Player Matchup

Cupid
Cupid
Combsl3ryson
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,307 Elo+
Party 1
Sol
Sol
ILMSM
Sol
Level 5
God Stats
0W - 2L
1,287 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 1
Achilles
Achilles
Ranqom12324
Achilles
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,380 Elo+
Party 1
Charon
Charon
Turkeymaser9000
Charon
Level 67
God Stats
13W - 5L
1,808 SR
Queue Stats
513W - 473L
1,477 Elo+
Solo
Bastet
Bastet
kyFowdaSquaaa
Bastet
Level 128
God Stats
0W - 2L
1,545 SR
Queue Stats
43W - 45L
1,469 Elo+
Solo
Team Averages
Level 80
1,528 SR
1,387 Elo+

VS

Team Averages
Level 117
1,527 SR
1,465 Elo+
Anubis
Anubis
Blazin-_-Panther
Anubis
Level 82
God Stats
2W - 2L
1,503 SR
Queue Stats
72W - 73L
1,453 Elo+
Solo
Charon
Charon
CoupeKid93
Charon
Level 129
God Stats
5W - 4L
1,544 SR
Queue Stats
356W - 355L
1,432 Elo+
Solo
Ne Zha
Ne Zha
MONGEE23
Ne Zha
Level 129
God Stats
1W - 5L
1,274 SR
Queue Stats
429W - 399L
1,481 Elo+
Solo
Martichoras
Martichoras
WORRIEDBURRITOS
Martichoras
Level 117
God Stats
4W - 2L
1,574 SR
Queue Stats
298W - 272L
1,458 Elo+
Solo
Tyr
Tyr
WatzonWar
Tyr
Level 129
God Stats
2W - 2L
1,739 SR
Queue Stats
178W - 167L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,971
531
2,147
11,477
4,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sol
ILMSM
Sol
12
1 / 5 / 0
7,066
471
2,813
10,807
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Ranqom12324
Achilles
13
3 / 1 / 1
7,780
519
8,856
17,155
16,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 7
6,771
451
7,572
15,106
8,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 1 / 3
7,117
474
4,867
10,465
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 2 / 2
8,948
597
13,371
7,626
3,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
CoupeKid93
Charon
11
0 / 2 / 5
7,519
501
3,657
8,991
6,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ne Zha
MONGEE23
Ne Zha
12
1 / 3 / 7
7,611
507
6,520
12,342
4,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Martichoras
WORRIEDBURRITOS
Martichoras
14
2 / 2 / 1
8,178
545
8,753
6,058
2,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 1 / 2
7,981
532
7,205
11,994
8,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
13
13
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
2
2
5
L
3
3
1
1.17
W
Charon
CoupeKid93
Charon
0
2
5
1.25
L
Sol
ILMSM
Sol
1
5
0
0.2
W
Ne Zha
MONGEE23
Ne Zha
1
3
7
1.5
L
Achilles
Ranqom12324
Achilles
3
1
1
3.5
L
0
3
7
1.17
W
Martichoras
WORRIEDBURRITOS
Martichoras
2
2
1
1.25
W
1
1
2
2
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,255
Damage
39,506
65,010
Taken
47,011
35,941
Mitigated
26,376
17,454
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,371
727
0
3,438
7,626
3,865
174
2,647
4,822
64,856
0
L
2,147
632
60
3,072
11,477
4,760
950
789
10,688
0
57,774
W
Charon
CoupeKid93
Charon
3,657
1,027
0
1,494
8,991
6,429
28
2,617
5,925
23,136
0
L
Sol
ILMSM
Sol
2,813
629
0
2,367
10,807
2,883
156
4,913
5,894
37,331
0
W
Ne Zha
MONGEE23
Ne Zha
6,520
1,709
0
1,106
12,342
4,842
0
2,183
10,019
0
50,070
L
Achilles
Ranqom12324
Achilles
8,856
2,345
0
5,512
17,155
16,327
0
2,220
14,935
0
51,919
L
7,572
1,184
1,566
2,449
15,106
8,419
0
6,781
8,274
22,599
140
W
Martichoras
WORRIEDBURRITOS
Martichoras
8,753
2,794
0
2,040
6,058
2,676
484
1,178
4,852
0
66,756
W
7,205
1,248
0
4,188
11,994
8,564
603
1,993
9,327
0
46,386
L
4,867
1,012
0
2,428
10,465
3,552
0
2,402
8,063
0
47,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,705
Gold Earned
40,237
344
Minions Killed
338
0
Camps Cleared
0
1,360,740
Distance Traveled
1,409,456
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,948
597
79
5
0
268,123
4
L
Cupid
7,971
531
101
7
0
236,849
0
W
Charon
7,519
501
30
2
0
288,864
0
L
Sol
7,066
471
77
5
0
227,064
0
W
Ne Zha
7,611
507
65
4
0
315,971
3
L
Achilles
7,780
519
74
5
0
285,403
1
L
Charon
6,771
451
23
2
0
279,724
2
W
Martichoras
8,178
545
94
6
0
260,193
2
W
Tyr
7,981
532
70
5
0
276,305
0
L
Bastet
7,117
474
69
5
0
331,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role