 MMR
Solo
Hachiman
Hachiman
Bronze IV
JungleFarts
Hachiman
Bronze IV
Level 44
God Stats
0W - 2L
1,669 SR
Queue Stats
15W - 18L
1,396 MMR
Solo
Hercules
Hercules
Bronze IV
Nevo6
Hercules
Bronze IV
Level 88
God Stats
9W - 4L
1,410 SR
Queue Stats
15W - 17L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 3 / 9
10,896
778
9,071
14,930
19,422
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
ROADMERCS
Anubis
17
11 / 2 / 3
13,234
945
31,726
11,199
6,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
VasVegas03
Izanami
13
1 / 3 / 10
10,864
776
9,345
11,799
4,298
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
CthulhuMartichorasNe ZhaKuzenboAphrodite

VS

Bans
PoseidonBaron SamediXing TianJanusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
10,873
777
6,998
24,632
24,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
JungleFarts
Hachiman
13
2 / 7 / 5
10,346
739
10,219
14,602
5,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Nevo6
Hercules
13
2 / 4 / 6
10,436
745
8,988
21,040
13,441
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
7
8
Deaths
14
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
3
9
2.17
L
3
3
4
1.67
L
Hachiman
JungleFarts
Hachiman
2
7
5
0.64
L
Hercules
Nevo6
Hercules
2
4
6
1.25
W
Anubis
ROADMERCS
Anubis
11
2
3
6.25
W
Izanami
VasVegas03
Izanami
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,142
Damage
26,205
37,928
Taken
60,274
30,499
Mitigated
42,845
12,458
Healing
8,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,071
449
418
4,461
14,930
19,422
271
3,720
11,210
0
24,270
L
6,998
442
0
1,599
24,632
24,363
0
12,344
12,030
24,445
0
L
Hachiman
JungleFarts
Hachiman
10,219
5,685
0
780
14,602
5,041
23
7,522
7,080
0
47,749
L
Hercules
Nevo6
Hercules
8,988
2,599
0
6,288
21,040
13,441
0
12,233
8,747
1,305
31,410
W
Anubis
ROADMERCS
Anubis
31,726
1,483
0
5,709
11,199
6,779
879
2,776
8,422
90,591
0
W
Izanami
VasVegas03
Izanami
9,345
5,687
0
1,870
11,799
4,298
1,502
1,924
9,875
0
49,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,994
Gold Earned
31,655
178
Minions Killed
118
0
Camps Cleared
0
844,727
Distance Traveled
763,397
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,896
778
23
2
0
296,120
6
L
Sobek
10,873
777
26
2
0
278,527
0
L
Hachiman
10,346
739
57
4
0
227,891
0
L
Hercules
10,436
745
35
3
0
256,979
4
W
Anubis
13,234
945
95
7
0
278,824
2
W
Izanami
10,864
776
60
4
0
269,783
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role