Player Matchup

Hera
Hera
Chaotic_Monkeys
Hera
Level 61
God Stats
4W - 1L
1,489 SR
Queue Stats
10W - 5L
1,443 Elo+
Party 3
Gilgamesh
Gilgamesh
Gabasaurus
Gilgamesh
Level 50
God Stats
3W - 0L
1,792 SR
Queue Stats
8W - 4L
1,413 Elo+
Party 3
Neith
Neith
ProfesorZigz
Neith
Level 68
God Stats
3W - 4L
1,354 SR
Queue Stats
294W - 295L
1,376 Elo+
Solo
Anubis
Anubis
eL Fargz
Anubis
Level 41
God Stats
3W - 5L
1,048 SR
Queue Stats
38W - 44L
1,303 Elo+
Party 1
Athena
Athena
ghouI fr
Athena
Level 60
God Stats
2W - 1L
1,246 SR
Queue Stats
68W - 86L
1,378 Elo+
Party 1
Team Averages
Level 56
1,386 SR
1,383 Elo+

VS

Team Averages
Level 38
1,587 SR
1,328 Elo+
Kukulkan
Kukulkan
GoldenDrake7X
Kukulkan
Level 29
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 4
Horus
Horus
Monkeyknight_16
Horus
Level 61
God Stats
2W - 1L
1,655 SR
Queue Stats
7W - 6L
1,512 Elo+
Party 4
Bakasura
Bakasura
PrettyHead3125
Bakasura
Level 23
God Stats
16W - 13L
1,435 SR
Queue Stats
46W - 57L
1,295 Elo+
Party 2
Nemesis
Nemesis
jimbo wana beer
Nemesis
Level 46
God Stats
4W - 3L
1,604 SR
Queue Stats
145W - 149L
1,314 Elo+
Party 2
Janus
Janus
oG bootylurkin
Janus
Level 29
God Stats
10W - 10L
1,521 SR
Queue Stats
109W - 96L
1,314 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 4
7,596
475
10,405
6,415
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Gabasaurus
Gilgamesh
13
4 / 1 / 2
8,499
531
9,015
14,283
9,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 2 / 2
8,220
514
10,059
12,087
4,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
eL Fargz
Anubis
16
5 / 3 / 4
9,353
585
5,985
9,322
4,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
ghouI fr
Athena
12
3 / 0 / 6
8,365
523
3,905
8,612
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoldenDrake7X
Kukulkan
12
0 / 3 / 0
6,927
433
4,564
9,103
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
4 / 1 / 0
7,805
488
5,533
12,554
12,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
11
2 / 2 / 0
7,629
477
2,670
11,065
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 3
7,205
450
6,924
14,182
8,821
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 1
7,658
479
8,767
12,428
4,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
15
Kills
7
8
Deaths
15
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
Gilgamesh
Gabasaurus
Gilgamesh
4
1
2
5
L
Kukulkan
GoldenDrake7X
Kukulkan
0
3
0
0
L
4
1
0
4
L
Bakasura
2
2
0
1
W
2
2
2
1.5
W
Anubis
eL Fargz
Anubis
5
3
4
2.33
W
Athena
ghouI fr
Athena
3
0
6
6
L
0
3
3
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,369
Damage
28,458
50,719
Taken
59,332
28,403
Mitigated
33,499
17,020
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,405
2,495
19
645
6,415
2,336
580
3,314
2,903
59,677
0
W
Gilgamesh
Gabasaurus
Gilgamesh
9,015
1,887
0
4,049
14,283
9,605
196
1,991
11,892
0
48,178
L
Kukulkan
GoldenDrake7X
Kukulkan
4,564
1,176
0
746
9,103
4,005
0
648
8,455
46,880
0
L
5,533
2,464
720
3,024
12,554
12,050
404
2,582
9,946
0
21,661
L
Bakasura
2,670
2,072
0
2,086
11,065
4,241
576
4,417
6,599
0
32,368
W
10,059
3,718
0
3,941
12,087
4,458
509
2,665
9,392
0
67,384
W
Anubis
eL Fargz
Anubis
5,985
147
0
5,631
9,322
4,458
0
1,320
7,886
88,389
0
W
Athena
ghouI fr
Athena
3,905
1,030
0
2,735
8,612
7,546
89
3,698
4,686
17,227
0
L
6,924
2,659
0
3,503
14,182
8,821
457
3,712
9,405
0
40,744
L
8,767
915
0
1,750
12,428
4,382
258
8,936
3,404
52,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,033
Gold Earned
37,224
409
Minions Killed
326
0
Camps Cleared
0
1,561,742
Distance Traveled
1,609,937
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,596
475
86
5
0
301,523
5
W
Gilgamesh
8,499
531
75
5
0
297,050
0
L
Kukulkan
6,927
433
80
5
0
273,187
0
L
Horus
7,805
488
15
1
0
337,793
1
L
Bakasura
7,629
477
75
5
0
352,125
0
W
Neith
8,220
514
102
6
0
307,063
2
W
Anubis
9,353
585
111
7
0
329,677
0
W
Athena
8,365
523
35
2
0
326,429
0
L
Nemesis
7,205
450
56
4
0
330,680
0
L
Janus
7,658
479
100
6
0
316,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role