Player Matchup

Jormungandr
Jormungandr
BlackPhoenix996
Jormungandr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,593 Elo+
Party 1
Artemis
Artemis
DeepOnion64
Artemis
Level 60
God Stats
1W - 2L
1,192 SR
Queue Stats
24W - 21L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
OAC FallenAngel
Kuzenbo
Level 137
God Stats
2W - 0L
1,420 SR
Queue Stats
83W - 76L
1,566 Elo+
Party 1
Ganesha
Ganesha
TFL Lawliet
Ganesha
Level 46
God Stats
3W - 0L
1,732 SR
Queue Stats
26W - 21L
1,549 Elo+
Party 1
Ne Zha
Ne Zha
XEli3Nightma3
Ne Zha
Level 129
God Stats
1W - 1L
1,545 SR
Queue Stats
52W - 51L
1,547 Elo+
Party 1
Team Averages
Level 103
1,478 SR
1,559 Elo+

VS

Team Averages
Level 83
1,523 SR
1,562 Elo+
Jing Wei
Jing Wei
Chrisfusky
Jing Wei
Level 128
God Stats
9W - 6L
1,613 SR
Queue Stats
524W - 525L
1,488 Elo+
Solo
Bacchus
Bacchus
Hollowedwisp
Bacchus
Level 26
God Stats
0W - 1L
1,679 SR
Queue Stats
3W - 3L
1,577 Elo+
Party 2
Xbalanque
Xbalanque
NBH Jumpman
Xbalanque
Level 143
God Stats
0W - 1L
1,535 SR
Queue Stats
14W - 13L
1,695 Elo+
Solo
Kukulkan
Kukulkan
Vibe226
Kukulkan
Level 81
God Stats
0W - 1L
1,289 SR
Queue Stats
6W - 6L
1,519 Elo+
Party 2
Camazotz
Camazotz
ratdad2
Camazotz
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BlackPhoenix996
Jormungandr
16
9 / 2 / 7
9,742
812
10,607
18,352
13,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
DeepOnion64
Artemis
17
7 / 2 / 9
9,879
823
12,454
8,143
4,005
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 17
9,243
770
8,349
26,763
27,437
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
TFL Lawliet
Ganesha
16
0 / 1 / 16
9,519
793
3,916
20,972
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
3 / 3 / 11
9,312
776
11,804
10,569
5,737
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Chrisfusky
Jing Wei
16
1 / 3 / 5
8,423
702
9,080
11,336
5,689
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Hollowedwisp
Bacchus
14
1 / 5 / 4
8,497
708
6,586
13,367
15,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xbalanque
NBH Jumpman
Xbalanque
14
1 / 3 / 6
7,944
662
16,448
8,393
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Vibe226
Kukulkan
17
2 / 3 / 4
9,468
789
25,291
7,755
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Camazotz
ratdad2
Camazotz
15
4 / 5 / 1
8,851
738
6,009
11,505
5,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
29
19
Kills
9
9
Deaths
19
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BlackPhoenix996
Jormungandr
9
2
7
6.25
L
Jing Wei
Chrisfusky
Jing Wei
1
3
5
1.17
W
Artemis
DeepOnion64
Artemis
7
2
9
5.75
L
Bacchus
Hollowedwisp
Bacchus
1
5
4
0.6
L
Xbalanque
NBH Jumpman
Xbalanque
1
3
6
1.33
W
0
1
17
8.5
W
Ganesha
TFL Lawliet
Ganesha
0
1
16
8
L
Kukulkan
Vibe226
Kukulkan
2
3
4
1.33
W
3
3
11
2.83
L
Camazotz
ratdad2
Camazotz
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,130
Damage
63,414
84,799
Taken
52,356
67,526
Mitigated
33,089
42,909
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BlackPhoenix996
Jormungandr
10,607
1,133
1,049
5,327
18,352
13,441
397
4,638
13,714
27,598
0
L
Jing Wei
Chrisfusky
Jing Wei
9,080
5,679
817
4,110
11,336
5,689
69
6,066
5,218
0
26,405
W
Artemis
DeepOnion64
Artemis
12,454
6,968
1,046
1,492
8,143
4,005
1,714
3,259
4,884
0
29,391
L
Bacchus
Hollowedwisp
Bacchus
6,586
581
300
2,188
13,367
15,125
0
4,319
8,787
13,216
0
L
Xbalanque
NBH Jumpman
Xbalanque
16,448
6,395
351
1,883
8,393
3,253
0
2,581
5,812
0
27,043
W
8,349
2,774
5,400
13,703
26,763
27,437
484
10,198
16,565
12,617
0
W
Ganesha
TFL Lawliet
Ganesha
3,916
649
2,111
8,562
20,972
16,906
80
9,764
11,208
7,592
0
L
Kukulkan
Vibe226
Kukulkan
25,291
758
828
1,879
7,755
3,852
0
4,305
3,450
49,164
0
W
11,804
628
1,770
2,449
10,569
5,737
328
4,161
6,408
0
25,646
L
Camazotz
ratdad2
Camazotz
6,009
898
224
2,917
11,505
5,170
0
5,466
5,943
0
10,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,695
Gold Earned
43,183
136
Minions Killed
145
0
Camps Cleared
0
1,174,976
Distance Traveled
1,039,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,742
812
33
3
0
229,510
0
L
Jing Wei
8,423
702
39
3
0
198,800
0
W
Artemis
9,879
823
56
5
0
221,536
0
L
Bacchus
8,497
708
8
1
0
212,570
0
L
Xbalanque
7,944
662
28
2
0
202,957
0
W
Kuzenbo
9,243
770
14
1
0
230,477
0
W
Ganesha
9,519
793
0
0
0
245,991
0
L
Kukulkan
9,468
789
64
5
0
225,522
0
W
Ne Zha
9,312
776
33
3
0
247,462
0
L
Camazotz
8,851
738
6
1
0
199,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role