Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Coach_Robo
Mercury
Level 149
God Stats
1W - 0L
1,816 SR
Queue Stats
9W - 8L
1,526 Elo+
Party 1
Charon
Charon
MagicZ_Hydra
Charon
Level 109
God Stats
2W - 2L
1,271 SR
Queue Stats
31W - 29L
1,526 Elo+
Solo
Discordia
Discordia
NICK-FlL-A
Discordia
Level 122
God Stats
2W - 0L
1,649 SR
Queue Stats
9W - 13L
1,435 Elo+
Party 1
Mulan
Mulan
VideoGamerMan
Mulan
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 41L
1,614 Elo+
Solo
Team Averages
Level 125
1,547 SR
1,520 Elo+

VS

Team Averages
Level 126
1,493 SR
1,501 Elo+
Chernobog
Chernobog
 
Chernobog
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
MrPotatoMan69
Charon
Level 117
God Stats
35W - 27L
1,500 SR
Queue Stats
356W - 328L
1,546 Elo+
Party 3
Kali
Kali
Underwood7777
Kali
Level 169
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 109L
1,517 Elo+
Party 3
Amaterasu
Amaterasu
goku_ss_god_Blue
Amaterasu
Level 144
God Stats
8W - 11L
1,567 SR
Queue Stats
380W - 451L
1,505 Elo+
Party 2
Scylla
Scylla
hiverbibas
Scylla
Level 79
God Stats
11W - 20L
1,398 SR
Queue Stats
213W - 293L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
0 / 0 / 0
3,565
594
2,342
3,450
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Coach_Robo
Mercury
6
1 / 0 / 0
3,710
618
1,092
3,941
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon
6
0 / 0 / 0
3,984
664
908
4,021
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
NICK-FlL-A
Discordia
8
0 / 1 / 1
3,926
654
2,061
2,750
745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

8
1 / 0 / 0
4,971
829
3,669
4,674
1,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
6
0 / 0 / 0
3,466
578
2,568
3,951
943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
0 / 0 / 0
3,419
570
556
1,749
785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 0 / 0
4,218
703
2,129
5,312
1,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
7
0 / 1 / 0
3,816
636
1,738
6,821
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Scylla
hiverbibas
Scylla
7
0 / 1 / 1
3,903
651
1,389
2,381
751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
0
0
L
Chernobog
 
Chernobog
0
0
0
0
W
Mercury
Coach_Robo
Mercury
1
0
0
1
W
Charon
0
0
0
0
L
0
0
0
0
W
Discordia
NICK-FlL-A
Discordia
0
1
1
0.5
L
1
0
0
1
W
1
0
0
1
L
Amaterasu
0
1
0
0
L
Scylla
hiverbibas
Scylla
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,072
Damage
8,380
18,836
Taken
20,214
7,227
Mitigated
7,099
7,429
Healing
8,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,342
1,035
0
1,900
3,450
1,068
15
263
3,187
0
20,507
L
Chernobog
 
Chernobog
2,568
1,027
0
1,580
3,951
943
0
618
3,333
0
19,681
W
Mercury
Coach_Robo
Mercury
1,092
518
0
660
3,941
1,065
0
241
3,684
0
16,834
W
Charon
908
260
0
2,010
4,021
2,408
0
236
3,785
11,802
0
L
556
77
0
922
1,749
785
0
290
1,459
4,357
0
W
Discordia
NICK-FlL-A
Discordia
2,061
45
0
500
2,750
745
0
1,033
1,561
19,191
0
L
2,129
1,057
0
1,715
5,312
1,927
0
381
4,899
0
27,874
W
3,669
326
0
2,359
4,674
1,941
0
56
4,618
0
34,648
L
Amaterasu
1,738
540
0
3,291
6,821
2,693
0
0
6,821
0
20,918
L
Scylla
hiverbibas
Scylla
1,389
137
0
500
2,381
751
0
1,464
719
20,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,156
Gold Earned
18,822
192
Minions Killed
182
0
Camps Cleared
0
608,169
Distance Traveled
595,975
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,565
594
36
6
0
105,530
0
L
Chernobog
3,466
578
38
6
0
116,308
2
W
Mercury
3,710
618
38
6
0
155,630
0
W
Charon
3,984
664
13
2
0
110,406
0
L
Charon
3,419
570
8
1
0
74,709
0
W
Discordia
3,926
654
41
7
0
114,781
2
L
Kali
4,218
703
48
8
0
146,276
0
W
Mulan
4,971
829
64
11
0
121,822
1
L
Amaterasu
3,816
636
40
7
0
145,474
1
L
Scylla
3,903
651
48
8
0
113,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role