Player Matchup

Kukulkan
Kukulkan
BLACK__BIRD--23
Kukulkan
Level 65
God Stats
82W - 65L
1,477 SR
Queue Stats
221W - 208L
1,379 Elo+
Solo
Hera
Hera
Chaotic_Monkeys
Hera
Level 61
God Stats
20W - 13L
1,620 SR
Queue Stats
73W - 66L
1,313 Elo+
Party 1
Osiris
Osiris
Gabasaurus
Osiris
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,301 Elo+
Party 1
Team Averages
Level 59
1,532 SR
1,331 Elo+

VS

Team Averages
Level 43
1,374 SR
1,335 Elo+
Sun Wukong
Sun Wukong
MadFaceJ
Sun Wukong
Level 46
God Stats
1W - 4L
1,290 SR
Queue Stats
197W - 197L
1,347 Elo+
Solo
Neith
Neith
PouponMiHead
Neith
Level 37
God Stats
0W - 2L
1,299 SR
Queue Stats
13W - 21L
1,410 Elo+
Solo
Cthulhu
Cthulhu
Soviet4DK
Cthulhu
Level 45
God Stats
2W - 5L
1,531 SR
Queue Stats
22W - 25L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 0 / 3
11,705
836
16,573
6,785
3,426
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
1 / 2 / 8
10,600
757
11,762
6,483
2,834
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Gabasaurus
Osiris
13
4 / 1 / 4
10,707
765
7,170
13,037
13,838
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MadFaceJ
Sun Wukong
13
1 / 3 / 2
9,251
661
6,868
18,173
11,432
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 5 / 1
9,286
663
7,287
14,318
5,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Soviet4DK
Cthulhu
5
0 / 2 / 1
8,014
572
720
6,246
5,710
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
3
3
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
0
3
6.5
W
1
2
8
2.5
W
Osiris
Gabasaurus
Osiris
4
1
4
6
L
Sun Wukong
MadFaceJ
Sun Wukong
1
3
2
0.67
L
2
5
1
0.5
L
Cthulhu
Soviet4DK
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,505
Damage
14,875
26,305
Taken
38,737
20,098
Mitigated
23,093
7,067
Healing
6,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
16,573
577
0
2,629
6,785
3,426
849
710
6,075
69,698
0
W
11,762
2,642
408
1,121
6,483
2,834
1,175
219
6,264
49,670
0
W
Osiris
Gabasaurus
Osiris
7,170
2,415
0
2,909
13,037
13,838
332
1,021
12,016
0
24,623
L
Sun Wukong
MadFaceJ
Sun Wukong
6,868
1,538
0
4,160
18,173
11,432
0
14,396
3,777
0
35,492
L
7,287
1,862
0
2,082
14,318
5,951
0
11,310
2,964
0
29,358
L
Cthulhu
Soviet4DK
Cthulhu
720
73
0
544
6,246
5,710
0
2,955
3,291
3,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,012
Gold Earned
26,551
158
Minions Killed
93
0
Camps Cleared
0
749,065
Distance Traveled
570,174
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,705
836
79
6
0
255,230
0
W
Hera
10,600
757
60
4
0
248,439
4
W
Osiris
10,707
765
19
1
0
245,396
0
L
Sun Wukong
9,251
661
35
3
0
259,554
0
L
Neith
9,286
663
52
4
0
213,012
0
L
Cthulhu
8,014
572
6
0
0
97,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role