Player Matchup

Charon
Charon
Iarell
Charon
Level 94
God Stats
1W - 1L
1,811 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Jormungandr
Jormungandr
JiraiyaBruh
Jormungandr
Level 81
God Stats
18W - 17L
1,483 SR
Queue Stats
125W - 110L
1,370 Elo+
Party 2
Ravana
Ravana
Lil_Nesquik_
Ravana
Level 106
God Stats
6W - 4L
1,457 SR
Queue Stats
228W - 195L
1,416 Elo+
Party 2
Ishtar
Ishtar
Swervytv
Ishtar
Level 45
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Olorun
Olorun
syrianschlamiguy
Olorun
Level 39
God Stats
0W - 2L
1,287 SR
Queue Stats
77W - 62L
1,319 Elo+
Party 2
Team Averages
Level 73
1,508 SR
1,421 Elo+

VS

Team Averages
Level 58
1,548 SR
1,465 Elo+
Thor
Thor
FrooNash
Thor
Level 109
God Stats
2W - 1L
1,643 SR
Queue Stats
15W - 21L
1,425 Elo+
Party 3
Anubis
Anubis
Idlemask
Anubis
Level 109
God Stats
2W - 4L
1,319 SR
Queue Stats
358W - 367L
1,471 Elo+
Party 1
Thanatos
Thanatos
PurplePickles
Thanatos
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
idolHuang
Tiamat
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
100W - 102L
1,500 Elo+
Party 1
Chiron
Chiron
retroheat
Chiron
Level 57
God Stats
1W - 1L
1,776 SR
Queue Stats
25W - 33L
1,429 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Iarell
Charon
9
1 / 3 / 2
6,272
448
4,681
10,339
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
JiraiyaBruh
Jormungandr
11
0 / 6 / 3
6,466
462
8,541
12,493
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
11
2 / 7 / 3
6,776
484
7,030
11,567
2,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Swervytv
Ishtar
11
1 / 4 / 0
6,495
464
7,245
9,437
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 5 / 1
6,596
471
4,745
10,241
3,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 0 / 10
7,578
541
6,487
12,384
9,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anubis
Idlemask
Anubis
13
8 / 4 / 1
8,540
610
8,649
12,514
6,092
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
PurplePickles
Thanatos
16
13 / 0 / 5
9,765
698
19,225
15,519
6,694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
idolHuang
Tiamat
12
1 / 2 / 4
7,005
500
2,825
6,442
3,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
retroheat
Chiron
12
1 / 0 / 2
7,063
505
4,024
8,045
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
6
Kills
25
25
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thor
2
0
10
7
L
Charon
Iarell
Charon
1
3
2
0.67
W
Anubis
Idlemask
Anubis
8
4
1
2.13
L
Jormungandr
JiraiyaBruh
Jormungandr
0
6
3
0.25
L
Ravana
2
7
3
0.5
W
Thanatos
PurplePickles
Thanatos
13
0
5
15.5
L
Ishtar
Swervytv
Ishtar
1
4
0
0.25
W
Tiamat
idolHuang
Tiamat
1
2
4
1.5
W
Chiron
retroheat
Chiron
1
0
2
2
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,242
Damage
41,210
54,077
Taken
54,904
21,438
Mitigated
29,182
9,920
Healing
30,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
6,487
1,184
0
2,247
12,384
9,473
17
3,136
9,160
85
30,355
L
Charon
Iarell
Charon
4,681
1,247
0
2,862
10,339
7,001
0
1,240
9,047
12,728
0
W
Anubis
Idlemask
Anubis
8,649
1,040
0
5,578
12,514
6,092
624
6,973
4,837
53,467
0
L
Jormungandr
JiraiyaBruh
Jormungandr
8,541
1,755
0
1,862
12,493
5,369
0
4,274
8,189
43,922
0
L
Ravana
7,030
2,653
0
745
11,567
2,989
0
2,023
9,486
0
35,707
W
Thanatos
PurplePickles
Thanatos
19,225
6,094
0
15,413
15,519
6,694
180
2,549
12,787
0
95,976
L
Ishtar
Swervytv
Ishtar
7,245
4,050
0
3,122
9,437
2,919
0
847
8,568
0
41,390
W
Tiamat
idolHuang
Tiamat
2,825
160
0
1,649
6,442
3,805
461
2,613
3,723
31,137
0
W
Chiron
retroheat
Chiron
4,024
1,981
333
5,179
8,045
3,118
0
1,739
6,306
0
45,235
L
4,745
2,606
60
1,269
10,241
3,160
0
2,785
7,228
40,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
39,951
266
Minions Killed
395
0
Camps Cleared
0
1,320,603
Distance Traveled
1,337,204
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,578
541
41
3
0
272,240
4
L
Charon
6,272
448
16
1
0
284,280
2
W
Anubis
8,540
610
95
7
0
237,010
1
L
Jormungandr
6,466
462
60
4
0
253,001
1
L
Ravana
6,776
484
54
4
0
280,427
0
W
Thanatos
9,765
698
126
9
0
319,005
0
L
Ishtar
6,495
464
69
5
0
246,938
0
W
Tiamat
7,005
500
57
4
0
249,185
2
W
Chiron
7,063
505
76
5
0
259,764
0
L
Olorun
6,596
471
67
5
0
255,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role