Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
DOOMFACE77
Mercury
Level 159
God Stats
0W - 1L
1,211 SR
Queue Stats
62W - 49L
1,515 Elo+
Solo
Tiamat
Tiamat
IronmMan720
Tiamat
Level 154
God Stats
4W - 4L
1,500 SR
Queue Stats
172W - 187L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
Saikfe
Ratatoskr
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
876W - 905L
1,497 Elo+
Party 1
Sol
Sol
Unit SELFiSH985
Sol
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 148L
1,468 Elo+
Solo
Team Averages
Level 131
1,442 SR
1,493 Elo+

VS

Team Averages
Level 111
1,538 SR
1,434 Elo+
Sun Wukong
Sun Wukong
Elraiomackuin
Sun Wukong
Level 108
God Stats
13W - 12L
1,535 SR
Queue Stats
111W - 108L
1,431 Elo+
Solo
Scylla
Scylla
Neosadax
Scylla
Level 134
God Stats
3W - 0L
1,505 SR
Queue Stats
25W - 10L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
OgnionCandle
Kuzenbo
Level 52
God Stats
3W - 1L
1,530 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2
Apollo
Apollo
PlaayeRz
Apollo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,180 Elo+
Party 2
Ravana
Ravana
SRIKELZ
Ravana
Level 145
God Stats
5W - 2L
1,622 SR
Queue Stats
20W - 11L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
3 / 3 / 0
6,124
510
3,731
10,316
9,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
DOOMFACE77
Mercury
10
1 / 4 / 1
6,074
506
3,365
10,071
3,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
10
0 / 3 / 2
5,989
499
1,902
8,380
4,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Saikfe
Ratatoskr
10
0 / 4 / 0
5,960
497
5,390
11,429
5,179
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 1 / 2
6,376
531
3,926
4,902
1,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Elraiomackuin
Sun Wukong
11
5 / 0 / 0
6,895
575
5,460
7,890
4,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Neosadax
Scylla
12
2 / 2 / 5
6,785
565
6,722
4,007
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
OgnionCandle
Kuzenbo
9
1 / 1 / 5
5,909
492
2,100
7,123
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
PlaayeRz
Apollo
11
2 / 1 / 4
6,572
548
4,346
5,217
2,015
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
SRIKELZ
Ravana
12
5 / 0 / 5
7,122
594
8,835
8,305
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
4
Kills
15
15
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
3
0
1
L
Mercury
DOOMFACE77
Mercury
1
4
1
0.38
W
Sun Wukong
Elraiomackuin
Sun Wukong
5
0
0
5
L
Tiamat
0
3
2
0.33
W
Scylla
Neosadax
Scylla
2
2
5
2.25
W
Kuzenbo
OgnionCandle
Kuzenbo
1
1
5
3.5
W
Apollo
PlaayeRz
Apollo
2
1
4
4
W
Ravana
SRIKELZ
Ravana
5
0
5
7.5
L
Ratatoskr
Saikfe
Ratatoskr
0
4
0
0
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
27,463
45,098
Taken
32,542
24,437
Mitigated
16,589
7,852
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,731
132
0
1,878
10,316
9,869
0
2,287
8,029
21,740
0
L
Mercury
DOOMFACE77
Mercury
3,365
1,584
0
450
10,071
3,475
0
1,943
8,128
0
42,759
W
Sun Wukong
Elraiomackuin
Sun Wukong
5,460
1,700
0
1,172
7,890
4,336
0
378
7,494
0
43,411
L
Tiamat
1,902
407
0
655
8,380
4,430
98
4,034
4,346
32,439
0
W
Scylla
Neosadax
Scylla
6,722
842
0
260
4,007
1,233
366
1,609
2,308
47,999
0
W
Kuzenbo
OgnionCandle
Kuzenbo
2,100
688
0
1,699
7,123
5,586
0
2,176
4,869
18,716
0
W
Apollo
PlaayeRz
Apollo
4,346
3,297
0
3,319
5,217
2,015
653
2,658
2,518
0
50,085
W
Ravana
SRIKELZ
Ravana
8,835
3,486
0
2,832
8,305
3,419
0
2,551
5,682
0
54,246
L
Ratatoskr
Saikfe
Ratatoskr
5,390
977
0
3,202
11,429
5,179
0
249
11,180
0
40,844
L
3,926
2,162
0
1,667
4,902
1,484
1,197
316
4,586
48,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,523
Gold Earned
33,283
316
Minions Killed
365
0
Camps Cleared
0
1,165,828
Distance Traveled
1,224,224
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,124
510
27
2
0
239,394
1
L
Mercury
6,074
506
68
6
0
292,565
0
W
Sun Wukong
6,895
575
74
6
0
233,326
3
L
Tiamat
5,989
499
60
5
0
203,856
0
W
Scylla
6,785
565
90
8
0
232,000
0
W
Kuzenbo
5,909
492
30
3
0
256,846
0
W
Apollo
6,572
548
93
8
0
227,031
0
W
Ravana
7,122
594
78
7
0
275,021
0
L
Ratatoskr
5,960
497
67
6
0
213,948
4
L
Sol
6,376
531
94
8
0
216,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role