Player Matchup

Charon
Charon
GBN Rose
Charon
Level 143
God Stats
19W - 17L
1,457 SR
Queue Stats
533W - 519L
1,482 Elo+
Party 1
Osiris
Osiris
Neuronicz
Osiris
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
WillieBuckets
Morgan Le Fay
Level 71
God Stats
10W - 10L
1,503 SR
Queue Stats
161W - 155L
1,523 Elo+
Party 1
Team Averages
Level 107
1,487 SR
1,493 Elo+

VS

Team Averages
Level 137
1,577 SR
1,491 Elo+
Hercules
Hercules
AdemaNova
Hercules
Level 121
God Stats
1W - 6L
1,490 SR
Queue Stats
71W - 60L
1,540 Elo+
Party 2
Neith
Neith
SMALLESTBAGGAGE
Neith
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 232L
1,504 Elo+
Solo
The Morrigan
The Morrigan
X8xMayheMx9X
The Morrigan
Level 143
God Stats
1W - 1L
1,739 SR
Queue Stats
51W - 51L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
GBN Rose
Charon
15
4 / 3 / 15
12,153
810
11,837
11,442
11,804
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
Neuronicz
Osiris
13
3 / 2 / 14
11,338
756
9,937
16,570
20,211
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
WillieBuckets
Morgan Le Fay
16
12 / 3 / 4
13,495
900
16,445
12,118
5,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdemaNova
Hercules
13
4 / 5 / 4
11,026
735
10,340
20,810
22,616
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 6 / 2
10,579
705
9,136
14,308
5,338
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
X8xMayheMx9X
The Morrigan
13
3 / 8 / 5
10,670
711
6,329
11,430
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
19
Kills
8
8
Deaths
19
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdemaNova
Hercules
4
5
4
1.2
W
Charon
GBN Rose
Charon
4
3
15
3.83
W
Osiris
Neuronicz
Osiris
3
2
14
5
L
1
6
2
0.33
W
Morgan Le Fay
WillieBuckets
Morgan Le Fay
12
3
4
4.67
L
The Morrigan
X8xMayheMx9X
The Morrigan
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,219
Damage
25,805
40,130
Taken
46,548
37,910
Mitigated
32,378
4,597
Healing
9,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdemaNova
Hercules
10,340
2,156
17
5,495
20,810
22,616
0
12,509
8,070
0
28,922
W
Charon
GBN Rose
Charon
11,837
1,236
437
1,497
11,442
11,804
329
2,170
9,011
43,276
0
W
Osiris
Neuronicz
Osiris
9,937
1,990
0
582
16,570
20,211
29
3,456
12,934
1,255
29,396
L
9,136
2,360
0
2,260
14,308
5,338
0
10,091
4,100
0
43,914
W
Morgan Le Fay
WillieBuckets
Morgan Le Fay
16,445
753
0
2,081
12,118
5,895
1,074
880
11,099
62,712
0
L
The Morrigan
X8xMayheMx9X
The Morrigan
6,329
290
0
1,606
11,430
4,424
0
6,993
4,231
20,744
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,986
Gold Earned
32,275
155
Minions Killed
116
0
Camps Cleared
0
854,973
Distance Traveled
746,575
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,026
735
27
2
0
290,133
0
W
Charon
12,153
810
56
4
0
274,559
0
W
Osiris
11,338
756
30
2
0
295,003
2
L
Neith
10,579
705
64
4
0
231,714
0
W
Morgan Le Fay
13,495
900
69
5
0
285,411
0
L
The Morrigan
10,670
711
25
2
0
224,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role