Player Matchup

Hera
Hera
MacGruberr19
Hera
Level 118
God Stats
4W - 1L
1,685 SR
Queue Stats
138W - 123L
1,532 Elo+
Party 1
Sobek
Sobek
P0isin0uSk33t
Sobek
Level 112
God Stats
8W - 4L
1,604 SR
Queue Stats
496W - 497L
1,463 Elo+
Party 1
Bellona
Bellona
RyyanHimself
Bellona
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,561 Elo+
Party 1
Thor
Thor
danza_koda
Thor
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 275L
1,528 Elo+
Solo
Ares
Ares
kRobnom
Ares
Level 151
God Stats
7W - 0L
1,777 SR
Queue Stats
139W - 135L
1,518 Elo+
Party 1
Team Averages
Level 97
1,613 SR
1,520 Elo+

VS

Team Averages
Level 82
1,566 SR
1,504 Elo+
Artemis
Artemis
B0BZILLA
Artemis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
1,510 Elo+
Solo
Apollo
Apollo
Challupa
Apollo
Level 89
God Stats
5W - 2L
1,788 SR
Queue Stats
207W - 186L
1,526 Elo+
Solo
Charon
Charon
Engel_bernardo
Charon
Level 68
God Stats
0W - 5L
1,310 SR
Queue Stats
612W - 623L
1,508 Elo+
Solo
Cthulhu
Cthulhu
HomeFriess
Cthulhu
Level 96
God Stats
2W - 1L
1,730 SR
Queue Stats
195W - 191L
1,477 Elo+
Party 2
Tiamat
Tiamat
PeachesTheRat
Tiamat
Level 55
God Stats
1W - 2L
1,500 SR
Queue Stats
148W - 145L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
8,702
870
12,478
8,414
4,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 13
9,061
906
5,910
12,921
14,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
RyyanHimself
Bellona
15
5 / 2 / 11
8,975
898
9,446
13,776
15,830
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 2 / 9
8,310
831
8,853
9,411
5,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
kRobnom
Ares
14
2 / 1 / 11
8,090
809
5,001
10,169
11,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
B0BZILLA
Artemis
16
3 / 4 / 3
8,400
840
14,049
8,560
4,297
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Challupa
Apollo
13
1 / 2 / 4
6,999
700
6,017
7,160
3,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 5
7,088
709
5,640
8,020
7,206
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
HomeFriess
Cthulhu
14
1 / 4 / 3
7,703
770
9,177
11,564
11,541
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 5 / 4
7,128
713
6,539
9,714
6,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
25
18
Kills
6
8
Deaths
18
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Artemis
B0BZILLA
Artemis
3
4
3
1.13
L
Apollo
Challupa
Apollo
1
2
4
1.5
L
0
3
5
0.83
L
Cthulhu
HomeFriess
Cthulhu
1
4
3
0.63
W
6
2
7
4.75
W
2
1
13
8.5
L
1
5
4
0.6
W
Bellona
RyyanHimself
Bellona
5
2
11
5.25
W
3
2
9
3.75
W
Ares
kRobnom
Ares
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
41,422
54,691
Taken
45,018
51,994
Mitigated
33,305
22,947
Healing
9,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
B0BZILLA
Artemis
14,049
5,799
744
764
8,560
4,297
0
4,469
3,893
0
23,292
L
Apollo
Challupa
Apollo
6,017
3,767
356
1,396
7,160
3,489
0
3,569
3,591
0
17,366
L
5,640
630
617
784
8,020
7,206
0
3,203
4,817
14,425
0
L
Cthulhu
HomeFriess
Cthulhu
9,177
81
977
1,024
11,564
11,541
0
6,019
5,424
20,108
397
W
12,478
3,184
1,719
3,142
8,414
4,635
717
2,924
5,490
21,900
0
W
5,910
185
593
4,304
12,921
14,903
234
4,171
8,685
12,521
841
L
6,539
809
861
1,674
9,714
6,772
0
5,264
4,450
13,366
0
W
Bellona
RyyanHimself
Bellona
9,446
2,060
4,323
4,331
13,776
15,830
208
5,806
7,936
0
19,587
W
8,853
1,075
796
253
9,411
5,576
669
4,471
4,940
0
26,331
W
Ares
kRobnom
Ares
5,001
117
1,469
2,017
10,169
11,050
590
3,597
6,556
8,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,138
Gold Earned
37,318
124
Minions Killed
103
0
Camps Cleared
0
1,070,896
Distance Traveled
954,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,400
840
23
2
0
191,745
0
L
Apollo
6,999
700
32
3
0
193,304
0
L
Charon
7,088
709
15
2
0
157,809
0
L
Cthulhu
7,703
770
30
3
0
208,275
0
W
Hera
8,702
870
25
3
0
232,434
0
W
Sobek
9,061
906
14
1
0
223,547
0
L
Tiamat
7,128
713
3
0
0
203,345
0
W
Bellona
8,975
898
29
3
0
217,926
0
W
Thor
8,310
831
43
4
0
203,738
0
W
Ares
8,090
809
13
1
0
193,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role