Player Matchup

Danzaburou
Danzaburou
Gold II
AvocadoCrocs
Danzaburou
Gold II
Level 126
God Stats
24W - 13L
1,696 SR
Queue Stats
425W - 427L
1,505 MMR
Party 1
Ymir
Ymir
Gold IV
BlackReaper3047
Ymir
Gold IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 44L
1,498 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
FearMH
Sun Wukong
Gold III
Level 118
God Stats
3W - 5L
1,392 SR
Queue Stats
182W - 181L
1,493 MMR
Party 1
Ra
Ra
Bronze III
NastyDrew
Ra
Bronze III
Level 123
God Stats
2W - 5L
1,581 SR
Queue Stats
127W - 125L
1,500 MMR
Solo
Thanatos
Thanatos
Silver III
Polaco07
Thanatos
Silver III
Level 157
God Stats
2W - 0L
1,523 SR
Queue Stats
58W - 65L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,538 SR
1,499 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,443 SR
1,499 MMR
Hou Yi
Hou Yi
Gold III
ADC_mosquito
Hou Yi
Gold III
Level 89
God Stats
16W - 15L
1,390 SR
Queue Stats
111W - 114L
1,499 MMR
Solo
Bakasura
Bakasura
Bronze III
EXXKALIBUR_V2
Bakasura
Bronze III
Level 140
God Stats
0W - 1L
1,639 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
Joke_Reb
Kuzenbo
Bronze III
Level 146
God Stats
0W - 2L
1,463 SR
Queue Stats
1W - 4L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
MLK is AFK5377
Jormungandr
Bronze III
Level 89
God Stats
0W - 1L
1,223 SR
Queue Stats
1W - 5L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver I
MateoMartin13
Ah Puch
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 163L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AvocadoCrocs
Danzaburou
17
7 / 1 / 2
11,120
695
11,765
11,272
5,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 1 / 9
8,951
559
4,838
13,117
11,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
FearMH
Sun Wukong
14
4 / 0 / 5
9,025
564
9,691
8,142
6,813
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 0 / 9
9,325
583
9,673
7,130
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Polaco07
Thanatos
15
4 / 0 / 6
9,805
613
6,631
12,923
6,123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
AtlasSurtrHe BoSusano

VS

Bans
AchillesAthenaAo KuangKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
0 / 5 / 1
8,086
505
5,725
15,719
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
EXXKALIBUR_V2
Bakasura
12
1 / 2 / 0
7,122
445
2,852
11,647
5,002
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Joke_Reb
Kuzenbo
10
1 / 4 / 1
6,958
435
4,805
13,245
15,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
MLK is AFK5377
Jormungandr
11
0 / 5 / 0
7,161
448
3,923
11,100
7,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
11
0 / 5 / 1
7,001
438
9,249
11,851
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
5
20
Kills
2
2
Deaths
21
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
5
1
0.1
W
Danzaburou
AvocadoCrocs
Danzaburou
7
1
2
8
W
3
1
9
7.5
L
Bakasura
EXXKALIBUR_V2
Bakasura
1
2
0
0.5
W
Sun Wukong
FearMH
Sun Wukong
4
0
5
6.5
L
Kuzenbo
Joke_Reb
Kuzenbo
1
4
1
0.38
L
Jormungandr
MLK is AFK5377
Jormungandr
0
5
0
0
L
Ah Puch
0
5
1
0.1
W
2
0
9
6.5
W
Thanatos
Polaco07
Thanatos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,598
Damage
26,554
52,584
Taken
63,562
33,195
Mitigated
39,665
29,161
Healing
16,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,725
2,284
0
5,663
15,719
7,616
32
1,400
14,319
0
73,208
W
Danzaburou
AvocadoCrocs
Danzaburou
11,765
6,813
0
5,569
11,272
5,477
2,225
1,356
9,916
25
104,757
W
4,838
773
0
3,452
13,117
11,337
356
5,199
7,660
21,023
0
L
Bakasura
EXXKALIBUR_V2
Bakasura
2,852
1,883
0
2,997
11,647
5,002
646
3,467
8,051
0
34,043
W
Sun Wukong
FearMH
Sun Wukong
9,691
2,199
0
2,942
8,142
6,813
395
3,839
4,143
147
50,976
L
Kuzenbo
Joke_Reb
Kuzenbo
4,805
1,087
229
2,279
13,245
15,699
4
4,982
8,251
17,252
0
L
Jormungandr
MLK is AFK5377
Jormungandr
3,923
1,033
0
1,401
11,100
7,020
130
1,269
9,687
41,054
0
L
Ah Puch
9,249
671
0
4,078
11,851
4,328
0
3,347
8,444
59,832
0
W
9,673
784
2,671
3,805
7,130
3,445
958
4,643
2,487
85,490
0
W
Thanatos
Polaco07
Thanatos
6,631
1,592
0
10,722
12,923
6,123
292
3,202
9,675
0
80,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,226
Gold Earned
36,328
531
Minions Killed
428
0
Camps Cleared
0
1,721,673
Distance Traveled
1,567,889
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,086
505
147
9
0
271,005
2
W
Danzaburou
11,120
695
167
10
0
308,864
5
W
Ymir
8,951
559
19
1
0
330,039
9
L
Bakasura
7,122
445
93
6
0
367,244
4
W
Sun Wukong
9,025
564
76
5
0
359,491
8
L
Kuzenbo
6,958
435
17
1
0
309,003
6
L
Jormungandr
7,161
448
78
5
0
309,005
0
L
Ah Puch
7,001
438
93
6
0
311,632
2
W
Ra
9,325
583
144
9
0
353,886
3
W
Thanatos
9,805
613
125
8
0
369,393
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role