Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Giatsu
Cthulhu
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,645 Elo+
Party 2
Agni
Agni
HentaiEmperor
Agni
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 8L
1,775 Elo+
Solo
Erlang Shen
Erlang Shen
MoonlightShad0w
Erlang Shen
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
365W - 371L
1,529 Elo+
Solo
Izanami
Izanami
TheMaggotMaster
Izanami
Level 109
God Stats
2W - 0L
1,706 SR
Queue Stats
3W - 1L
1,638 Elo+
Solo
Team Averages
Level 126
1,541 SR
1,617 Elo+

VS

Team Averages
Level 143
1,489 SR
1,534 Elo+
Jing Wei
Jing Wei
B JUSTice x410
Jing Wei
Level 158
God Stats
4W - 5L
1,497 SR
Queue Stats
353W - 325L
1,575 Elo+
Solo
Surtr
Surtr
Coolcarlballhog
Surtr
Level 161
God Stats
3W - 4L
1,491 SR
Queue Stats
141W - 157L
1,495 Elo+
Party 1
Geb
Geb
RollinRowland
Geb
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,592 Elo+
Solo
Nu Wa
Nu Wa
Towlie4208555
Nu Wa
Level 131
God Stats
8W - 10L
1,457 SR
Queue Stats
469W - 491L
1,492 Elo+
Party 1
Tiamat
Tiamat
ToxicMOBAS
Tiamat
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 74L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 2 / 14
10,422
947
16,190
8,196
3,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cthulhu
Giatsu
Cthulhu
16
2 / 3 / 20
9,944
904
11,565
12,854
15,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

16
4 / 2 / 13
9,353
850
13,358
10,247
4,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
MoonlightShad0w
Erlang Shen
16
6 / 4 / 16
9,623
875
7,549
12,117
10,283
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
7 / 4 / 11
9,531
866
17,302
10,167
5,068
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
2 / 5 / 7
8,288
753
6,614
11,878
5,892
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 6 / 3
8,793
799
7,878
19,248
19,872
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 7
8,332
757
6,223
16,266
16,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 3 / 4
9,575
870
15,233
11,802
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
ToxicMOBAS
Tiamat
13
1 / 6 / 4
7,625
693
6,543
11,502
7,592
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
25
Kills
13
15
Deaths
25
74
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
14
6.5
L
Jing Wei
2
5
7
1.1
L
3
6
3
0.75
W
Cthulhu
Giatsu
Cthulhu
2
3
20
4
W
4
2
13
5.25
W
Erlang Shen
MoonlightShad0w
Erlang Shen
6
4
16
3.5
L
1
5
7
0.9
W
7
4
11
3.13
L
6
3
4
2.67
L
Tiamat
ToxicMOBAS
Tiamat
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,964
Damage
42,491
53,581
Taken
70,696
39,890
Mitigated
56,240
18,146
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,190
1,345
1,149
1,747
8,196
3,847
2,049
4,003
3,923
39,976
0
L
Jing Wei
6,614
3,395
1,591
2,138
11,878
5,892
582
6,245
5,253
0
15,521
L
7,878
1,556
1,962
3,080
19,248
19,872
226
8,801
9,505
1,725
10,642
W
Cthulhu
Giatsu
Cthulhu
11,565
624
1,446
1,521
12,854
15,900
486
7,395
5,151
23,748
1,512
W
13,358
452
1,650
3,363
10,247
4,792
948
6,144
4,075
26,259
0
W
Erlang Shen
MoonlightShad0w
Erlang Shen
7,549
3,258
1,756
2,943
12,117
10,283
245
5,323
6,516
0
12,591
L
6,223
514
1,289
1,943
16,266
16,626
0
9,376
5,785
8,608
0
W
17,302
12,121
737
1,834
10,167
5,068
4,060
5,844
4,264
0
46,516
L
15,233
3,392
608
3,161
11,802
6,258
688
7,772
3,870
34,919
0
L
Tiamat
ToxicMOBAS
Tiamat
6,543
478
592
2,488
11,502
7,592
108
6,842
4,434
11,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,873
Gold Earned
42,613
192
Minions Killed
99
0
Camps Cleared
0
1,078,463
Distance Traveled
961,790
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,422
947
57
5
0
227,842
0
L
Jing Wei
8,288
753
20
2
0
195,131
0
L
Surtr
8,793
799
6
1
0
191,739
0
W
Cthulhu
9,944
904
25
2
0
218,909
0
W
Agni
9,353
850
33
3
0
226,373
0
W
Erlang Shen
9,623
875
11
1
0
217,837
0
L
Geb
8,332
757
8
1
0
210,366
0
W
Izanami
9,531
866
66
6
0
187,502
0
L
Nu Wa
9,575
870
59
5
0
178,172
0
L
Tiamat
7,625
693
6
1
0
186,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role