Player Matchup

Heimdallr
Heimdallr
Doltis
Heimdallr
Level 25
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 2L
1,276 Elo+
Party 2
Lancelot
Lancelot
StarDeity5
Lancelot
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 48L
1,587 Elo+
Solo
Bastet
Bastet
iiswhôiis
Bastet
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,276 Elo+
Party 2
Nu Wa
Nu Wa
jomigi
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 2
Chang'e
Chang'e
sergiopitin23
Chang'e
Level 127
God Stats
349W - 344L
1,556 SR
Queue Stats
434W - 456L
1,485 Elo+
Solo
Team Averages
Level 61
1,470 SR
1,380 Elo+

VS

Team Averages
Level 93
1,489 SR
1,501 Elo+
Kali
Kali
Ayelaruranio
Kali
Level 79
God Stats
19W - 13L
1,663 SR
Queue Stats
373W - 351L
1,572 Elo+
Solo
King Arthur
King Arthur
LionSweet
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,505 Elo+
Party 1
Hachiman
Hachiman
Paddi_hsv
Hachiman
Level 126
God Stats
2W - 5L
1,496 SR
Queue Stats
414W - 397L
1,425 Elo+
Solo
Ymir
Ymir
Shen0ne
Ymir
Level 47
God Stats
0W - 1L
1,287 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
He Bo
He Bo
Zaihtam123
He Bo
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Doltis
Heimdallr
12
7 / 2 / 4
7,737
553
14,012
9,747
3,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
StarDeity5
Lancelot
16
5 / 2 / 4
9,720
694
11,875
12,336
7,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bastet
iiswhôiis
Bastet
13
3 / 4 / 6
7,933
567
6,819
13,974
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
jomigi
Nu Wa
12
3 / 4 / 6
7,132
509
7,453
6,648
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
16
3 / 1 / 3
9,382
670
8,459
10,787
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 2
8,186
585
8,433
15,400
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
LionSweet
King Arthur
12
2 / 5 / 0
6,539
467
8,562
14,450
9,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
Paddi_hsv
Hachiman
11
1 / 4 / 4
6,697
478
5,837
12,510
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Shen0ne
Ymir
9
0 / 6 / 1
6,043
432
4,550
15,440
12,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

He Bo
13
3 / 3 / 2
7,774
555
6,887
8,151
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
22
21
Kills
13
13
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
7
4
2
2
W
Heimdallr
Doltis
Heimdallr
7
2
4
4.5
L
King Arthur
LionSweet
King Arthur
2
5
0
0.4
L
Hachiman
Paddi_hsv
Hachiman
1
4
4
0.75
L
Ymir
Shen0ne
Ymir
0
6
1
0.08
W
Lancelot
StarDeity5
Lancelot
5
2
4
3.5
L
He Bo
3
3
2
1.33
W
Bastet
iiswhôiis
Bastet
3
4
6
1.5
W
Nu Wa
jomigi
Nu Wa
3
4
6
1.5
W
Chang'e
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,618
Damage
34,269
53,492
Taken
65,951
22,829
Mitigated
35,739
17,999
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,433
3,280
0
3,311
15,400
6,668
0
3,541
11,811
0
53,182
W
Heimdallr
Doltis
Heimdallr
14,012
9,195
0
3,356
9,747
3,953
1,685
1,576
8,167
0
52,203
L
King Arthur
LionSweet
King Arthur
8,562
1,384
0
1,122
14,450
9,392
0
1,613
12,837
0
42,327
L
Hachiman
Paddi_hsv
Hachiman
5,837
3,648
0
3,380
12,510
4,194
232
2,741
9,766
0
43,748
L
Ymir
Shen0ne
Ymir
4,550
1,347
0
887
15,440
12,641
0
5,730
9,710
15,206
0
W
Lancelot
StarDeity5
Lancelot
11,875
2,169
0
4,434
12,336
7,943
0
940
11,376
0
81,283
L
He Bo
6,887
548
0
265
8,151
2,844
459
2,270
5,833
53,668
0
W
Bastet
iiswhôiis
Bastet
6,819
2,029
0
2,364
13,974
4,959
0
2,284
11,580
0
39,071
W
Nu Wa
jomigi
Nu Wa
7,453
2,135
0
750
6,648
2,008
1,034
2,439
4,191
28,441
0
W
Chang'e
8,459
191
280
6,815
10,787
3,966
1,622
3,915
6,674
80,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,904
Gold Earned
35,239
425
Minions Killed
339
0
Camps Cleared
0
1,437,519
Distance Traveled
1,439,512
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,186
585
88
6
0
293,535
2
W
Heimdallr
7,737
553
70
5
0
269,569
0
L
King Arthur
6,539
467
62
4
0
277,953
0
L
Hachiman
6,697
478
73
5
0
314,016
0
L
Ymir
6,043
432
13
1
0
300,701
0
W
Lancelot
9,720
694
126
9
0
310,412
1
L
He Bo
7,774
555
103
7
0
253,307
0
W
Bastet
7,933
567
54
4
0
320,937
0
W
Nu Wa
7,132
509
38
3
0
252,552
0
W
Chang'e
9,382
670
137
10
0
284,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role