Player Matchup

Sun Wukong
Sun Wukong
Abyss_Depths
Sun Wukong
Level 139
God Stats
35W - 12L
1,700 SR
Queue Stats
45W - 32L
1,563 Elo+
Party 2
Charon
Charon
GetJolted
Charon
Level 162
God Stats
5W - 0L
1,746 SR
Queue Stats
154W - 116L
1,568 Elo+
Solo
Hachiman
Hachiman
SaggiestSally
Hachiman
Level 112
God Stats
7W - 2L
1,849 SR
Queue Stats
54W - 56L
1,535 Elo+
Party 3
Merlin
Merlin
xDc0ySparta
Merlin
Level 156
God Stats
4W - 3L
1,584 SR
Queue Stats
187W - 203L
1,583 Elo+
Party 3
Hades
Hades
yBrack77
Hades
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,542 Elo+
Party 2
Team Averages
Level 132
1,676 SR
1,558 Elo+

VS

Team Averages
Level 103
1,572 SR
1,493 Elo+
Thanatos
Thanatos
HeebieJeebz
Thanatos
Level 113
God Stats
1W - 1L
1,704 SR
Queue Stats
16W - 23L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Moonlitknight47
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,499 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XxEDGELORDxX
Kumbhakarna
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,576 Elo+
Party 1
Artemis
Artemis
Zandallphon
Artemis
Level 155
God Stats
7W - 6L
1,614 SR
Queue Stats
92W - 75L
1,538 Elo+
Solo
Eset
Eset
magikoopa123
Eset
Level 118
God Stats
1W - 3L
1,542 SR
Queue Stats
6W - 10L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abyss_Depths
Sun Wukong
17
2 / 0 / 2
9,260
772
6,698
7,447
7,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charon
GetJolted
Charon
13
0 / 1 / 5
8,253
688
9,868
11,788
9,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
SaggiestSally
Hachiman
15
2 / 0 / 4
8,882
740
12,883
10,865
3,556
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
18
3 / 0 / 1
10,042
837
7,701
5,678
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hades
yBrack77
Hades
14
1 / 2 / 2
7,922
660
10,741
10,699
6,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HeebieJeebz
Thanatos
14
1 / 2 / 2
7,889
657
10,194
11,436
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Moonlitknight47
Cu Chulainn
13
0 / 2 / 3
7,346
612
10,468
13,749
8,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
XxEDGELORDxX
Kumbhakarna
14
1 / 2 / 1
7,918
660
3,070
15,505
16,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Artemis
Zandallphon
Artemis
15
1 / 1 / 2
8,320
693
8,345
9,426
4,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 3
7,513
626
4,090
7,095
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
3
3
Deaths
8
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abyss_Depths
Sun Wukong
2
0
2
3
W
Charon
GetJolted
Charon
0
1
5
2.5
L
Thanatos
HeebieJeebz
Thanatos
1
2
2
1
L
Cu Chulainn
Moonlitknight47
Cu Chulainn
0
2
3
0.75
W
Hachiman
SaggiestSally
Hachiman
2
0
4
4
L
Kumbhakarna
XxEDGELORDxX
Kumbhakarna
1
2
1
0.75
L
Artemis
Zandallphon
Artemis
1
1
2
2
L
0
1
3
1.5
W
Merlin
3
0
1
3.5
W
Hades
yBrack77
Hades
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,891
Damage
36,167
46,477
Taken
57,211
28,589
Mitigated
37,847
7,435
Healing
13,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abyss_Depths
Sun Wukong
6,698
1,054
0
828
7,447
7,129
839
989
6,197
0
36,339
W
Charon
GetJolted
Charon
9,868
1,609
0
1,437
11,788
9,540
15
2,193
9,490
17,388
0
L
Thanatos
HeebieJeebz
Thanatos
10,194
2,131
0
6,014
11,436
5,939
0
7,180
4,151
0
25,023
L
Cu Chulainn
Moonlitknight47
Cu Chulainn
10,468
2,241
0
580
13,749
8,619
0
7,946
5,629
1,516
24,495
W
Hachiman
SaggiestSally
Hachiman
12,883
7,646
0
3,181
10,865
3,556
1,751
1,572
8,722
0
34,112
L
Kumbhakarna
XxEDGELORDxX
Kumbhakarna
3,070
303
0
2,008
15,505
16,329
0
6,665
8,597
11,527
0
L
Artemis
Zandallphon
Artemis
8,345
3,236
0
2,610
9,426
4,291
0
2,760
6,463
0
42,804
L
4,090
459
718
1,764
7,095
2,669
0
3,330
3,765
22,842
0
W
Merlin
7,701
289
0
500
5,678
2,180
1,480
835
4,704
52,000
0
W
Hades
yBrack77
Hades
10,741
387
181
1,308
10,699
6,184
0
2,436
8,092
21,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,359
Gold Earned
38,986
276
Minions Killed
205
0
Camps Cleared
0
1,278,747
Distance Traveled
1,198,770
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,260
772
75
6
0
256,959
1
W
Charon
8,253
688
9
1
0
262,740
0
L
Thanatos
7,889
657
39
3
0
269,284
0
L
Cu Chulainn
7,346
612
35
3
0
234,136
0
W
Hachiman
8,882
740
50
4
0
247,264
0
L
Kumbhakarna
7,918
660
20
2
0
247,605
0
L
Artemis
8,320
693
70
6
0
213,352
0
L
Eset
7,513
626
41
3
0
234,393
4
W
Merlin
10,042
837
117
10
0
265,582
0
W
Hades
7,922
660
25
2
0
246,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role