Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GaberzALoudGuy
Thor
Level 156
God Stats
6W - 9L
1,674 SR
Queue Stats
181W - 213L
1,540 Elo+
Solo
Danzaburou
Danzaburou
GodzLegend10
Danzaburou
Level 108
God Stats
2W - 3L
1,852 SR
Queue Stats
18W - 19L
1,557 Elo+
Party 2
Ymir
Ymir
MrSmoothxtraSuav
Ymir
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,497 Elo+
Solo
Pele
Pele
RicoRecklesz
Pele
Level 154
God Stats
8W - 8L
1,639 SR
Queue Stats
223W - 222L
1,513 Elo+
Party 2
Team Averages
Level 127
1,633 SR
1,521 Elo+

VS

Team Averages
Level 133
1,571 SR
1,509 Elo+
Thor
Thor
DeathhMau5
Thor
Level 201
God Stats
36W - 28L
1,605 SR
Queue Stats
437W - 406L
1,520 Elo+
Solo
Cupid
Cupid
Pelus5088
Cupid
Level 73
God Stats
3W - 3L
1,562 SR
Queue Stats
39W - 46L
1,519 Elo+
Solo
Bellona
Bellona
Shanksbesnitchin
Bellona
Level 126
God Stats
3W - 0L
1,470 SR
Queue Stats
549W - 606L
1,462 Elo+
Party 1
Khepri
Khepri
ayyyyyeZach
Khepri
Level 129
God Stats
16W - 12L
1,697 SR
Queue Stats
553W - 584L
1,510 Elo+
Party 1
Chang'e
Chang'e
monsaemon101
Chang'e
Level 136
God Stats
5W - 4L
1,520 SR
Queue Stats
796W - 773L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 3 / 0
5,356
595
3,584
7,803
2,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 3 / 2
6,152
684
4,478
7,631
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GodzLegend10
Danzaburou
8
2 / 4 / 0
5,118
569
4,056
7,066
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,295
477
2,231
7,340
3,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 0
5,803
645
5,041
7,129
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 7
6,139
682
6,492
8,471
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Pelus5088
Cupid
9
5 / 3 / 3
5,785
643
3,584
6,624
2,186
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,254
584
2,783
8,170
8,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
8
0 / 1 / 7
5,022
558
2,535
7,281
4,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
monsaemon101
Chang'e
11
4 / 0 / 2
6,192
688
5,676
4,253
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
13
14
Deaths
6
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
0
0
W
4
1
7
7.5
L
4
3
2
1.67
L
Danzaburou
GodzLegend10
Danzaburou
2
4
0
0.5
L
0
3
0
0
W
Cupid
Pelus5088
Cupid
5
3
3
2.17
L
0
1
0
0
W
0
1
2
1
W
Khepri
0
1
7
3.5
W
Chang'e
monsaemon101
Chang'e
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,390
Damage
21,070
36,969
Taken
34,799
13,740
Mitigated
19,406
8,552
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,584
1,634
0
3,361
7,803
2,601
0
4,104
3,378
41,711
0
W
6,492
2,746
0
1,443
8,471
2,978
0
796
7,675
0
36,774
L
4,478
646
0
300
7,631
2,536
0
924
6,603
0
37,007
L
Danzaburou
GodzLegend10
Danzaburou
4,056
1,932
0
2,068
7,066
2,386
0
430
6,636
0
26,708
L
2,231
758
0
716
7,340
3,826
0
2,153
5,083
11,883
0
W
Cupid
Pelus5088
Cupid
3,584
1,713
27
1,994
6,624
2,186
110
666
5,926
0
30,001
L
5,041
1,594
0
2,107
7,129
2,391
0
295
6,468
0
45,674
W
2,783
1,377
0
1,750
8,170
8,077
0
138
8,032
0
34,120
W
Khepri
2,535
238
1,256
2,478
7,281
4,679
0
2,403
4,778
15,297
0
W
Chang'e
monsaemon101
Chang'e
5,676
792
685
2,342
4,253
1,486
970
1,819
2,434
39,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
28,392
277
Minions Killed
274
0
Camps Cleared
0
861,658
Distance Traveled
969,240
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,356
595
78
9
0
174,360
1
W
Thor
6,139
682
49
5
0
219,311
0
L
Thor
6,152
684
56
6
0
193,606
0
L
Danzaburou
5,118
569
36
4
0
177,141
0
L
Ymir
4,295
477
27
3
0
137,833
0
W
Cupid
5,785
643
57
6
0
161,732
0
L
Pele
5,803
645
80
9
0
178,718
0
W
Bellona
5,254
584
64
7
0
199,749
1
W
Khepri
5,022
558
22
2
0
192,870
2
W
Chang'e
6,192
688
82
9
0
195,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role