Player Matchup

Discordia
Discordia
AstronautDogs
Discordia
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 115L
1,522 Elo+
Party 2
Ne Zha
Ne Zha
Boxedbypixel
Ne Zha
Level 49
God Stats
5W - 0L
1,899 SR
Queue Stats
37W - 39L
1,489 Elo+
Solo
Hachiman
Hachiman
KarnageRonin
Hachiman
Level 68
God Stats
3W - 1L
1,417 SR
Queue Stats
229W - 214L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
Theravenronin
Nu Wa
Level 61
God Stats
7W - 3L
1,648 SR
Queue Stats
193W - 170L
1,527 Elo+
Party 2
Charon
Charon
ThisGameSucks001
Charon
Level 102
God Stats
4W - 3L
1,304 SR
Queue Stats
173W - 144L
1,452 Elo+
Solo
Team Averages
Level 71
1,554 SR
1,496 Elo+

VS

Team Averages
Level 64
1,491 SR
1,583 Elo+
Charon
Charon
RimuruTempest23
Charon
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
jangletetts
The Morrigan
Level 28
God Stats
18W - 26L
1,302 SR
Queue Stats
82W - 87L
1,427 Elo+
Party 3
Nu Wa
Nu Wa
kittygbaby
Nu Wa
Level 68
God Stats
31W - 18L
1,651 SR
Queue Stats
83W - 75L
1,544 Elo+
Party 3
Neith
Neith
x0Aly1x
Neith
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,713 Elo+
Party 1
Loki
Loki
xXLiLsLeEpY78Xx
Loki
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AstronautDogs
Discordia
12
2 / 1 / 1
7,380
527
5,886
7,496
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
12
1 / 2 / 4
7,299
521
5,195
12,718
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
KarnageRonin
Hachiman
12
6 / 2 / 1
8,211
587
13,904
10,208
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 0 / 3
7,534
538
6,507
4,533
2,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 0
8,310
594
2,480
8,203
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
6,299
450
3,286
15,629
12,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
jangletetts
The Morrigan
12
1 / 0 / 0
6,771
484
4,899
4,491
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
13
1 / 1 / 1
6,663
476
5,879
6,420
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
x0Aly1x
Neith
8
1 / 5 / 0
5,651
404
3,820
11,268
3,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 1
6,283
449
4,851
11,233
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
5
6
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
AstronautDogs
Discordia
2
1
1
2.5
W
Ne Zha
1
2
4
1.5
W
Hachiman
KarnageRonin
Hachiman
6
2
1
3.25
L
1
4
2
0.5
W
2
0
3
3.5
W
1
1
0
1
L
The Morrigan
jangletetts
The Morrigan
1
0
0
1
L
Nu Wa
1
1
1
1.5
L
Neith
x0Aly1x
Neith
1
5
0
0.2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,972
Damage
22,735
43,158
Taken
49,041
19,495
Mitigated
23,495
12,021
Healing
6,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AstronautDogs
Discordia
5,886
483
80
1,096
7,496
2,516
284
2,882
4,614
56,744
0
W
Ne Zha
5,195
1,293
0
2,843
12,718
5,357
0
2,573
10,145
0
57,037
W
Hachiman
KarnageRonin
Hachiman
13,904
10,280
0
4,123
10,208
4,174
383
2,980
7,228
0
57,720
L
3,286
268
183
1,635
15,629
12,739
0
4,265
11,364
26,071
0
W
6,507
2,439
132
1,719
4,533
2,513
769
2,640
1,893
36,030
0
W
2,480
330
0
2,028
8,203
4,935
684
3,307
4,896
58,307
0
L
The Morrigan
jangletetts
The Morrigan
4,899
491
0
549
4,491
1,614
0
2,219
2,026
41,086
0
L
Nu Wa
5,879
1,373
0
1,030
6,420
2,132
0
3,641
2,779
55,716
0
L
Neith
x0Aly1x
Neith
3,820
1,550
0
385
11,268
3,442
299
890
10,378
0
27,237
L
4,851
1,023
0
2,992
11,233
3,568
0
3,613
7,572
0
40,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,734
Gold Earned
31,667
429
Minions Killed
291
0
Camps Cleared
0
1,352,869
Distance Traveled
1,295,047
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,380
527
104
7
0
271,048
4
W
Ne Zha
7,299
521
77
6
0
301,389
0
W
Hachiman
8,211
587
88
6
0
257,438
0
L
Charon
6,299
450
29
2
0
249,951
0
W
Nu Wa
7,534
538
44
3
0
277,498
0
W
Charon
8,310
594
116
8
0
245,496
0
L
The Morrigan
6,771
484
72
5
0
248,364
0
L
Nu Wa
6,663
476
96
7
0
254,572
2
L
Neith
5,651
404
34
2
0
242,064
0
L
Loki
6,283
449
60
4
0
300,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role