Player Matchup

Bacchus
Bacchus
Deso Dopp
Bacchus
Level 102
God Stats
9W - 13L
1,488 SR
Queue Stats
465W - 559L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rinnathan
Cu Chulainn
Level 31
God Stats
0W - 2L
1,349 SR
Queue Stats
87W - 115L
1,380 Elo+
Party 1
Nike
Nike
Tin10Men
Nike
Level 119
God Stats
18W - 19L
1,577 SR
Queue Stats
707W - 735L
1,460 Elo+
Solo
Ishtar
Ishtar
bleedrs
Ishtar
Level 147
God Stats
6W - 5L
1,433 SR
Queue Stats
306W - 327L
1,427 Elo+
Party 1
Anubis
Anubis
kel03
Anubis
Level 96
God Stats
16W - 10L
1,656 SR
Queue Stats
305W - 318L
1,429 Elo+
Party 1
Team Averages
Level 99
1,501 SR
1,426 Elo+

VS

Team Averages
Level 80
1,610 SR
1,447 Elo+
Nemesis
Nemesis
 
Nemesis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
AncientBear3
Athena
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,433 Elo+
Party 2
Anubis
Anubis
ProfesorZigz
Anubis
Level 68
God Stats
37W - 35L
1,601 SR
Queue Stats
294W - 295L
1,399 Elo+
Party 3
Hou Yi
Hou Yi
S4RT4N
Hou Yi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,438 Elo+
Party 2
Erlang Shen
Erlang Shen
SenpapiAlexi
Erlang Shen
Level 115
God Stats
8W - 0L
1,948 SR
Queue Stats
191W - 179L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deso Dopp
Bacchus
12
3 / 5 / 2
7,749
517
10,367
12,851
10,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Rinnathan
Cu Chulainn
10
0 / 3 / 1
6,265
418
741
14,503
6,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nike
12
1 / 0 / 1
7,181
479
3,170
8,992
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
bleedrs
Ishtar
11
1 / 3 / 1
7,067
471
8,416
10,461
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
kel03
Anubis
13
4 / 6 / 0
7,932
529
7,137
11,225
4,881
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 0 / 3
9,209
614
7,400
9,744
5,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
2 / 2 / 7
8,065
538
3,368
9,790
8,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
15
7 / 2 / 4
9,692
646
9,711
9,513
4,331
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
S4RT4N
Hou Yi
13
2 / 2 / 7
8,101
540
6,879
9,257
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
SenpapiAlexi
Erlang Shen
13
2 / 3 / 5
8,217
548
4,962
13,092
6,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
9
Kills
17
17
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
0
3
5.5
W
Athena
2
2
7
2.75
L
Bacchus
Deso Dopp
Bacchus
3
5
2
0.8
W
Anubis
7
2
4
4.5
L
Cu Chulainn
Rinnathan
Cu Chulainn
0
3
1
0.17
W
Hou Yi
S4RT4N
Hou Yi
2
2
7
2.75
W
Erlang Shen
SenpapiAlexi
Erlang Shen
2
3
5
1.5
L
Nike
1
0
1
1.5
L
Ishtar
bleedrs
Ishtar
1
3
1
0.5
L
Anubis
kel03
Anubis
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,831
Damage
32,320
58,032
Taken
51,396
29,419
Mitigated
28,885
7,376
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,400
2,873
0
2,704
9,744
5,921
491
3,171
6,573
0
57,378
W
Athena
3,368
977
0
1,737
9,790
8,059
289
3,773
6,017
18,087
0
L
Bacchus
Deso Dopp
Bacchus
10,367
635
0
1,851
12,851
10,868
0
2,749
10,059
33,912
0
W
Anubis
9,711
362
0
4,924
9,513
4,331
1,257
5,317
4,196
75,570
0
L
Cu Chulainn
Rinnathan
Cu Chulainn
741
193
0
221
14,503
6,350
0
710
13,537
0
35,260
W
Hou Yi
S4RT4N
Hou Yi
6,879
2,489
0
4,538
9,257
3,795
1,319
2,587
6,670
0
63,888
W
Erlang Shen
SenpapiAlexi
Erlang Shen
4,962
2,642
0
5,428
13,092
6,779
0
3,038
10,054
0
56,156
L
Nike
3,170
396
0
90
8,992
3,318
700
661
7,912
0
46,357
L
Ishtar
bleedrs
Ishtar
8,416
5,068
0
3,832
10,461
4,002
416
4,233
6,228
0
50,887
L
Anubis
kel03
Anubis
7,137
209
0
1,382
11,225
4,881
0
4,944
6,144
56,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,194
Gold Earned
43,284
341
Minions Killed
423
0
Camps Cleared
0
1,464,215
Distance Traveled
1,551,741
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,209
614
91
6
0
309,395
0
W
Athena
8,065
538
36
2
0
309,509
1
L
Bacchus
7,749
517
42
3
0
297,367
7
W
Anubis
9,692
646
101
7
0
287,696
2
L
Cu Chulainn
6,265
418
53
4
0
313,286
0
W
Hou Yi
8,101
540
108
7
0
285,725
0
W
Erlang Shen
8,217
548
87
6
0
359,416
4
L
Nike
7,181
479
63
4
0
299,551
0
L
Ishtar
7,067
471
87
6
0
275,025
0
L
Anubis
7,932
529
96
6
0
278,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role