Player Matchup

Mercury
Mercury
CA_LautaGod
Mercury
Level 53
God Stats
1W - 1L
1,699 SR
Queue Stats
24W - 25L
1,507 Elo+
Solo
Terra
Terra
MrAntiRomântico
Terra
Level 154
God Stats
11W - 12L
1,657 SR
Queue Stats
487W - 424L
1,534 Elo+
Solo
Skadi
Skadi
Topo188752
Skadi
Level 119
God Stats
29W - 26L
1,624 SR
Queue Stats
377W - 430L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lautarito_0
Morgan Le Fay
Level 68
God Stats
4W - 11L
1,329 SR
Queue Stats
170W - 189L
1,448 Elo+
Solo
Kukulkan
Kukulkan
scorpion159funny
Kukulkan
Level 106
God Stats
2W - 3L
1,492 SR
Queue Stats
226W - 205L
1,494 Elo+
Solo
Team Averages
Level 100
1,560 SR
1,495 Elo+

VS

Team Averages
Level 49
1,423 SR
1,435 Elo+
Maui
Maui
Flaicon
Maui
Level 17
God Stats
18W - 17L
1,465 SR
Queue Stats
22W - 26L
1,427 Elo+
Party 1
Janus
Janus
KIMBLI45
Janus
Level 100
God Stats
8W - 13L
1,382 SR
Queue Stats
121W - 160L
1,430 Elo+
Party 2
Thor
Thor
MIZALYcosp
Thor
Level 62
God Stats
79W - 61L
1,548 SR
Queue Stats
198W - 240L
1,480 Elo+
Party 2
Chernobog
Chernobog
SrZeno8292
Chernobog
Level 51
God Stats
20W - 26L
1,409 SR
Queue Stats
36W - 50L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
TioRimuru
Gilgamesh
Level 17
God Stats
1W - 3L
1,311 SR
Queue Stats
20W - 26L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CA_LautaGod
Mercury
12
0 / 5 / 2
7,397
435
8,207
15,674
6,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 1 / 1
8,829
519
9,338
14,015
11,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
13
1 / 4 / 0
7,786
458
4,682
7,702
2,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
lautarito_0
Morgan Le Fay
12
0 / 6 / 0
7,390
435
5,823
12,179
6,909
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 3 / 4
7,453
438
4,903
8,359
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Flaicon
Maui
12
1 / 1 / 4
7,853
462
4,350
11,876
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
KIMBLI45
Janus
13
2 / 1 / 3
8,717
513
6,302
6,488
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 2 / 2
9,623
566
7,694
14,353
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
SrZeno8292
Chernobog
13
5 / 2 / 3
8,456
497
7,586
9,415
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
TioRimuru
Gilgamesh
15
6 / 0 / 6
10,030
590
14,096
12,458
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
19
19
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mercury
CA_LautaGod
Mercury
0
5
2
0.2
W
Maui
Flaicon
Maui
1
1
4
3
W
Janus
KIMBLI45
Janus
2
1
3
3.5
W
5
2
2
3
L
5
1
1
5.5
W
Chernobog
SrZeno8292
Chernobog
5
2
3
3.25
W
Gilgamesh
TioRimuru
Gilgamesh
6
0
6
9
L
Skadi
1
4
0
0.25
L
Morgan Le Fay
lautarito_0
Morgan Le Fay
0
6
0
0
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
40,028
57,929
Taken
54,590
30,840
Mitigated
32,633
10,751
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CA_LautaGod
Mercury
8,207
3,734
0
1,620
15,674
6,304
0
4,448
10,878
0
55,658
W
Maui
Flaicon
Maui
4,350
794
0
1,705
11,876
11,064
0
3,756
8,120
26,760
0
W
Janus
KIMBLI45
Janus
6,302
192
70
1,238
6,488
2,359
1,500
1,376
5,112
46,565
0
W
7,694
1,798
0
473
14,353
5,755
2,355
5,154
9,097
0
83,019
L
9,338
1,121
1,853
3,747
14,015
11,266
0
3,104
10,661
36,001
0
W
Chernobog
SrZeno8292
Chernobog
7,586
4,701
0
500
9,415
4,047
0
3,347
6,068
0
52,074
W
Gilgamesh
TioRimuru
Gilgamesh
14,096
4,439
0
1,049
12,458
9,408
0
6,356
6,014
0
60,379
L
Skadi
4,682
1,500
0
339
7,702
2,923
341
1,030
6,621
0
56,947
L
Morgan Le Fay
lautarito_0
Morgan Le Fay
5,823
718
66
2,081
12,179
6,909
0
703
10,868
57,280
0
L
4,903
781
0
1,045
8,359
3,438
0
1,065
7,065
40,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,855
Gold Earned
44,679
410
Minions Killed
396
0
Camps Cleared
0
1,555,455
Distance Traveled
1,646,533
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,397
435
72
4
0
367,784
1
W
Maui
7,853
462
34
2
0
299,550
0
W
Janus
8,717
513
81
5
0
295,874
0
W
Thor
9,623
566
115
7
0
350,405
0
L
Terra
8,829
519
49
3
0
365,351
3
W
Chernobog
8,456
497
79
5
0
338,454
5
W
Gilgamesh
10,030
590
87
5
0
362,250
0
L
Skadi
7,786
458
104
6
0
293,637
2
L
Morgan Le Fay
7,390
435
106
6
0
250,683
0
L
Kukulkan
7,453
438
79
5
0
278,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role