Player Matchup

Jing Wei
Jing Wei
AppaThaBison
Jing Wei
Level 47
God Stats
2W - 1L
1,560 SR
Queue Stats
395W - 373L
1,463 Elo+
Solo
Bellona
Bellona
Gogohnash
Bellona
Level 34
God Stats
5W - 4L
1,602 SR
Queue Stats
6W - 5L
1,518 Elo+
Party 1
Sobek
Sobek
MrKingfish2U
Sobek
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 65L
1,325 Elo+
Solo
Persephone
Persephone
Princez7
Persephone
Level 112
God Stats
5W - 1L
1,560 SR
Queue Stats
78W - 79L
1,492 Elo+
Party 1
Loki
Loki
xMonStAxDestrOx
Loki
Level 106
God Stats
6W - 5L
1,618 SR
Queue Stats
66W - 47L
1,514 Elo+
Party 1
Team Averages
Level 66
1,568 SR
1,463 Elo+

VS

Team Averages
Level 52
1,477 SR
1,442 Elo+
Shiva
Shiva
DannyMon924
Shiva
Level 35
God Stats
22W - 27L
1,447 SR
Queue Stats
29W - 52L
1,336 Elo+
Solo
Sylvanus
Sylvanus
Ruklier061
Sylvanus
Level 60
God Stats
2W - 4L
1,392 SR
Queue Stats
312W - 285L
1,507 Elo+
Party 2
Zeus
Zeus
XA4V
Zeus
Level 87
God Stats
8W - 5L
1,582 SR
Queue Stats
142W - 117L
1,444 Elo+
Party 3
Danzaburou
Danzaburou
ZelfRyuu
Danzaburou
Level 45
God Stats
2W - 3L
1,289 SR
Queue Stats
170W - 156L
1,519 Elo+
Party 2
Arachne
Arachne
e11 kvnut
Arachne
Level 35
God Stats
3W - 2L
1,674 SR
Queue Stats
112W - 113L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AppaThaBison
Jing Wei
11
1 / 1 / 0
6,259
522
5,359
7,005
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Gogohnash
Bellona
12
3 / 2 / 2
6,796
566
7,995
10,741
10,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 5
6,257
521
6,233
10,350
8,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Persephone
Princez7
Persephone
12
4 / 4 / 4
7,249
604
5,211
7,976
2,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
6 / 1 / 1
7,045
587
7,814
7,995
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,837
570
7,317
11,049
7,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
Ruklier061
Sylvanus
8
0 / 3 / 3
5,649
471
4,230
11,419
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
XA4V
Zeus
12
2 / 7 / 1
7,396
616
4,338
8,490
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ZelfRyuu
Danzaburou
10
2 / 0 / 0
6,325
527
7,060
5,957
2,485
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
e11 kvnut
Arachne
12
3 / 4 / 4
7,183
599
5,659
12,638
4,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
14
Kills
9
9
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AppaThaBison
Jing Wei
1
1
0
1
L
2
1
1
2.5
W
Bellona
Gogohnash
Bellona
3
2
2
2
W
0
1
5
2.5
W
Persephone
Princez7
Persephone
4
4
4
1.5
L
Sylvanus
Ruklier061
Sylvanus
0
3
3
0.5
L
Zeus
XA4V
Zeus
2
7
1
0.36
L
Danzaburou
ZelfRyuu
Danzaburou
2
0
0
2
L
Arachne
e11 kvnut
Arachne
3
4
4
1.25
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,612
Damage
28,604
44,067
Taken
49,553
27,622
Mitigated
24,868
13,204
Healing
10,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AppaThaBison
Jing Wei
5,359
3,500
0
1,988
7,005
2,516
104
1,252
5,753
0
54,098
L
7,317
969
27
2,070
11,049
7,776
0
576
10,465
0
40,998
W
Bellona
Gogohnash
Bellona
7,995
3,520
0
3,875
10,741
10,919
0
731
10,010
0
45,780
W
6,233
951
0
4,549
10,350
8,715
0
2,477
7,873
16,060
0
W
Persephone
Princez7
Persephone
5,211
76
0
617
7,976
2,826
0
2,928
5,009
38,232
0
L
Sylvanus
Ruklier061
Sylvanus
4,230
1,651
444
2,080
11,419
7,017
0
3,049
8,236
14,180
0
L
Zeus
XA4V
Zeus
4,338
514
0
500
8,490
2,813
564
3,315
4,935
50,215
0
L
Danzaburou
ZelfRyuu
Danzaburou
7,060
3,160
0
2,201
5,957
2,485
0
2,116
3,841
0
41,781
L
Arachne
e11 kvnut
Arachne
5,659
3,290
0
3,329
12,638
4,777
0
1,874
10,572
0
46,519
W
7,814
2,320
0
2,175
7,995
2,646
0
1,147
6,756
0
43,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,606
Gold Earned
33,390
334
Minions Killed
302
0
Camps Cleared
0
1,209,698
Distance Traveled
1,155,229
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,259
522
92
8
0
226,466
0
L
Shiva
6,837
570
60
5
0
246,266
0
W
Bellona
6,796
566
70
6
0
229,253
0
W
Sobek
6,257
521
26
2
0
229,934
2
W
Persephone
7,249
604
79
7
0
241,588
0
L
Sylvanus
5,649
471
22
2
0
214,000
0
L
Zeus
7,396
616
102
9
0
196,186
1
L
Danzaburou
6,325
527
50
4
0
240,323
0
L
Arachne
7,183
599
68
6
0
258,454
3
W
Loki
7,045
587
67
6
0
282,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role