Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
KiritoStar
Rama
Level 137
God Stats
2W - 3L
1,595 SR
Queue Stats
60W - 70L
1,486 Elo+
Party 3
Thor
Thor
Mirlos
Thor
Level 149
God Stats
5W - 10L
1,562 SR
Queue Stats
125W - 148L
1,464 Elo+
Party 3
Fenrir
Fenrir
Mr_Nahu_05
Fenrir
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
69W - 77L
1,405 Elo+
Party 1
Eset
Eset
TSM_-leanx23212
Eset
Level 29
God Stats
3W - 2L
1,481 SR
Queue Stats
67W - 85L
1,394 Elo+
Party 1
Team Averages
Level 116
1,528 SR
1,450 Elo+

VS

Team Averages
Level 108
1,529 SR
1,479 Elo+
Ne Zha
Ne Zha
Thomazgui
Ne Zha
Level 21
God Stats
0W - 1L
1,554 SR
Queue Stats
8W - 14L
1,418 Elo+
Party 2
Charon
Charon
UPM_Madruga
Charon
Level 121
God Stats
4W - 6L
1,721 SR
Queue Stats
434W - 415L
1,567 Elo+
Solo
Nike
Nike
Vyck
Nike
Level 140
God Stats
23W - 19L
1,564 SR
Queue Stats
506W - 533L
1,456 Elo+
Party 2
Janus
Janus
demerces
Janus
Level 177
God Stats
24W - 20L
1,495 SR
Queue Stats
287W - 292L
1,503 Elo+
Solo
Chernobog
Chernobog
ikaralio
Chernobog
Level 79
God Stats
31W - 29L
1,309 SR
Queue Stats
334W - 342L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
1 / 0 / 2
3,659
732
984
3,497
2,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 1
3,609
722
1,555
2,669
724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
Mirlos
Thor
7
3 / 0 / 0
4,133
827
2,527
2,953
1,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Mr_Nahu_05
Fenrir
6
2 / 1 / 1
3,862
772
1,424
2,794
908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 0 / 3
3,821
764
1,275
1,773
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Thomazgui
Ne Zha
3
0 / 3 / 0
2,869
574
1,601
3,323
964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
4
1 / 1 / 0
3,584
717
1,601
3,619
1,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
Vyck
Nike
1
0 / 0 / 0
2,514
503
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
demerces
Janus
7
1 / 1 / 0
3,937
787
879
1,871
481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chernobog
ikaralio
Chernobog
5
0 / 2 / 0
3,134
627
1,358
3,412
891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
7
Kills
2
2
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
2
2
W
0
1
1
0.5
W
Thor
Mirlos
Thor
3
0
0
3
W
Fenrir
Mr_Nahu_05
Fenrir
2
1
1
2.5
W
1
0
3
2.5
L
Ne Zha
Thomazgui
Ne Zha
0
3
0
0
L
Charon
1
1
0
1
L
Nike
Vyck
Nike
0
0
0
0
L
Janus
demerces
Janus
1
1
0
1
L
Chernobog
ikaralio
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,765
Damage
5,439
13,686
Taken
12,225
6,525
Mitigated
4,149
4,886
Healing
2,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
984
357
0
1,893
3,497
2,714
0
378
3,119
4,998
0
W
1,555
1,381
0
787
2,669
724
700
672
1,957
0
18,624
W
Thor
Mirlos
Thor
2,527
748
0
1,171
2,953
1,765
0
485
2,468
0
18,761
W
Fenrir
Mr_Nahu_05
Fenrir
1,424
473
0
285
2,794
908
0
311
2,443
0
15,182
W
1,275
120
0
750
1,773
414
0
508
1,219
14,929
0
L
Ne Zha
Thomazgui
Ne Zha
1,601
889
0
208
3,323
964
0
838
2,449
0
5,765
L
Charon
1,601
404
274
736
3,619
1,813
0
399
3,184
7,026
0
L
Nike
Vyck
Nike
0
0
0
0
0
0
0
0
0
0
0
L
Janus
demerces
Janus
879
128
0
680
1,871
481
0
460
1,411
20,534
0
L
Chernobog
ikaralio
Chernobog
1,358
854
0
812
3,412
891
0
728
2,532
0
13,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,084
Gold Earned
16,038
124
Minions Killed
92
0
Camps Cleared
0
558,200
Distance Traveled
426,588
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,659
732
5
1
0
99,682
1
W
Rama
3,609
722
30
6
0
94,158
0
W
Thor
4,133
827
33
7
0
113,535
1
W
Fenrir
3,862
772
21
4
0
132,125
1
W
Eset
3,821
764
35
7
0
118,700
2
L
Ne Zha
2,869
574
8
2
0
125,594
0
L
Charon
3,584
717
9
2
0
104,786
0
L
Nike
2,514
503
0
0
0
0
0
L
Janus
3,937
787
48
10
0
98,394
0
L
Chernobog
3,134
627
27
5
0
97,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role