Player Matchup

Charon
Charon
DXCKat
Charon
Level 126
God Stats
6W - 4L
1,516 SR
Queue Stats
200W - 224L
1,479 Elo+
Party 1
Set
Set
FoxGradient
Set
Level 156
God Stats
9W - 12L
1,516 SR
Queue Stats
482W - 438L
1,545 Elo+
Solo
Nu Wa
Nu Wa
GentleThing
Nu Wa
Level 101
God Stats
2W - 1L
1,745 SR
Queue Stats
416W - 350L
1,560 Elo+
Solo
Ne Zha
Ne Zha
MASHOGA
Ne Zha
Level 157
God Stats
5W - 6L
1,288 SR
Queue Stats
621W - 567L
1,674 Elo+
Solo
Hachiman
Hachiman
YoBoySimpss
Hachiman
Level 159
God Stats
1W - 1L
1,239 SR
Queue Stats
140W - 198L
1,496 Elo+
Party 1
Team Averages
Level 140
1,461 SR
1,551 Elo+

VS

Team Averages
Level 98
1,668 SR
1,611 Elo+
Anubis
Anubis
CarlFenrir
Anubis
Level 94
God Stats
24W - 27L
1,541 SR
Queue Stats
208W - 196L
1,509 Elo+
Party 3
Ravana
Ravana
HeartDarkness
Ravana
Level 157
God Stats
1W - 2L
1,424 SR
Queue Stats
122W - 78L
1,569 Elo+
Party 3
Charon
Charon
LemonLord999
Charon
Level 22
God Stats
1W - 1L
1,694 SR
Queue Stats
8W - 4L
1,716 Elo+
Party 2
Ra
Ra
TheEbear
Ra
Level 92
God Stats
3W - 3L
1,758 SR
Queue Stats
37W - 19L
1,690 Elo+
Party 2
Apollo
Apollo
soapeyillusion
Apollo
Level 123
God Stats
6W - 4L
1,921 SR
Queue Stats
235W - 203L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
DXCKat
Charon
12
1 / 1 / 9
7,882
563
5,888
12,479
9,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 0 / 4
9,213
658
7,984
11,456
4,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 4 / 7
6,980
499
6,334
8,818
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
MASHOGA
Ne Zha
15
8 / 0 / 3
9,201
657
12,368
11,510
5,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hachiman
YoBoySimpss
Hachiman
14
2 / 2 / 2
8,342
596
6,101
8,691
3,298
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CarlFenrir
Anubis
11
0 / 6 / 0
6,470
462
3,933
10,006
4,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 3 / 1
7,848
561
10,273
10,556
4,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charon
11
0 / 1 / 3
6,914
494
8,405
11,166
8,683
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 6 / 3
7,069
505
4,774
10,637
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
1 / 0 / 1
7,748
553
5,212
8,990
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
7
7
Deaths
16
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
CarlFenrir
Anubis
0
6
0
0
W
Charon
DXCKat
Charon
1
1
9
5.5
W
4
0
4
6
W
1
4
7
1.13
L
4
3
1
1.5
L
Charon
0
1
3
1.5
W
Ne Zha
MASHOGA
Ne Zha
8
0
3
9.5
L
2
6
3
0.58
W
Hachiman
YoBoySimpss
Hachiman
2
2
2
1.5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,675
Damage
32,597
52,954
Taken
51,355
25,225
Mitigated
25,614
20,123
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CarlFenrir
Anubis
3,933
90
0
2,439
10,006
4,384
0
1,068
8,938
44,033
0
W
Charon
DXCKat
Charon
5,888
1,107
2,621
3,553
12,479
9,060
0
6,021
6,158
20,204
0
W
7,984
3,251
0
4,056
11,456
4,852
260
4,129
7,327
0
84,850
W
6,334
751
0
835
8,818
2,765
0
3,350
5,243
44,581
0
L
10,273
3,890
0
1,563
10,556
4,833
0
1,735
8,821
0
73,442
L
Charon
8,405
1,790
0
2,365
11,166
8,683
0
3,214
7,952
26,251
0
W
Ne Zha
MASHOGA
Ne Zha
12,368
4,351
0
6,897
11,510
5,250
0
1,583
9,703
0
77,929
L
4,774
375
872
1,781
10,637
4,002
0
3,939
6,698
45,263
0
W
Hachiman
YoBoySimpss
Hachiman
6,101
2,171
0
2,161
8,691
3,298
1,037
1,554
7,123
0
67,640
L
5,212
2,623
0
5,335
8,990
3,712
780
2,370
6,620
0
70,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,618
Gold Earned
36,049
458
Minions Killed
424
0
Camps Cleared
0
1,407,646
Distance Traveled
1,367,841
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,470
462
74
5
0
240,255
0
W
Charon
7,882
563
21
2
0
281,338
0
W
Set
9,213
658
124
9
0
256,208
0
W
Nu Wa
6,980
499
75
5
0
279,378
1
L
Ravana
7,848
561
99
7
0
308,869
0
L
Charon
6,914
494
25
2
0
288,570
0
W
Ne Zha
9,201
657
110
8
0
328,168
0
L
Ra
7,069
505
97
7
0
276,570
1
W
Hachiman
8,342
596
128
9
0
262,554
6
L
Apollo
7,748
553
129
9
0
253,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role