Player Matchup

Chiron
Chiron
GR1ZZLYxREDNECK
Chiron
Level 83
God Stats
4W - 8L
1,276 SR
Queue Stats
597W - 587L
1,474 Elo+
Party 2
Rama
Rama
ITheRealChefI
Rama
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,400 Elo+
Solo
Martichoras
Martichoras
Red_Panda224
Martichoras
Level 36
God Stats
4W - 7L
1,315 SR
Queue Stats
293W - 292L
1,480 Elo+
Party 2
Xing Tian
Xing Tian
SevereGameGuy
Xing Tian
Level 121
God Stats
1W - 3L
1,353 SR
Queue Stats
130W - 124L
1,476 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TFL Orphan
Ah Muzen Cab
Level 122
God Stats
4W - 2L
1,586 SR
Queue Stats
154W - 139L
1,529 Elo+
Party 3
Team Averages
Level 97
1,406 SR
1,472 Elo+

VS

Team Averages
Level 133
1,458 SR
1,434 Elo+
Hachiman
Hachiman
E5TRADAorNADA
Hachiman
Level 146
God Stats
9W - 5L
1,680 SR
Queue Stats
268W - 282L
1,433 Elo+
Party 1
Raijin
Raijin
Milthred
Raijin
Level 114
God Stats
9W - 8L
1,241 SR
Queue Stats
772W - 805L
1,415 Elo+
Solo
Ganesha
Ganesha
RyderX21
Ganesha
Level 128
God Stats
5W - 3L
1,414 SR
Queue Stats
128W - 130L
1,416 Elo+
Party 1
Hou Yi
Hou Yi
Shot_Caller_74
Hou Yi
Level 119
God Stats
22W - 25L
1,454 SR
Queue Stats
1,104W - 1,079L
1,491 Elo+
Solo
Fafnir
Fafnir
XxBuDw3IS3RXxXx
Fafnir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 245L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 5 / 7
9,270
618
15,335
14,083
5,995
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 6 / 2
10,173
678
10,218
16,631
7,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Martichoras
Red_Panda224
Martichoras
18
2 / 5 / 4
9,944
663
12,935
18,570
10,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
SevereGameGuy
Xing Tian
15
3 / 10 / 3
9,707
647
9,903
26,551
33,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Ah Muzen Cab
TFL Orphan
Ah Muzen Cab
15
0 / 7 / 5
8,889
593
17,928
17,098
7,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
E5TRADAorNADA
Hachiman
19
8 / 3 / 12
11,604
774
24,544
17,792
8,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Milthred
Raijin
18
6 / 3 / 14
11,550
770
14,333
14,970
7,087
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
RyderX21
Ganesha
20
0 / 0 / 26
12,580
839
11,925
13,786
14,903
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
17 / 2 / 9
13,833
922
32,575
14,950
7,793
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 3 / 16
11,647
776
4,405
20,440
26,672
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
110
10
Kills
33
33
Deaths
11
21
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Hachiman
E5TRADAorNADA
Hachiman
8
3
12
4.67
L
0
5
7
0.7
L
5
6
2
1
W
Raijin
Milthred
Raijin
6
3
14
4.33
L
Martichoras
Red_Panda224
Martichoras
2
5
4
0.8
W
Ganesha
RyderX21
Ganesha
0
0
26
13
L
Xing Tian
SevereGameGuy
Xing Tian
3
10
3
0.45
W
17
2
9
10.75
L
Ah Muzen Cab
TFL Orphan
Ah Muzen Cab
0
7
5
0.36
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,319
Damage
87,782
92,933
Taken
81,938
64,321
Mitigated
64,769
18,969
Healing
40,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
E5TRADAorNADA
Hachiman
24,544
11,313
4,835
8,009
17,792
8,314
4,428
2,359
15,229
0
47,703
L
15,335
4,966
2,425
3,484
14,083
5,995
212
4,849
8,970
0
29,287
L
10,218
7,323
755
2,808
16,631
7,415
0
4,975
11,249
0
23,653
W
Raijin
Milthred
Raijin
14,333
1,318
2,812
4,555
14,970
7,087
708
880
14,046
29,662
0
L
Martichoras
Red_Panda224
Martichoras
12,935
1,541
982
3,406
18,570
10,034
0
5,716
12,854
0
33,977
W
Ganesha
RyderX21
Ganesha
11,925
191
3,467
2,905
13,786
14,903
431
1,763
11,863
27,625
976
L
Xing Tian
SevereGameGuy
Xing Tian
9,903
612
913
1,437
26,551
33,550
0
7,341
19,084
12,945
0
W
32,575
15,331
1,895
3,646
14,950
7,793
1,463
2,318
12,512
0
59,853
L
Ah Muzen Cab
TFL Orphan
Ah Muzen Cab
17,928
5,093
721
2,038
17,098
7,327
0
6,451
10,427
0
31,623
W
4,405
1,072
3,023
5,023
20,440
26,672
591
2,290
18,150
9,374
409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,983
Gold Earned
61,214
156
Minions Killed
210
0
Camps Cleared
0
1,214,425
Distance Traveled
1,473,344
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,604
774
39
3
0
267,058
0
L
Chiron
9,270
618
26
2
0
248,206
0
L
Rama
10,173
678
41
3
0
237,425
0
W
Raijin
11,550
770
62
4
0
278,898
0
L
Martichoras
9,944
663
48
3
0
256,997
0
W
Ganesha
12,580
839
4
0
0
332,859
7
L
Xing Tian
9,707
647
9
1
0
228,514
0
W
Hou Yi
13,833
922
81
5
0
305,230
0
L
Ah Muzen Cab
8,889
593
32
2
0
243,283
0
W
Fafnir
11,647
776
24
2
0
289,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role