Player Matchup

Charon
Charon
FrostedBishBoi
Charon
Level 88
God Stats
5W - 0L
1,874 SR
Queue Stats
123W - 110L
1,453 Elo+
Party 1
Thanatos
Thanatos
IFeedRegularly
Thanatos
Level 66
God Stats
2W - 0L
1,265 SR
Queue Stats
47W - 55L
1,395 Elo+
Party 1
Hades
Hades
Nirvana2003-_-
Hades
Level 119
God Stats
1W - 0L
1,303 SR
Queue Stats
69W - 64L
1,450 Elo+
Party 1
Team Averages
Level 91
1,481 SR
1,433 Elo+

VS

Team Averages
Level 96
1,572 SR
1,406 Elo+
Shiva
Shiva
Fake_WakaWaka
Shiva
Level 98
God Stats
4W - 2L
1,481 SR
Queue Stats
46W - 58L
1,393 Elo+
Party 2
Merlin
Merlin
Lil-2pac019
Merlin
Level 106
God Stats
4W - 2L
1,705 SR
Queue Stats
14W - 10L
1,486 Elo+
Party 2
Janus
Janus
Xero SkiIIs
Janus
Level 83
God Stats
3W - 4L
1,528 SR
Queue Stats
16W - 18L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 9
9,517
793
3,754
9,750
7,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
14
8 / 1 / 3
11,260
938
10,129
13,370
5,158
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 2 / 5
9,663
805
4,860
11,294
5,222
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
7,535
628
1,638
3,422
1,071
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
13
1 / 4 / 1
9,481
790
7,459
7,193
1,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 6 / 0
9,428
786
13,708
9,760
3,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
12
Kills
4
4
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
1
1
9
5.5
W
Thanatos
8
1
3
9.5
L
Merlin
1
4
1
0.38
W
3
2
5
2.75
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,743
Damage
22,805
34,414
Taken
20,375
17,989
Mitigated
5,995
17,910
Healing
488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,638
409
133
274
3,422
1,071
0
1,216
2,102
0
5,439
W
3,754
232
472
1,652
9,750
7,609
1,282
6,426
3,324
20,950
0
W
Thanatos
10,129
1,760
0
10,256
13,370
5,158
164
8,535
4,835
0
52,776
L
Merlin
7,459
467
0
81
7,193
1,736
0
2,005
5,188
37,727
0
W
4,860
156
603
4,927
11,294
5,222
538
6,950
4,344
34,733
0
L
13,708
702
0
0
9,760
3,188
208
5,497
4,207
38,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,440
Gold Earned
26,444
140
Minions Killed
117
0
Camps Cleared
0
680,345
Distance Traveled
471,525
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,535
628
9
1
0
76,699
0
W
Charon
9,517
793
14
1
0
221,262
1
W
Thanatos
11,260
938
66
6
0
250,562
0
L
Merlin
9,481
790
53
4
0
199,144
0
W
Hades
9,663
805
60
5
0
208,521
0
L
Janus
9,428
786
55
5
0
195,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role