Player Matchup

Hachiman
Hachiman
Platinum I
Ambroose
Hachiman
Platinum I
Level 156
God Stats
14W - 4L
1,710 SR
Queue Stats
89W - 55L
2,039 MMR
Solo
Khepri
Khepri
Platinum III
MyBestYourWorst
Khepri
Platinum III
Level 177
God Stats
2W - 4L
1,438 SR
Queue Stats
670W - 673L
1,878 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
PhoenixSordauc
Sun Wukong
Platinum II
Level 165
God Stats
17W - 13L
1,631 SR
Queue Stats
96W - 89L
1,882 MMR
Solo
Arachne
Arachne
Platinum II
ThrobRoss
Arachne
Platinum II
Level 123
God Stats
6W - 11L
1,413 SR
Queue Stats
231W - 233L
1,987 MMR
Solo
Merlin
Merlin
Platinum III
jetfly_07
Merlin
Platinum III
Level 139
God Stats
2W - 2L
1,597 SR
Queue Stats
173W - 166L
1,878 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,558 SR
1,933 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,642 SR
1,931 MMR
Jormungandr
Jormungandr
Platinum I
Dwuff La
Jormungandr
Platinum I
Level 140
God Stats
17W - 17L
1,583 SR
Queue Stats
72W - 65L
1,835 MMR
Solo
Ymir
Ymir
Diamond V
PurifiedTitan
Ymir
Diamond V
Level 123
God Stats
5W - 4L
1,705 SR
Queue Stats
405W - 399L
1,963 MMR
Solo
Mercury
Mercury
Diamond V
Rhewind
Mercury
Diamond V
Level 139
God Stats
3W - 1L
1,660 SR
Queue Stats
53W - 38L
1,979 MMR
Party 1
Cernunnos
Cernunnos
Platinum II
SaItyShroom
Cernunnos
Platinum II
Level 142
God Stats
46W - 37L
1,764 SR
Queue Stats
150W - 133L
1,886 MMR
Solo
Baron Samedi
Baron Samedi
Platinum I
markiemarky
Baron Samedi
Platinum I
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
89W - 75L
1,992 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ambroose
Hachiman
12
0 / 2 / 0
7,397
462
6,921
11,427
4,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 4 / 1
6,598
412
3,080
13,721
11,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
PhoenixSordauc
Sun Wukong
14
0 / 0 / 0
8,104
507
2,097
9,178
7,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Arachne
ThrobRoss
Arachne
12
3 / 0 / 0
7,500
469
6,622
13,009
5,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
jetfly_07
Merlin
14
0 / 3 / 1
7,958
497
5,914
10,585
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
KaliRavanaBakasuraThanatos

VS

Bans
AphroditeSusanoMartichorasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dwuff La
Jormungandr
15
0 / 0 / 1
9,375
586
6,290
10,718
10,016
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 2 / 4
7,594
475
4,503
15,079
10,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
Rhewind
Mercury
16
5 / 1 / 2
9,538
596
7,310
11,742
4,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
SaItyShroom
Cernunnos
16
1 / 0 / 4
9,700
606
9,389
6,966
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
markiemarky
Baron Samedi
16
2 / 0 / 2
9,395
587
12,360
10,165
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ambroose
Hachiman
0
2
0
0
W
Jormungandr
Dwuff La
Jormungandr
0
0
1
0.5
L
0
4
1
0.13
L
Sun Wukong
PhoenixSordauc
Sun Wukong
0
0
0
0
W
1
2
4
1.5
W
Mercury
Rhewind
Mercury
5
1
2
6
W
Cernunnos
SaItyShroom
Cernunnos
1
0
4
3
L
Arachne
ThrobRoss
Arachne
3
0
0
3
L
Merlin
jetfly_07
Merlin
0
3
1
0.17
W
Baron Samedi
markiemarky
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
39,852
57,920
Taken
54,670
32,134
Mitigated
34,273
18,132
Healing
16,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ambroose
Hachiman
6,921
4,144
0
4,968
11,427
4,007
0
2,364
8,934
0
61,661
W
Jormungandr
Dwuff La
Jormungandr
6,290
546
0
1,850
10,718
10,016
641
1,135
9,583
80,141
254
L
3,080
541
0
2,280
13,721
11,400
0
5,079
8,484
14,029
0
L
Sun Wukong
PhoenixSordauc
Sun Wukong
2,097
365
0
3,594
9,178
7,238
0
2,395
6,379
0
62,621
W
4,503
924
1,703
2,189
15,079
10,778
116
2,026
13,053
17,770
0
W
Mercury
Rhewind
Mercury
7,310
3,992
0
1,913
11,742
4,811
130
1,413
10,329
0
87,900
W
Cernunnos
SaItyShroom
Cernunnos
9,389
4,413
0
5,025
6,966
3,200
2,457
721
6,245
0
92,776
L
Arachne
ThrobRoss
Arachne
6,622
3,877
0
6,694
13,009
5,480
0
6,145
6,590
0
55,468
L
Merlin
jetfly_07
Merlin
5,914
94
0
596
10,585
4,009
0
5,995
4,578
71,812
0
W
Baron Samedi
markiemarky
Baron Samedi
12,360
1,166
476
3,138
10,165
5,468
720
3,802
6,363
83,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
45,602
476
Minions Killed
602
0
Camps Cleared
0
1,626,230
Distance Traveled
1,671,707
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,397
462
122
8
0
297,068
6
W
Jormungandr
9,375
586
145
9
0
288,795
3
L
Khepri
6,598
412
12
1
0
306,757
1
L
Sun Wukong
8,104
507
123
8
0
318,719
0
W
Ymir
7,594
475
18
1
0
320,482
6
W
Mercury
9,538
596
131
8
0
433,701
0
W
Cernunnos
9,700
606
151
9
0
295,322
6
L
Arachne
7,500
469
84
5
0
388,463
0
L
Merlin
7,958
497
135
8
0
315,223
0
W
Baron Samedi
9,395
587
157
10
0
333,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role