Player Matchup

Mulan
Mulan
 
Mulan
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
FrenchMontantor
Chaac
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
102W - 104L
1,337 Elo+
Party 2
Charon
Charon
Vamprow1r
Charon
Level 120
God Stats
6W - 2L
1,683 SR
Queue Stats
129W - 118L
1,483 Elo+
Solo
Serqet
Serqet
Vendeada101
Serqet
Level 141
God Stats
35W - 44L
1,440 SR
Queue Stats
227W - 241L
1,359 Elo+
Party 2
Chronos
Chronos
will19035
Chronos
Level 174
God Stats
21W - 14L
1,299 SR
Queue Stats
1,093W - 1,117L
1,396 Elo+
Solo
Team Averages
Level 123
1,524 SR
1,415 Elo+

VS

Team Averages
Level 93
1,352 SR
1,420 Elo+
Thoth
Thoth
 
Thoth
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Leozinn19
Ne Zha
Level 61
God Stats
1W - 2L
1,219 SR
Queue Stats
115W - 125L
1,378 Elo+
Party 1
Hades
Hades
Noiadissimo
Hades
Level 52
God Stats
41W - 28L
1,365 SR
Queue Stats
233W - 248L
1,439 Elo+
Solo
Chernobog
Chernobog
RidgedFury
Chernobog
Level 148
God Stats
12W - 15L
1,445 SR
Queue Stats
686W - 700L
1,408 Elo+
Solo
Charon
Charon
V3z1nSky
Charon
Level 48
God Stats
0W - 4L
1,233 SR
Queue Stats
194W - 190L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
10 / 0 / 2
9,142
703
13,637
11,943
9,815
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
6 / 1 / 7
7,964
613
6,374
9,523
9,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
Vamprow1r
Charon
12
1 / 2 / 4
6,931
533
5,087
8,236
4,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
12
4 / 1 / 8
7,609
585
7,331
10,731
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
will19035
Chronos
12
4 / 0 / 6
7,764
597
8,883
7,235
2,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 6 / 0
6,542
503
4,609
9,592
2,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Leozinn19
Ne Zha
10
0 / 4 / 1
6,097
469
4,117
12,521
4,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 6 / 1
6,210
478
5,744
13,630
6,821
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
RidgedFury
Chernobog
10
1 / 4 / 1
6,206
477
3,527
10,268
3,756
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
V3z1nSky
Charon
9
0 / 5 / 1
5,827
448
3,371
12,875
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
25
Kills
3
4
Deaths
25
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
10
0
2
11
L
Thoth
 
Thoth
2
6
0
0.33
W
6
1
7
9.5
L
Ne Zha
Leozinn19
Ne Zha
0
4
1
0.13
L
0
6
1
0.08
L
Chernobog
RidgedFury
Chernobog
1
4
1
0.38
L
Charon
V3z1nSky
Charon
0
5
1
0.1
W
Charon
Vamprow1r
Charon
1
2
4
1.5
W
Serqet
4
1
8
8
W
Chronos
will19035
Chronos
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,312
Damage
21,368
47,668
Taken
58,886
30,243
Mitigated
27,260
17,472
Healing
12,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
13,637
3,016
0
6,905
11,943
9,815
304
5,461
5,991
0
60,301
L
Thoth
 
Thoth
4,609
860
227
1,578
9,592
2,763
468
2,830
6,049
33,615
0
W
6,374
620
0
3,653
9,523
9,554
454
2,000
7,319
0
28,231
L
Ne Zha
Leozinn19
Ne Zha
4,117
2,505
0
1,790
12,521
4,013
0
1,427
10,411
0
37,054
L
5,744
649
65
5,410
13,630
6,821
0
129
13,499
40,035
0
L
Chernobog
RidgedFury
Chernobog
3,527
2,351
0
1,570
10,268
3,756
0
4,604
5,664
0
42,979
L
Charon
V3z1nSky
Charon
3,371
377
191
1,784
12,875
9,907
0
4,219
8,530
22,578
0
W
Charon
Vamprow1r
Charon
5,087
1,019
0
1,782
8,236
4,277
816
2,486
5,440
40,869
0
W
Serqet
7,331
856
0
2,519
10,731
3,867
400
1,018
9,637
0
40,848
W
Chronos
will19035
Chronos
8,883
3,148
0
2,613
7,235
2,730
902
1,708
5,527
47,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,410
Gold Earned
30,882
313
Minions Killed
291
0
Camps Cleared
0
1,325,096
Distance Traveled
1,148,467
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,142
703
92
7
0
236,848
0
L
Thoth
6,542
503
58
4
0
223,137
0
W
Chaac
7,964
613
36
3
0
296,330
0
L
Ne Zha
6,097
469
52
4
0
274,403
0
L
Hades
6,210
478
65
5
0
211,422
0
L
Chernobog
6,206
477
84
6
0
217,533
0
L
Charon
5,827
448
32
2
0
221,972
0
W
Charon
6,931
533
58
4
0
227,245
0
W
Serqet
7,609
585
55
4
0
321,493
0
W
Chronos
7,764
597
72
6
0
243,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role