Player Matchup

Eset
Eset
AarianNGamer
Eset
Level 140
God Stats
2W - 2L
1,819 SR
Queue Stats
172W - 170L
1,559 Elo+
Solo
Baba Yaga
Baba Yaga
Arkaden2012
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,542 Elo+
Party 2
Ymir
Ymir
NineFingers14
Ymir
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,287 Elo+
Solo
Cu Chulainn
Cu Chulainn
Remedio
Cu Chulainn
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 60L
1,541 Elo+
Party 2
Medusa
Medusa
Sasoriuguu
Medusa
Level 148
God Stats
0W - 2L
1,452 SR
Queue Stats
75W - 69L
1,547 Elo+
Party 2
Team Averages
Level 126
1,554 SR
1,495 Elo+

VS

Team Averages
Level 125
1,741 SR
1,758 Elo+
Medusa
Medusa
CrustyΡotato
Medusa
Level 140
God Stats
3W - 0L
1,867 SR
Queue Stats
35W - 7L
1,912 Elo+
Party 1
Surtr
Surtr
HingaBinga
Surtr
Level 66
God Stats
1W - 0L
1,882 SR
Queue Stats
27W - 2L
1,984 Elo+
Party 1
Nu Wa
Nu Wa
Leννy
Nu Wa
Level 153
God Stats
1W - 0L
1,975 SR
Queue Stats
121W - 57L
1,645 Elo+
Party 1
Baron Samedi
Baron Samedi
bhoms
Baron Samedi
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 3L
1,705 Elo+
Party 1
Mulan
Mulan
xXTHE DAYTONxX
Mulan
Level 149
God Stats
3W - 3L
1,479 SR
Queue Stats
392W - 393L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
7,536
942
6,706
9,487
3,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
Arkaden2012
Baba Yaga
12
1 / 6 / 6
6,765
846
5,550
10,702
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 6 / 4
6,985
873
4,615
14,382
13,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Remedio
Cu Chulainn
10
1 / 9 / 6
6,388
799
8,591
16,481
12,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
Sasoriuguu
Medusa
12
4 / 6 / 2
7,144
893
9,741
10,454
3,575
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 20
9,442
1,180
12,996
9,940
5,354
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
13
3 / 2 / 28
8,756
1,095
6,173
10,892
9,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Leννy
Nu Wa
16
12 / 1 / 14
10,025
1,253
15,284
7,542
3,865
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
bhoms
Baron Samedi
15
7 / 1 / 20
8,778
1,097
14,551
8,807
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
5 / 3 / 18
8,092
1,012
6,265
10,445
8,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
133
9
Kills
33
33
Deaths
9
23
Assists
100
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Baba Yaga
Arkaden2012
Baba Yaga
1
6
6
0.67
W
6
2
20
8
W
Surtr
3
2
28
8.5
W
Nu Wa
Leννy
Nu Wa
12
1
14
19
L
1
6
4
0.5
L
Cu Chulainn
Remedio
Cu Chulainn
1
9
6
0.44
L
Medusa
Sasoriuguu
Medusa
4
6
2
0.83
W
Baron Samedi
bhoms
Baron Samedi
7
1
20
17
W
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,203
Damage
55,269
61,506
Taken
47,626
37,132
Mitigated
32,317
4,996
Healing
22,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,706
130
196
581
9,487
3,757
122
3,311
6,124
16,708
0
L
Baba Yaga
Arkaden2012
Baba Yaga
5,550
409
180
1,420
10,702
4,315
0
5,366
5,223
17,771
0
W
12,996
4,726
1,586
2,662
9,940
5,354
3,043
3,407
6,357
0
32,722
W
Surtr
6,173
1,610
974
2,533
10,892
9,619
657
4,054
6,562
508
9,476
W
Nu Wa
Leννy
Nu Wa
15,284
4,884
596
1,519
7,542
3,865
2,761
3,096
4,275
33,419
0
L
4,615
78
292
598
14,382
13,322
0
8,003
6,379
8,686
0
L
Cu Chulainn
Remedio
Cu Chulainn
8,591
764
49
545
16,481
12,163
0
8,854
7,613
1,571
10,787
L
Medusa
Sasoriuguu
Medusa
9,741
2,374
638
497
10,454
3,575
0
4,779
5,654
0
23,590
W
Baron Samedi
bhoms
Baron Samedi
14,551
2,112
5,533
3,993
8,807
5,259
739
3,693
4,707
23,274
0
W
6,265
504
881
1,776
10,445
8,220
551
3,350
6,806
150
7,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,818
Gold Earned
45,093
80
Minions Killed
112
0
Camps Cleared
0
630,489
Distance Traveled
835,334
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,536
942
21
3
0
132,613
0
L
Baba Yaga
6,765
846
20
3
0
131,219
0
W
Medusa
9,442
1,180
45
6
0
161,676
0
W
Surtr
8,756
1,095
10
1
0
172,526
0
W
Nu Wa
10,025
1,253
35
4
0
187,783
0
L
Ymir
6,985
873
8
1
0
118,021
0
L
Cu Chulainn
6,388
799
11
1
0
115,379
0
L
Medusa
7,144
893
20
3
0
133,257
0
W
Baron Samedi
8,778
1,097
19
2
0
156,067
0
W
Mulan
8,092
1,012
3
0
0
157,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role