Player Matchup

Loki
Loki
BRALUCKHE
Loki
Level 129
God Stats
7W - 6L
1,688 SR
Queue Stats
165W - 153L
1,561 Elo+
Solo
Medusa
Medusa
FabriiS
Medusa
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 33L
1,153 Elo+
Solo
Charon
Charon
JCS20jr
Charon
Level 123
God Stats
4W - 2L
1,666 SR
Queue Stats
288W - 295L
1,468 Elo+
Solo
Geb
Geb
PureSalts
Geb
Level 143
God Stats
2W - 1L
1,911 SR
Queue Stats
144W - 114L
1,510 Elo+
Solo
Awilix
Awilix
edimen4
Awilix
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Team Averages
Level 101
1,653 SR
1,440 Elo+

VS

Team Averages
Level 131
1,579 SR
1,516 Elo+
Agni
Agni
Dogduh
Agni
Level 157
God Stats
12W - 1L
2,060 SR
Queue Stats
362W - 289L
1,548 Elo+
Solo
Medusa
Medusa
MR_TAPATlO
Medusa
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 56L
1,522 Elo+
Solo
Jormungandr
Jormungandr
NoxNocturnes
Jormungandr
Level 116
God Stats
3W - 7L
1,333 SR
Queue Stats
294W - 298L
1,447 Elo+
Solo
Athena
Athena
QuayyFive
Athena
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,554 Elo+
Solo
Loki
Loki
totwoToo2
Loki
Level 156
God Stats
5W - 4L
1,500 SR
Queue Stats
314W - 313L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
10
3 / 3 / 0
5,989
1,198
2,964
4,787
1,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Medusa
FabriiS
Medusa
11
1 / 1 / 0
5,625
1,125
2,530
4,589
1,485
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
JCS20jr
Charon
6
0 / 1 / 0
4,306
861
578
1,889
1,293
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
0 / 3 / 2
5,342
1,068
2,472
5,298
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
edimen4
Awilix
6
0 / 2 / 0
4,369
874
166
2,487
746
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dogduh
Agni
10
4 / 2 / 4
6,176
1,235
6,137
3,754
1,397
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
MR_TAPATlO
Medusa
11
1 / 1 / 7
5,956
1,191
3,385
3,473
1,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
NoxNocturnes
Jormungandr
11
2 / 1 / 8
6,126
1,225
3,400
3,559
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
QuayyFive
Athena
1
0 / 0 / 0
1,512
302
0
0
0
Loki
12
3 / 1 / 7
6,208
1,242
4,490
3,479
1,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
4
Kills
10
10
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
3
3
0
1
W
Agni
Dogduh
Agni
4
2
4
3
L
Medusa
FabriiS
Medusa
1
1
0
1
L
Charon
JCS20jr
Charon
0
1
0
0
W
Medusa
MR_TAPATlO
Medusa
1
1
7
4.5
W
Jormungandr
NoxNocturnes
Jormungandr
2
1
8
6
L
0
3
2
0.33
W
Athena
QuayyFive
Athena
0
0
0
0
L
Awilix
edimen4
Awilix
0
2
0
0
W
Loki
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,710
Damage
17,412
19,050
Taken
14,265
9,007
Mitigated
8,168
3,507
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
2,964
392
275
367
4,787
1,807
0
2,777
1,821
0
7,875
W
Agni
Dogduh
Agni
6,137
514
913
573
3,754
1,397
40
1,086
2,668
8,056
0
L
Medusa
FabriiS
Medusa
2,530
996
172
1,367
4,589
1,485
0
2,173
2,334
0
7,835
L
Charon
JCS20jr
Charon
578
0
484
335
1,889
1,293
0
847
936
1,419
0
W
Medusa
MR_TAPATlO
Medusa
3,385
948
284
1,129
3,473
1,367
852
749
2,724
0
10,300
W
Jormungandr
NoxNocturnes
Jormungandr
3,400
441
201
297
3,559
4,014
361
611
2,948
9,066
0
L
2,472
280
158
177
5,298
3,676
0
2,518
2,704
5,971
0
W
Athena
QuayyFive
Athena
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
edimen4
Awilix
166
112
0
172
2,487
746
0
708
1,704
0
1,064
W
Loki
4,490
692
0
940
3,479
1,390
1,000
679
2,800
0
10,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,631
Gold Earned
25,978
39
Minions Killed
49
0
Camps Cleared
0
361,798
Distance Traveled
355,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,989
1,198
14
3
0
94,893
0
W
Agni
6,176
1,235
11
2
0
86,541
0
L
Medusa
5,625
1,125
14
3
0
106,102
0
L
Charon
4,306
861
0
0
0
34,658
0
W
Medusa
5,956
1,191
17
3
0
93,438
0
W
Jormungandr
6,126
1,225
9
2
0
89,488
0
L
Geb
5,342
1,068
11
2
0
76,780
0
W
Athena
1,512
302
0
0
0
0
0
L
Awilix
4,369
874
0
0
0
49,365
0
W
Loki
6,208
1,242
12
2
0
86,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role